Potion Fixes:
Ensure all potion icons disappear after their effect is gone. Stop Breath bar from flashing when water_breathing is in effect.mobs_head_rotation
parent
1565999134
commit
44b1d583a7
|
@ -116,6 +116,8 @@ minetest.register_globalstep(function(dtime)
|
||||||
meta = player:get_meta()
|
meta = player:get_meta()
|
||||||
meta:set_string("_is_invisible", minetest.serialize(EF.invisible[player]))
|
meta:set_string("_is_invisible", minetest.serialize(EF.invisible[player]))
|
||||||
end
|
end
|
||||||
|
potions_set_hud(player)
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
@ -195,6 +197,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
if player:get_pos() then mcl_potions._add_spawner(player, "#2E5299") end
|
if player:get_pos() then mcl_potions._add_spawner(player, "#2E5299") end
|
||||||
|
|
||||||
if player:get_breath() then
|
if player:get_breath() then
|
||||||
|
hb.hide_hudbar(player, "breath")
|
||||||
if player:get_breath() < 10 then player:set_breath(10) end
|
if player:get_breath() < 10 then player:set_breath(10) end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -203,6 +206,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
meta:set_string("_is_water_breathing", minetest.serialize(EF.water_breathing[player]))
|
meta:set_string("_is_water_breathing", minetest.serialize(EF.water_breathing[player]))
|
||||||
EF.water_breathing[player] = nil
|
EF.water_breathing[player] = nil
|
||||||
end
|
end
|
||||||
|
potions_set_hud(player)
|
||||||
|
|
||||||
else
|
else
|
||||||
EF.water_breathing[player] = nil
|
EF.water_breathing[player] = nil
|
||||||
|
@ -225,6 +229,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
meta = player:get_meta()
|
meta = player:get_meta()
|
||||||
meta:set_string("_is_leaping", minetest.serialize(EF.leaping[player]))
|
meta:set_string("_is_leaping", minetest.serialize(EF.leaping[player]))
|
||||||
end
|
end
|
||||||
|
potions_set_hud(player)
|
||||||
|
|
||||||
else
|
else
|
||||||
EF.leaping[player] = nil
|
EF.leaping[player] = nil
|
||||||
|
@ -247,6 +252,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
meta = player:get_meta()
|
meta = player:get_meta()
|
||||||
meta:set_string("_is_swift", minetest.serialize(EF.swift[player]))
|
meta:set_string("_is_swift", minetest.serialize(EF.swift[player]))
|
||||||
end
|
end
|
||||||
|
potions_set_hud(player)
|
||||||
|
|
||||||
else
|
else
|
||||||
EF.swift[player] = nil
|
EF.swift[player] = nil
|
||||||
|
@ -270,6 +276,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
meta:set_int("night_vision", 0)
|
meta:set_int("night_vision", 0)
|
||||||
end
|
end
|
||||||
mcl_weather.skycolor.update_sky_color({player})
|
mcl_weather.skycolor.update_sky_color({player})
|
||||||
|
potions_set_hud(player)
|
||||||
|
|
||||||
else
|
else
|
||||||
EF.night_vision[player] = nil
|
EF.night_vision[player] = nil
|
||||||
|
@ -293,6 +300,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
meta = player:get_meta()
|
meta = player:get_meta()
|
||||||
meta:set_string("_is_fire_proof", minetest.serialize(EF.fire_proof[player]))
|
meta:set_string("_is_fire_proof", minetest.serialize(EF.fire_proof[player]))
|
||||||
end
|
end
|
||||||
|
potions_set_hud(player)
|
||||||
|
|
||||||
else
|
else
|
||||||
EF.fire_proof[player] = nil
|
EF.fire_proof[player] = nil
|
||||||
|
|
Loading…
Reference in New Issue