Hardness for the last remaining items
parent
78fcc61759
commit
4ec6f5a3ec
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@ -11,7 +11,7 @@ minetest.register_node("mobs:spawner", {
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paramtype = "light",
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paramtype = "light",
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walkable = true,
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walkable = true,
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description = S("Monster Spawner"),
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description = S("Monster Spawner"),
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groups = {cracky = 1, not_in_creative_inventory = 1},
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groups = {pickaxey=1, not_in_creative_inventory = 1},
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drop = "",
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drop = "",
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on_construct = function(pos)
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on_construct = function(pos)
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@ -72,6 +72,7 @@ minetest.register_node("mobs:spawner", {
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end,
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end,
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sounds = mcl_sounds.node_sound_metal_defaults(),
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sounds = mcl_sounds.node_sound_metal_defaults(),
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_mcl_blast_resistance = 25,
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_mcl_blast_resistance = 25,
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_mcl_hardness = 5,
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})
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})
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-- spawner abm
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-- spawner abm
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@ -155,11 +155,13 @@ minetest.register_node("crafting:workbench", {
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"crafting_workbench_side.png", "crafting_workbench_front.png", "crafting_workbench_front.png"},
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"crafting_workbench_side.png", "crafting_workbench_front.png", "crafting_workbench_front.png"},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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paramtype = "light",
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paramtype = "light",
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groups = {choppy=2,oddly_breakable_by_hand=2,deco_block=1},
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groups = {handy=1,axey=1, deco_block=1},
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on_rightclick = function(pos, node, clicker, itemstack)
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on_rightclick = function(pos, node, clicker, itemstack)
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set_workbench(clicker)
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set_workbench(clicker)
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end,
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end,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 12.5,
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_mcl_hardness = 2.5,
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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@ -177,7 +177,7 @@ end
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minetest.register_node("mesecons_commandblock:commandblock_off", {
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minetest.register_node("mesecons_commandblock:commandblock_off", {
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description = "Command Block",
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description = "Command Block",
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tiles = {{name="jeija_commandblock_off.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=2}}},
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tiles = {{name="jeija_commandblock_off.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=2}}},
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groups = {mesecon_effector_off=1, not_in_creative_inventory=1, oddly_breakable_by_hand=5},
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groups = {creative_breakable=1, mesecon_effector_off=1, not_in_creative_inventory=1},
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drop = "",
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drop = "",
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on_blast = function() end,
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on_blast = function() end,
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on_construct = construct,
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on_construct = construct,
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@ -194,7 +194,7 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
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minetest.register_node("mesecons_commandblock:commandblock_on", {
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minetest.register_node("mesecons_commandblock:commandblock_on", {
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tiles = {{name="jeija_commandblock_off.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=2}}},
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tiles = {{name="jeija_commandblock_off.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=2}}},
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groups = {mesecon_effector_on=1, not_in_creative_inventory=1, oddly_breakable_by_hand=5},
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groups = {creative_breakable=1, mesecon_effector_on=1, not_in_creative_inventory=1},
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drop = "",
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drop = "",
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on_blast = function() end,
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on_blast = function() end,
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on_construct = construct,
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on_construct = construct,
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@ -1,7 +1,7 @@
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minetest.register_node("mesecons_noteblock:noteblock", {
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minetest.register_node("mesecons_noteblock:noteblock", {
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description = "Note Block",
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description = "Note Block",
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tiles = {"mesecons_noteblock.png"},
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tiles = {"mesecons_noteblock.png"},
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groups = {handy=1,axey=1, oddly_breakable_by_hand=2},
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groups = {handy=1,axey=1},
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drawtype = "allfaces_optional",
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drawtype = "allfaces_optional",
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visual_scale = 1.3,
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visual_scale = 1.3,
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paramtype="light",
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paramtype="light",
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@ -596,7 +596,7 @@ doors:register_trapdoor("doors:trapdoor", {
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description = "Wooden Trapdoor",
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description = "Wooden Trapdoor",
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tiles = {"door_trapdoor.png"},
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tiles = {"door_trapdoor.png"},
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wield_image = "door_trapdoor.png",
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wield_image = "door_trapdoor.png",
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groups = {handy=1,axey=1,oddly_breakable_by_hand=2,mesecon_effector_on=1,door=2},
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groups = {handy=1,axey=1, mesecon_effector_on=1,door=2},
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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})
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@ -108,7 +108,7 @@ local crop_def = {
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},
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},
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},
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},
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groups = {
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groups = {
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handy=1,axey=1, cocoa=1, oddly_breakable_by_hand=3, not_in_creative_inventory=1, dig_by_water=1,
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handy=1,axey=1, cocoa=1, not_in_creative_inventory=1, dig_by_water=1,
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},
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},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 15,
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_mcl_blast_resistance = 15,
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@ -2,7 +2,7 @@ minetest.register_node("mcl_farming:melon", {
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description = "Melon",
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description = "Melon",
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stack_max = 64,
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stack_max = 64,
