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FrostWalker

objects
Elias Fleckenstein 2020-11-05 16:05:42 +01:00
parent bbc6db489e
commit 4d37e309e7
4 changed files with 30 additions and 3 deletions

View File

@ -189,7 +189,7 @@ mcl_enchanting.enchantments.fortune = {
requires_tool = false,
}
-- unimplemented
-- implemented using walkover.register_global
mcl_enchanting.enchantments.frost_walker = {
name = "Frost Walker",
max_level = 2,
@ -204,6 +204,23 @@ mcl_enchanting.enchantments.frost_walker = {
requires_tool = false,
}
walkover.register_global(function(pos, _, player)
local boots = player:get_inventory():get_stack("armor", 5)
local frost_walker = mcl_enchanting.get_enchantment(boots, "frost_walker")
if frost_walker <= 0 then
return
end
local radius = frost_walker + 2
local minp = {x = pos.x - radius, y = pos.y, z = pos.z - radius}
local maxp = {x = pos.x + radius, y = pos.y, z = pos.z + radius}
local positions = minetest.find_nodes_in_area_under_air(minp, maxp, "mcl_core:water_source")
for _, p in ipairs(positions) do
if vector.distance(pos, p) <= radius then
minetest.set_node(p, {name = "mcl_core:frosted_ice_0"})
end
end
end)
-- implemented in mcl_bows
mcl_enchanting.enchantments.infinity = {
name = "Infinity",

View File

@ -1,7 +1,6 @@
local modpath = minetest.get_modpath("mcl_enchanting")
mcl_enchanting = {
lapis_itemstring = "mcl_dye:blue",
book_offset = vector.new(0, 0.75, 0),
roman_numerals = dofile(modpath .. "/roman_numerals.lua"), -- https://exercism.io/tracks/lua/exercises/roman-numerals/solutions/73c2fb7521e347209312d115f872fa49
enchantments = {},

View File

@ -1,5 +1,5 @@
name = mcl_enchanting
description = The rewrite of the Enchanting mod for MineClone2
depends = mcl_formspec, tt, mcl_books
depends = mcl_formspec, tt, mcl_books, walkover
optional_depends = screwdriver
author = Fleckenstein

View File

@ -1,4 +1,11 @@
-- register extra flavours of a base nodedef
walkover = {}
walkover.registered_globals = {}
function walkover.register_global(func)
table.insert(walkover.registered_globals, func)
end
local timer = 0
minetest.register_globalstep(function(dtime)
timer = timer + dtime;
@ -10,11 +17,15 @@ minetest.register_globalstep(function(dtime)
if loc ~= nil then
local nodeiamon = minetest.get_node(loc)
if nodeiamon ~= nil then
local def = minetest.registered_nodes[nodeiamon.name]
if def ~= nil and def.on_walk_over ~= nil then
def.on_walk_over(loc, nodeiamon, player)
end
for _, func in ipairs(walkover.registered_globals) do
func(loc, nodeiamon, player)
end
end
end
end