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Increase boat speed on land

objects
Wuzzy 2019-10-02 20:53:47 +02:00
parent a9ed14c4af
commit 4a7aaa9024
1 changed files with 4 additions and 4 deletions

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@ -212,10 +212,10 @@ function boat.on_step(self, dtime)
end
end
local s = get_sign(self._v)
if not on_water and not in_water and math.abs(self._v) > 0.25 then
v_slowdown = math.min(math.abs(self._v) - 0.25, v_slowdown * 5)
elseif in_water and math.abs(self._v) > 0.5 then
v_slowdown = math.min(math.abs(self._v) - 0.5, v_slowdown * 5)
if not on_water and not in_water and math.abs(self._v) > 1.0 then
v_slowdown = math.min(math.abs(self._v) - 1.0, v_slowdown * 5)
elseif in_water and math.abs(self._v) > 1.5 then
v_slowdown = math.min(math.abs(self._v) - 1.5, v_slowdown * 5)
end
self._v = self._v - v_slowdown * s
if s ~= get_sign(self._v) then