Fix gateway portals to come out on land
parent
98858f70d0
commit
3dc5b56310
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@ -1727,8 +1727,6 @@ local function register_dimension_biomes()
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node_water = "air",
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node_water = "air",
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node_river_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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node_cave_liquid = "air",
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-- FIXME: For some reason the End stops generating early if this constant is not added.
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-- Figure out why.
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y_min = mcl_vars.mg_end_min,
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y_min = mcl_vars.mg_end_min,
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y_max = mcl_vars.mg_end_max + 80,
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y_max = mcl_vars.mg_end_max + 80,
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heat_point = 1000, --ridiculously high values so End Island always takes precedent
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heat_point = 1000, --ridiculously high values so End Island always takes precedent
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@ -1744,11 +1742,9 @@ local function register_dimension_biomes()
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node_water = "air",
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node_water = "air",
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node_river_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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node_cave_liquid = "air",
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-- FIXME: For some reason the End stops generating early if this constant is not added.
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-- Figure out why.
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y_min = mcl_vars.mg_end_min,
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y_min = mcl_vars.mg_end_min,
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y_max = mcl_vars.mg_end_max + 80,
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y_max = mcl_vars.mg_end_max + 80,
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heat_point = 1000, --ridiculously high values so End Island always takes precedent
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heat_point = 1000,
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humidity_point = 1000,
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humidity_point = 1000,
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vertical_blend = 16,
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vertical_blend = 16,
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_mcl_biome_type = "medium",
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_mcl_biome_type = "medium",
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@ -1761,11 +1757,9 @@ local function register_dimension_biomes()
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node_water = "air",
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node_water = "air",
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node_river_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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node_cave_liquid = "air",
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-- FIXME: For some reason the End stops generating early if this constant is not added.
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-- Figure out why.
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y_min = mcl_vars.mg_end_min,
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y_min = mcl_vars.mg_end_min,
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y_max = mcl_vars.mg_end_max + 80,
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y_max = mcl_vars.mg_end_max + 80,
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heat_point = 1000, --ridiculously high values so End Island always takes precedent
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heat_point = 1000,
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humidity_point = 1000,
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humidity_point = 1000,
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vertical_blend = 16,
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vertical_blend = 16,
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_mcl_biome_type = "medium",
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_mcl_biome_type = "medium",
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@ -1778,11 +1772,9 @@ local function register_dimension_biomes()
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node_water = "air",
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node_water = "air",
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node_river_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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node_cave_liquid = "air",
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-- FIXME: For some reason the End stops generating early if this constant is not added.
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-- Figure out why.
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y_min = mcl_vars.mg_end_min,
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y_min = mcl_vars.mg_end_min,
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y_max = mcl_vars.mg_end_max + 80,
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y_max = mcl_vars.mg_end_max + 80,
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heat_point = 1000, --ridiculously high values so End Island always takes precedent
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heat_point = 1000,
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humidity_point = 1000,
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humidity_point = 1000,
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vertical_blend = 16,
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vertical_blend = 16,
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_mcl_biome_type = "medium",
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_mcl_biome_type = "medium",
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@ -1796,8 +1788,6 @@ local function register_dimension_biomes()
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node_water = "air",
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node_water = "air",
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node_river_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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node_cave_liquid = "air",
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-- FIXME: For some reason the End stops generating early if this constant is not added.
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-- Figure out why.
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y_min = mcl_vars.mg_end_min,
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y_min = mcl_vars.mg_end_min,
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y_max = mcl_vars.mg_end_max + 80,
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y_max = mcl_vars.mg_end_max + 80,
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heat_point = 500,
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heat_point = 500,
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@ -1816,8 +1806,8 @@ local function register_dimension_biomes()
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node_water = "air",
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node_water = "air",
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node_river_water = "air",
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node_river_water = "air",
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node_cave_liquid = "air",
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node_cave_liquid = "air",
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max_pos = {x = 1000, y = mcl_vars.mg_end_min + 512, z = 1000},
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max_pos = {x = 650, y = mcl_vars.mg_end_min + 512, z = 650},
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min_pos = {x = -1000, y = mcl_vars.mg_end_min, z = -1000},
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min_pos = {x = -650, y = mcl_vars.mg_end_min, z = -650},
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heat_point = 50,
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heat_point = 50,
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humidity_point = 50,
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humidity_point = 50,
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vertical_blend = 16,
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vertical_blend = 16,
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@ -2473,7 +2463,7 @@ local function register_dimension_ores()
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local mult = 1.0
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local mult = 1.0
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minetest.register_ore({
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minetest.register_ore({
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ore_type = "blob",
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ore_type = "stratum",
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ore = "mcl_end:end_stone",
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ore = "mcl_end:end_stone",
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wherein = end_wherein,
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wherein = end_wherein,
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biomes = {"EndSmallIslands","Endborder"},
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biomes = {"EndSmallIslands","Endborder"},
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