Clean up a bit
parent
c888095e61
commit
46f01e9ce1
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@ -144,12 +144,13 @@ local dripleaf = {
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mcl_lush_caves.dripleaf_grow(vector.offset(pos,0,-1,0),{name = "mcl_lush_caves:dripleaf_big_stem" })
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end
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}
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local dripleaf_tipped = table.copy(dripleaf)
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dripleaf_tipped.walkable = false
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dripleaf_tipped.tiles = {"mcl_lush_caves_big_dripleaf_tip.png"}
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dripleaf_tipped.on_timer = function(p,e)
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minetest.swap_node(p,{name="mcl_lush_caves:dripleaf_big"})
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end
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local dripleaf_tipped = table.merge(dripleaf, {
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walkable = false,
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tiles = {"mcl_lush_caves_big_dripleaf_tip.png"},
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on_timer = function(p,e)
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minetest.swap_node(p,{name="mcl_lush_caves:dripleaf_big"})
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end,
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})
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dripleaf.mesecons = {effector = {
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action_on = function(pos, node)
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@ -162,24 +163,6 @@ dripleaf.mesecons = {effector = {
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end,
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rules = mesecon.rules.alldirs,
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}}
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local player_dripleaf = {}
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minetest.register_globalstep(function(dtime)
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for _,p in pairs(minetest.get_connected_players()) do
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local pos = p:get_pos()
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local n = minetest.get_node(pos)
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if n.name == "mcl_lush_caves:dripleaf_big" and n.param2 == 0 then
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if not player_dripleaf[p] then player_dripleaf[p] = 0 end
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player_dripleaf[p] = player_dripleaf[p] + dtime
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if player_dripleaf[p] > 1 then
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minetest.swap_node(pos,{name = "mcl_lush_caves:dripleaf_big_tipped"})
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player_dripleaf[p] = nil
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local t = minetest.get_node_timer(pos)
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t:start(3)
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end
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end
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end
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end)
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minetest.register_node("mcl_lush_caves:dripleaf_big",dripleaf)
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minetest.register_node("mcl_lush_caves:dripleaf_big_tipped",dripleaf_tipped)
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@ -124,6 +124,7 @@ mcl_structures.register_structure("clay_pool",{
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spawn_by = {"air"},
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num_spawn_by = 1,
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fill_ratio = 0.01,
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terrain_feature = true,
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flags = "all_floors",
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y_max = -10,
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biomes = lushcaves,
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@ -1,3 +1,3 @@
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name = mcl_lush_caves
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author = cora
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depends = mcl_biomes, mcl_structures
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depends = mcl_util, mcl_structures
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