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Add epic end portal open sound

objects
Wuzzy 2020-12-06 00:27:10 +01:00
parent e894775943
commit 52681658ef
3 changed files with 11 additions and 3 deletions

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@ -10,6 +10,12 @@ Code license: MIT License (see `LICENSE`).
Texture license: See README.md in main MineClone 2 directory. Texture license: See README.md in main MineClone 2 directory.
License of sound: [CC BY 3.0](http://creativecommons.org/licenses/by/3.0/) `mcl_portals_teleport.ogg`
Authors: [FreqMan](https://freesound.org/people/FreqMan/) and Wuzzy * License: [CC BY 3.0](http://creativecommons.org/licenses/by/3.0/)
Source: <https://freesound.org/people/FreqMan/sounds/32541/> * Authors: [FreqMan](https://freesound.org/people/FreqMan/) and Wuzzy
* Source: <https://freesound.org/people/FreqMan/sounds/32541/>
`mcl_portals_open_end_portal.ogg`
* License: CC0
* Author: Johnnie\_Holiday
* Source: <https://freesound.org/people/Johnnie_Holiday/sounds/546571/>

View File

@ -362,6 +362,8 @@ minetest.register_node("mcl_portals:end_portal_frame_eye", {
on_construct = function(pos) on_construct = function(pos)
local ok, ppos = check_end_portal_frame(pos) local ok, ppos = check_end_portal_frame(pos)
if ok then if ok then
-- Epic 'portal open' sound effect that can be heard everywhere
minetest.sound_play("mcl_portals_open_end_portal", {gain=0.8}, true)
end_portal_area(ppos) end_portal_area(ppos)
end end
end, end,