Add logging settings for mapgen and structures
mapgen logging being default off and structure generation default on as the latter is the far more useful of the 2 in most situationslight_dump
parent
d26793195f
commit
540bf56b91
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@ -24,7 +24,7 @@ mcl_mapgen_core.register_generator("end_island", function(vm, data, data2, emin,
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data[idx] = c_end_stone
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end
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end
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return true,true,true
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return true,false,true
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end, function(minp,maxp,blockseed)
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local nn = minetest.find_nodes_in_area(minp,maxp,{"mcl_end:chorus_flower"})
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local pr = PseudoRandom(blockseed)
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@ -3,11 +3,19 @@ local registered_generators = {}
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local lvm, nodes, param2 = 0, 0, 0
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local lvm_buffer = {}
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local logging = minetest.settings:get_bool("mcl_logging_mapgen",false)
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local function roundN(n, d)
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if type(n) ~= "number" then return n end
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local m = 10^d
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return math.floor(n * m + 0.5) / m
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end
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minetest.register_on_generated(function(minp, maxp, blockseed)
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minetest.log("action", "[mcl_mapgen_core] Generating chunk " .. minetest.pos_to_string(minp) .. " ... " .. minetest.pos_to_string(maxp))
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local t1 = os.clock()
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local p1, p2 = {x=minp.x, y=minp.y, z=minp.z}, {x=maxp.x, y=maxp.y, z=maxp.z}
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if lvm > 0 then
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local lvm_used, shadow, deco_used = false, false
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local lvm_used, shadow, deco_used = false, false, false
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local lb2 = {} -- param2
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local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
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local e1, e2 = {x=emin.x, y=emin.y, z=emin.z}, {x=emax.x, y=emax.y, z=emax.z}
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@ -57,6 +65,9 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
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end
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mcl_vars.add_chunk(minp)
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if logging then
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minetest.log("action", "[mcl_mapgen_core] Generating chunk " .. minetest.pos_to_string(minp) .. " ... " .. minetest.pos_to_string(maxp).."..."..tostring(roundN(((os.clock() - t1)*1000),2)).."ms")
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end
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end)
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function minetest.register_on_generated(node_function)
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@ -328,9 +328,6 @@ end
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-- End block fixes:
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-- * Replace water with end stone or air (depending on height).
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-- * Remove stone, sand, dirt in v6 so our End map generator works in v6.
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-- * Generate spawn platform (End portal destination)
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local function end_basic(vm, data, data2, emin, emax, area, minp, maxp, blockseed)
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if maxp.y < mcl_vars.mg_end_min or minp.y > mcl_vars.mg_end_max then return end
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local biomemap --ymin, ymax
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@ -346,24 +343,18 @@ local function end_basic(vm, data, data2, emin, emax, area, minp, maxp, blocksee
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end
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end
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end
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-- Final hackery: Set sun light level in the End.
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-- -26912 is at a mapchunk border.
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vm:set_lighting({day=15, night=15})
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lvm_used = true
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local shadow = true
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if minp.y >= mcl_vars.mg_end_min and maxp.y <= -26911 then
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shadow = false
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end
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return lvm_used, shadow
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return true, false
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end
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mcl_mapgen_core.register_generator("world_structure", world_structure, nil, 1, true)
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mcl_mapgen_core.register_generator("end_fixes", end_basic, nil, 20, true)
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mcl_mapgen_core.register_generator("end_fixes", end_basic, function(minp,maxp)
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if maxp.y < mcl_vars.mg_end_min or minp.y > mcl_vars.mg_end_max then return end
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end, 9999, true)
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if mg_name ~= "v6" then
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mcl_mapgen_core.register_generator("block_fixes", block_fixes, nil, 5, true)
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mcl_mapgen_core.register_generator("block_fixes", block_fixes, nil, 9999, true)
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end
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if mg_name == "v6" then
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@ -395,4 +386,5 @@ mcl_mapgen_core.register_generator("structures",nil, function(minp, maxp, blocks
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end
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end
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end
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return false, false, false
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end, 100, true)
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@ -4,6 +4,8 @@ local disabled_structures = minetest.settings:get("mcl_disabled_structures")
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if disabled_structures then disabled_structures = disabled_structures:split(",")
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else disabled_structures = {} end
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local logging = minetest.settings:get_bool("mcl_logging_structures",true)
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function mcl_structures.is_disabled(structname)
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return table.indexof(disabled_structures,structname) ~= -1
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end
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@ -136,7 +138,7 @@ end
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function mcl_structures.place_structure(pos, def, pr, blockseed)
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if not def then return end
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local logging = not def.terrain_feature
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local log_enabled = logging and not def.terrain_feature
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local y_offset = 0
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if type(def.y_offset) == "function" then
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y_offset = def.y_offset(pr)
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@ -153,7 +155,7 @@ function mcl_structures.place_structure(pos, def, pr, blockseed)
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if def.make_foundation then
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foundation(vector.offset(pos,-def.sidelen/2 - 3,-1,-def.sidelen/2 - 3),vector.offset(pos,def.sidelen/2 + 3,-1,def.sidelen/2 + 3),pos,def.sidelen)
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else
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if logging then
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if log_enabled then
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minetest.log("warning","[mcl_structures] "..def.name.." at "..minetest.pos_to_string(pp).." not placed. No solid ground.")
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end
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return false
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@ -161,7 +163,7 @@ function mcl_structures.place_structure(pos, def, pr, blockseed)
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end
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end
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if def.on_place and not def.on_place(pos,def,pr,blockseed) then
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if logging then
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if log_enabled then
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minetest.log("warning","[mcl_structures] "..def.name.." at "..minetest.pos_to_string(pp).." not placed. Conditions not satisfied.")
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end
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return false
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@ -179,7 +181,7 @@ function mcl_structures.place_structure(pos, def, pr, blockseed)
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if def.construct_nodes then construct_nodes(pp,def,pr,blockseed) end
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return ap(pp,def,pr,blockseed)
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end,pr)
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if logging then
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if log_enabled then
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minetest.log("action","[mcl_structures] "..def.name.." placed at "..minetest.pos_to_string(pp))
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end
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return true
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@ -188,13 +190,13 @@ function mcl_structures.place_structure(pos, def, pr, blockseed)
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if not def.after_place or ( def.after_place and def.after_place(pp,def,pr,blockseed) ) then
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if def.loot then generate_loot(pp,def,pr,blockseed) end
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if def.construct_nodes then construct_nodes(pp,def,pr,blockseed) end
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if logging then
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if log_enabled then
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minetest.log("action","[mcl_structures] "..def.name.." placed at "..minetest.pos_to_string(pp))
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end
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return true
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end
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end
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if logging then
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if log_enabled then
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minetest.log("warning","[mcl_structures] placing "..def.name.." failed at "..minetest.pos_to_string(pos))
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end
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end
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@ -197,3 +197,9 @@ mcl_item_id_debug (Item ID Debug) bool false
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#Log mob spawning and despawning events
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mcl_logging_mobs_spawn (Log Mob Spawning) bool true
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# If enabled mapgen timings will be dumped to log
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mcl_logging_mapgen (Chunk generation logging) bool false
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# If enabled generated structures will be logged
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mcl_logging_structures (Structure generation logging) bool true
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