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Fix odd redstone torch on wall placement

objects
Wuzzy 2019-12-13 11:35:31 +01:00
parent cfa77288c1
commit 4a7bb86803
1 changed files with 1 additions and 1 deletions

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@ -52,7 +52,7 @@ local function update_wall(pos)
local upnode = minetest.get_node({x = pos.x, y = pos.y+1, z = pos.z})
if sum == 5 or sum == 10 then
local def = minetest.registered_nodes[upnode.name]
if (def and def.walkable) or upnode.name == "mcl_torches:torch" then
if (def and def.walkable) or (minetest.get_item_group(upnode.name, "torch") == 1) then
sum = sum + 11
end
end