Elytra moves quicker than mapgen can cope. A bit performance hit on servers. Make this configurable.
parent
ed8953dfe3
commit
3e6b43ad47
|
@ -22,6 +22,20 @@ local math = math
|
|||
-- Internal player state
|
||||
local mcl_playerplus_internal = {}
|
||||
|
||||
-- Could occassionally hit about 4.6 but servers and high power machines struggle to keep up with this.
|
||||
-- Until mapgen can keep up, it's best to limit for server performance etc.
|
||||
local elytra_vars = {
|
||||
slowdown_mult = 0.0, -- amount of vel to take per sec
|
||||
fall_speed = 0.2, -- amount of vel to fall down per sec
|
||||
speedup_mult = 2, -- amount of speed to add based on look dir
|
||||
max_speed = tonumber(minetest.settings:get("mcl_elytra_max_speed")) or 4.0, -- was 6 max amount to multiply against look direction when flying
|
||||
pitch_penalty = 1.3, -- if pitching up, slow down at this rate as a multiplier
|
||||
rocket_speed = tonumber(minetest.settings:get("mcl_elytra_rocket_speed")) or 3.5, --was 5.5
|
||||
}
|
||||
|
||||
--minetest.log("action", "elytra_vars.max_speed: " .. dump(elytra_vars.max_speed))
|
||||
--minetest.log("action", "elytra_vars.rocket_speed: " .. dump(elytra_vars.rocket_speed))
|
||||
|
||||
local time = 0
|
||||
local look_pitch = 0
|
||||
|
||||
|
@ -136,14 +150,7 @@ local function clamp(num, min, max)
|
|||
return math.min(max, math.max(num, min))
|
||||
end
|
||||
|
||||
local elytra_vars = {
|
||||
slowdown_mult = 0.0, -- amount of vel to take per sec
|
||||
fall_speed = 0.2, -- amount of vel to fall down per sec
|
||||
speedup_mult = 2, -- amount of speed to add based on look dir
|
||||
max_speed = 6, -- max amount to multiply against look direction when flying
|
||||
pitch_penalty = 1.3, -- if pitching up, slow down at this rate as a multiplier
|
||||
rocket_speed = 5.5,
|
||||
}
|
||||
|
||||
|
||||
local player_props_elytra = {
|
||||
collisionbox = { -0.35, 0, -0.35, 0.35, 0.8, 0.35 },
|
||||
|
|
|
@ -61,6 +61,12 @@ mcl_playersSleepingPercentage (Players Sleeping Percentage) int 100
|
|||
# setting, so players always keep their inventory on death.
|
||||
mcl_keepInventory (Keep inventory on death) bool false
|
||||
|
||||
# Elytra maximum speed cap
|
||||
mcl_elytra_max_speed (Elytra maximum speed cap) float 4.0 2.5 6.0
|
||||
|
||||
# Elytra rocket speed cap
|
||||
mcl_elytra_rocket_speed (Elytra rocket speed cap) float 3.5 2.0 5.5
|
||||
|
||||
# If enabled, chat messages are shown to everyone when a player dies.
|
||||
mcl_showDeathMessages (Show death messages) bool true
|
||||
|
||||
|
|
Loading…
Reference in New Issue