Only register 1 boat entity
parent
83396f56d1
commit
57c17b1a00
|
@ -218,6 +218,9 @@ function boat.on_step(self, dtime)
|
|||
self.object:setacceleration(new_acce)
|
||||
end
|
||||
|
||||
-- Register one entity for all boat types
|
||||
minetest.register_entity("mcl_boats:boat", boat)
|
||||
|
||||
local boat_ids = { "boat", "boat_spruce", "boat_birch", "boat_jungle", "boat_acacia", "boat_dark_oak" }
|
||||
local names = { "Oak Boat", "Spruce Boat", "Birch Boat", "Jungle Boat", "Acacia Boat", "Dark Oak Boat" }
|
||||
local craftstuffs = { "mcl_core:wood", "mcl_core:sprucewood", "mcl_core:birchwood", "mcl_core:junglewood", "mcl_core:acaciawood", "mcl_core:darkwood" }
|
||||
|
@ -225,7 +228,6 @@ local images = { "oak", "spruce", "birch", "jungle", "acacia", "dark_oak" }
|
|||
|
||||
for b=1, #boat_ids do
|
||||
local itemstring = "mcl_boats:"..boat_ids[b]
|
||||
minetest.register_entity(itemstring, boat)
|
||||
|
||||
minetest.register_craftitem(itemstring, {
|
||||
description = names[b],
|
||||
|
@ -252,7 +254,7 @@ for b=1, #boat_ids do
|
|||
return
|
||||
end
|
||||
pointed_thing.under.y = pointed_thing.under.y+0.5
|
||||
local boat = minetest.add_entity(pointed_thing.under, itemstring)
|
||||
local boat = minetest.add_entity(pointed_thing.under, "mcl_boats:boat")
|
||||
boat:get_luaentity()._itemstring = itemstring
|
||||
boat:set_properties({textures = { "mcl_boats_texture_"..images[b].."_boat.png" }})
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
|
|
Loading…
Reference in New Issue