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Fix missing depends in mcl_tnt

objects
Wuzzy 2019-03-17 09:33:44 +01:00
parent b0acd134ca
commit 49f447ba64
2 changed files with 9 additions and 4 deletions

View File

@ -2,3 +2,4 @@ mcl_sounds?
mcl_mobitems?
mcl_death_messages?
doc_identifier?
mesecons?

View File

@ -54,6 +54,13 @@ local sounds
if minetest.get_modpath("mcl_sounds") then
sounds = mcl_sounds.node_sound_wood_defaults()
end
local tnt_mesecons
if minetest.get_modpath("mesecons") then
tnt_mesecons = {effector = {
action_on = tnt.ignite,
rules = mesecon.rules.alldirs,
}}
end
minetest.register_node("mcl_tnt:tnt", {
tiles = {"default_tnt_top.png", "default_tnt_bottom.png",
"default_tnt_side.png", "default_tnt_side.png",
@ -66,10 +73,7 @@ minetest.register_node("mcl_tnt:tnt", {
_doc_items_longdesc = S("An explosive device. When it explodes, it will hurt living beings and destroy blocks around it. TNT has an explosion radius of @1. With a small chance, blocks may drop as an item (as if being mined) rather than being destroyed. TNT can be ignited by tools, explosions, fire, lava and redstone signals.", TNT_RANGE),
_doc_items_usagehelp = S("Place the TNT and ignite it with one of the methods above. Quickly get in safe distance. The TNT will start to be affected by gravity and explodes in 4 seconds."),
groups = { dig_immediate = 3, tnt = 1, enderman_takable=1 },
mesecons = {effector = {
action_on = tnt.ignite,
rules = mesecon.rules.alldirs,
}},
mesecons = tnt_mesecons,
_on_ignite = function(player, pointed_thing)
tnt.ignite(pointed_thing.under)
return true