Make tools without toolcaps do damage as hand
If the tool_capabilities defaults to {} if unspecified the tool, then users will not be able to attack with the tool at all. This solves that by including the damage_group and full_punch_interval from the hand into the tool_capabilities when it is nil.dyable-leather-armor
parent
fe770c19a5
commit
4c46eb2b4b
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@ -249,7 +249,14 @@ local function get_tool_capabilities(tdef)
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if tdef.tool_capabilities then
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if tdef.tool_capabilities then
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return tdef.tool_capabilities
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return tdef.tool_capabilities
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end
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end
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return {}
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-- If the damage group and punch interval from hand is not included,
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-- then the user will not be able to attack with the tool.
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local hand_toolcaps = minetest.registered_tools[""].tool_capabilities
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return {
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full_punch_interval = hand_toolcaps.full_punch_interval,
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damage_groups = hand_toolcaps.damage_groups
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}
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end
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end
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-- Get the groupcaps for a tool. This function returns "groupcaps" table of
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-- Get the groupcaps for a tool. This function returns "groupcaps" table of
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