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tiles = {"farming_melon_top.png", "farming_melon_top.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png"},
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tiles = {"farming_melon_top.png", "farming_melon_top.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png", "farming_melon_side.png"},
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groups = {handy=1,axey=1, oddly_breakable_by_hand=2, building_block=1},
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groups = {handy=1,axey=1, building_block=1},
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drop = {
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drop = {
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max_items = 1,
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max_items = 1,
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items = {
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items = {
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@ -178,8 +178,10 @@ minetest.register_node("mcl_farming:hay_block", {
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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is_ground_content = false,
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is_ground_content = false,
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on_place = mcl_util.rotate_axis,
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on_place = mcl_util.rotate_axis,
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groups = {oddly_breakable_by_hand=3,flammable=2, building_block=1},
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groups = {handy=1, flammable=2, building_block=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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@ -68,6 +68,7 @@ local function update_entity(pos)
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end
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end
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end
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end
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-- FIXME: The armor stand should be an entity
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minetest.register_node("3d_armor_stand:armor_stand", {
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minetest.register_node("3d_armor_stand:armor_stand", {
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description = "Armor Stand",
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description = "Armor Stand",
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drawtype = "mesh",
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drawtype = "mesh",
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@ -82,7 +83,9 @@ minetest.register_node("3d_armor_stand:armor_stand", {
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type = "fixed",
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type = "fixed",
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fixed = {-0.5,-0.5,-0.5, 0.5,1.4,0.5}
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fixed = {-0.5,-0.5,-0.5, 0.5,1.4,0.5}
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},
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},
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groups = {choppy=2, oddly_breakable_by_hand=2, deco_block=1},
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-- FIXME: This should be breakable by 2 quick punches
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groups = {handy=1, deco_block=1},
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_mcl_hardness = 2,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_wood_defaults(),
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on_construct = function(pos)
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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@ -119,6 +119,8 @@ function xpanes.register_pane(name, def)
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fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
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fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
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},
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},
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connect_sides = { "left", "right" },
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connect_sides = { "left", "right" },
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_mcl_blast_resistance = def._mcl_blast_resistance,
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_mcl_hardness = def._mcl_hardness,
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})
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})
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local groups = table.copy(def.groups)
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local groups = table.copy(def.groups)
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@ -145,6 +147,8 @@ function xpanes.register_pane(name, def)
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},
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},
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connects_to = {"group:pane", "group:stone", "group:glass", "group:wood", "group:tree"},
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connects_to = {"group:pane", "group:stone", "group:glass", "group:wood", "group:tree"},
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drop = drop,
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drop = drop,
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_mcl_blast_resistance = def._mcl_blast_resistance,
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_mcl_hardness = def._mcl_hardness,
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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@ -161,12 +165,14 @@ local pane = function(description, node, append)
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inventory_image = "xpanes_pane_glass"..append..".png",
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inventory_image = "xpanes_pane_glass"..append..".png",
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wield_image = "xpanes_pane_glass"..append..".png",
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wield_image = "xpanes_pane_glass"..append..".png",
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sounds = mcl_sounds.node_sound_glass_defaults(),
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sounds = mcl_sounds.node_sound_glass_defaults(),
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groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3},
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groups = {handy=1},
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recipe = {
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recipe = {
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{node, node, node},
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{node, node, node},
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{node, node, node},
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{node, node, node},
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},
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},
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drop = "",
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drop = "",
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_mcl_blast_resistance = 1.5,
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_mcl_hardness = 0.3,
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})
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})
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end
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end
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@ -176,12 +182,14 @@ xpanes.register_pane("bar", {
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textures = {"xpanes_pane_iron.png","xpanes_pane_half_iron.png","xpanes_top_iron.png"},
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textures = {"xpanes_pane_iron.png","xpanes_pane_half_iron.png","xpanes_top_iron.png"},
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inventory_image = "xpanes_pane_iron.png",
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inventory_image = "xpanes_pane_iron.png",
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wield_image = "xpanes_pane_iron.png",
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wield_image = "xpanes_pane_iron.png",
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groups = {cracky=2},
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groups = {pickaxey=1},
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sounds = mcl_sounds.node_sound_metal_defaults(),
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sounds = mcl_sounds.node_sound_metal_defaults(),
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recipe = {
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recipe = {
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{"mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot"},
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{"mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot"},
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{"mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot"},
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{"mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot"},
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}
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},
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_mcl_blast_resistance = 30,
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_mcl_hardness = 5,
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})
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})
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-- Glass
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-- Glass
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Reference in New Issue