clarify debug nature of chatcommands
parent
3686d9a79d
commit
52ac8ffd43
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@ -219,15 +219,18 @@ end)
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--DEBUG STUFF!!
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--TODO:Proper /title command that can send the title to other players.
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--These commands are just for debugging right now.
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local dbg_msg = "Note that these are just debug commands right now. e.g. the title is only sent to he player issuing the command. Proper /title commands will be added in the future."
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minetest.register_chatcommand("title", {
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privs = { debug = true },
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if player then
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mcl_title.set(player, "title", { text = param, color = "gold", bold = true, italic = true })
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return true
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return true, dbg_msg
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else
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return false
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return false, dbg_msg
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end
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end,
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})
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@ -238,9 +241,9 @@ minetest.register_chatcommand("subtitle", {
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local player = minetest.get_player_by_name(name)
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if player then
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mcl_title.set(player, "subtitle", { text = param, color = "gold" })
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return true
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return true, dbg_msg
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else
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return false
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return false, dbg_msg
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end
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end,
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})
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@ -251,9 +254,9 @@ minetest.register_chatcommand("actionbar", {
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local player = minetest.get_player_by_name(name)
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if player then
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mcl_title.set(player, "actionbar", { text = param, color = "gold", bold = true, italic = true })
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return true
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return true, dbg_msg
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else
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return false
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return false, dbg_msg
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end
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end,
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})
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@ -264,9 +267,9 @@ minetest.register_chatcommand("title_timeout", {
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local player = minetest.get_player_by_name(name)
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if player then
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mcl_title.params_set(player, { stay = 600 })
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return true
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return true, dbg_msg
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else
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return false
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return false, dbg_msg
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end
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end,
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})
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@ -280,9 +283,9 @@ minetest.register_chatcommand("title_all", {
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mcl_title.set(player, "title", { text = param, color = "gold" })
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mcl_title.set(player, "subtitle", { text = param, color = "gold" })
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mcl_title.set(player, "actionbar", { text = param, color = "gold" })
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return true
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return true, dbg_msg
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else
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return false
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return false, dbg_msg
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end
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end,
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})
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@ -296,9 +299,9 @@ minetest.register_chatcommand("title_all_styles", {
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mcl_title.set(player, "title", { text = param, color = "gold" })
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mcl_title.set(player, "subtitle", { text = param, color = "gold", bold = true })
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mcl_title.set(player, "actionbar", { text = param, color = "gold", italic = true })
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return true
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return true, dbg_msg
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else
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return false
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return false, dbg_msg
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end
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end,
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})
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