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Remove “tamed” spawn eggs

objects
Wuzzy 2017-05-30 19:57:54 +02:00
parent 20551213ef
commit 52d32331b3
1 changed files with 0 additions and 49 deletions

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@ -2943,55 +2943,6 @@ function mobs:register_egg(mob, desc, background, addegg, no_creative)
"^[mask:mobs_chicken_egg_overlay.png)"
end
-- register new spawn egg containing mob information
minetest.register_craftitem(mob .. "_set", {
description = desc .. " (Tamed)",
inventory_image = invimg,
groups = {not_in_creative_inventory = 1},
stack_max = 1,
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
-- am I clicking on something with existing on_rightclick function?
local under = minetest.get_node(pointed_thing.under)
local def = minetest.registered_nodes[under.name]
if def and def.on_rightclick then
return def.on_rightclick(pointed_thing.under, under, placer, itemstack)
end
if pos
and within_limits(pos, 0)
and not minetest.is_protected(pos, placer:get_player_name()) then
pos.y = pos.y + 1
local data = itemstack:get_metadata()
local mob = minetest.add_entity(pos, mob, data)
local ent = mob:get_luaentity()
if not ent then
mob:remove()
return
end
if ent.type ~= "monster" then
-- set owner and tame if not monster
ent.owner = placer:get_player_name()
ent.tamed = true
end
-- since mob is unique we remove egg once spawned
itemstack:take_item()
end
return itemstack
end,
})
-- register old stackable mob egg
minetest.register_craftitem(mob, {