Make armor stand entity immortal
parent
3a24690610
commit
52e3f30eb4
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@ -159,6 +159,7 @@ minetest.register_entity("3d_armor_stand:armor_entity", {
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timer = 0,
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timer = 0,
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on_activate = function(self)
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on_activate = function(self)
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local pos = self.object:getpos()
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local pos = self.object:getpos()
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self.object:set_armor_groups({immortal=1})
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if pos then
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if pos then
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self.pos = vector.round(pos)
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self.pos = vector.round(pos)
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update_entity(pos)
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update_entity(pos)
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