Fix Nether portals sometimes being generated out of range
parent
0af350b439
commit
39ad79dbe8
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@ -185,13 +185,13 @@ local function find_nether_target_y(target_x, target_z)
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if mg_name == "flat" then
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if mg_name == "flat" then
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return mcl_vars.mg_bedrock_nether_bottom_max + 5
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return mcl_vars.mg_bedrock_nether_bottom_max + 5
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end
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end
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local start_y = mcl_vars.mg_nether_min + math.random(38, 117) -- Search start
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local start_y = math.random(mcl_vars.mg_lava_nether_max + 1, mcl_vars.mg_bedrock_nether_top_min - 5) -- Search start
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if not nobj_cave then
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if not nobj_cave then
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nobj_cave = minetest.get_perlin(np_cave)
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nobj_cave = minetest.get_perlin(np_cave)
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end
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end
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local air = 4
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local air = 4
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for y = start_y, start_y -117, -1 do
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for y = start_y, math.max(mcl_vars.mg_lava_nether_max + 1), -1 do
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local nval_cave = nobj_cave:get3d({x = target_x, y = y, z = target_z})
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local nval_cave = nobj_cave:get3d({x = target_x, y = y, z = target_z})
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if nval_cave > TCAVE then -- Cavern
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if nval_cave > TCAVE then -- Cavern
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