Make clocks stackable to 64
parent
3c05f1a4fb
commit
3af73463c5
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@ -28,12 +28,12 @@ function watch.register_item(name, image, creative)
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if creative then
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if creative then
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g = 0
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g = 0
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end
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end
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minetest.register_tool(name, {
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minetest.register_craftitem(name, {
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description = "Clock",
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description = "Clock",
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inventory_image = image,
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inventory_image = image,
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groups = {not_in_creative_inventory=g, tool=1, clock=1},
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groups = {not_in_creative_inventory=g, tool=1, clock=1},
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wield_image = "",
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wield_image = "",
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stack_max = 1,
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stack_max = 64,
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})
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})
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end
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end
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@ -55,10 +55,11 @@ minetest.register_globalstep(function(dtime)
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local players = minetest.get_connected_players()
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local players = minetest.get_connected_players()
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for p, player in ipairs(players) do
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for p, player in ipairs(players) do
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for s, stack in ipairs(player:get_inventory():get_list("main")) do
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for s, stack in ipairs(player:get_inventory():get_list("main")) do
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local count = stack:get_count()
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if stack:get_name() == "mcl_clock:clock" then
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if stack:get_name() == "mcl_clock:clock" then
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player:get_inventory():set_stack("main", s, "mcl_clock:clock_"..now)
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player:get_inventory():set_stack("main", s, "mcl_clock:clock_"..now.." "..count)
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elseif string.sub(stack:get_name(), 1, 16) == "mcl_clock:clock_" then
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elseif string.sub(stack:get_name(), 1, 16) == "mcl_clock:clock_" then
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player:get_inventory():set_stack("main", s, "mcl_clock:clock_"..now)
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player:get_inventory():set_stack("main", s, "mcl_clock:clock_"..now.." "..count)
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end
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end
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end
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end
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end
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end
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