Update mobs_mc
parent
ef64b56282
commit
37e943ae91
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@ -54,9 +54,12 @@ mobs_mc.items = {
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nether_star = "mobs_mc:nether_star",
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bone = "mobs_mc:bone",
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slimeball = "mobs_mc:slimeball",
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arrow = "mobs_mc:arrow",
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bow = "mobs_mc:bow_wood",
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head_creeper = "mobs_mc:head_creeper",
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head_zombie = "mobs_mc:head_zombie",
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head_skeleton = "mobs_mc:head_skeleton",
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head_wither_skeleton = "mobs_mc:head_wither_skeleton",
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-- External items
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-- Mobs Redo
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@ -114,8 +117,6 @@ mobs_mc.items = {
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clownfish_raw = "fishing:clownfish_raw",
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pufferfish_raw = "fishing:pike_raw",
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bone = "bonemeal:bone",
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slimeball = "mesecons_materials:glue",
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cookie = "farming:cookie",
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@ -158,10 +159,15 @@ mobs_mc.follow = {
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pig = { mobs_mc.items.potato, mobs_mc.items.carrot, mobs_mc.items.carrot_on_a_stick,
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mobs_mc.items.apple, -- Minetest Game extra
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},
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rabbit = { mobs_mc.items.dandelion, mobs_mc.items.carrot, mobs_mc.items.carrot_gold, "farming_plus:carrot_item", },
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rabbit = { mobs_mc.items.dandelion, mobs_mc.items.carrot, mobs_mc.items.golden_carrot, "farming_plus:carrot_item", },
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ocelot = { mobs_mc.items.fish_raw, mobs_mc.items.salmon_raw, mobs_mc.items.clownfish_raw, mobs_mc.items.pufferfish_raw,
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mobs_mc.items.chicken_raw, -- Minetest Game extra
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},
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wolf = { mobs_mc.items.bone },
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dog = { mobs_mc.items.rabbit_raw, mobs_mc.items.rabbit_cooked, mobs_mc.items.mutton_raw, mobs_mc.items.mutton_cooked, mobs_mc.items.beef_raw, mobs_mc.items.beef_cooked, mobs_mc.items.chicken_raw, mobs_mc.items.chicken_cooked, mobs_mc.items.rotten_flesh,
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-- Mobs Redo items
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"mobs:meat", "mobs:meat_raw" },
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e
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}
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-- Contents for replace_what
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@ -61,6 +61,7 @@ end
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if c("chicken_raw") then
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minetest.register_craftitem("mobs_mc:chicken_raw", {
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description = S("Raw Chicken"),
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_doc_items_longdesc = S("Raw chicken is a food item and can be eaten safely. Cooking it will increase its nutritional value."),
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inventory_image = "mcl_mobitems_chicken_raw.png",
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groups = { food = 2, eatable = 2 },
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on_use = minetest.item_eat(2),
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@ -70,6 +71,7 @@ end
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if c("chicken_cooked") then
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minetest.register_craftitem("mobs_mc:chicken_cooked", {
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description = S("Cooked Chicken"),
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_doc_items_longdesc = S("A cooked chicken is a healthy food item which can be eaten."),
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inventory_image = "mcl_mobitems_chicken_cooked.png",
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groups = { food = 2, eatable = 6 },
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on_use = minetest.item_eat(6),
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@ -88,6 +90,7 @@ end
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if c("feather") then
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minetest.register_craftitem("mobs_mc:feather", {
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description = S("Feather"),
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_doc_items_longdesc = S("Feathers are used in crafting and are dropped from chickens."),
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inventory_image = "mcl_mobitems_feather.png",
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})
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end
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@ -96,6 +99,7 @@ end
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if c("beef_raw") then
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minetest.register_craftitem("mobs_mc:beef_raw", {
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description = S("Raw Beef"),
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_doc_items_longdesc = S("Raw beef is the flesh from cows and can be eaten safely. Cooking it will greatly increase its nutritional value."),
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inventory_image = "mcl_mobitems_beef_raw.png",
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groups = { food = 2, eatable = 3 },
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on_use = minetest.item_eat(3),
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@ -105,6 +109,7 @@ end
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if c("beef_cooked") then
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minetest.register_craftitem("mobs_mc:beef_cooked", {
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description = S("Steak"),
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_doc_items_longdesc = S("Steak is cooked beef from cows and can be eaten."),
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inventory_image = "mcl_mobitems_beef_cooked.png",
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groups = { food = 2, eatable = 8 },
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on_use = minetest.item_eat(8),
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@ -125,6 +130,7 @@ if c("milk") then
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-- milk
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minetest.register_craftitem("mobs_mc:milk_bucket", {
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description = S("Milk"),
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_doc_items_longdesc = S("Milk is a food item obtained by using a bucket on a cow."),
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inventory_image = "mobs_bucket_milk.png",
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groups = { food = 3, eatable = 1 },
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on_use = minetest.item_eat(1, "bucket:bucket_empty"),
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@ -135,6 +141,7 @@ end
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if c("bowl") then
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minetest.register_craftitem("mobs_mc:bowl", {
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description = S("Bowl"),
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_doc_items_longdesc = S("Bowls are mainly used to hold tasty soups."),
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inventory_image = "mcl_core_bowl.png",
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})
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@ -156,6 +163,7 @@ end
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if c("mushroom_stew") then
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minetest.register_craftitem("mobs_mc:mushroom_stew", {
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description = S("Mushroom Stew"),
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_doc_items_longdesc = S("Mushroom stew is a healthy soup."),
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inventory_image = "farming_mushroom_stew.png",
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groups = { food = 3, eatable = 6 },
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on_use = minetest.item_eat(6, "mobs_mc:bowl"),
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@ -209,11 +217,16 @@ if c("dragon_egg") then
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})
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end
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local longdesc_craftitem
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if minetest.get_modpath("doc_items") then
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longdesc_craftitem = doc.sub.items.temp.craftitem
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end
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-- Enderman
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if c("ender_eye") then
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minetest.register_craftitem("mobs_mc:ender_eye", {
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description = S("Eye of Ender"),
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_doc_items_longdesc = longdesc_craftitem,
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inventory_image = "mcl_end_ender_eye.png",
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groups = { craftitem = 1 },
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})
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@ -243,6 +256,8 @@ if c("saddle") then
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-- Overwrite the saddle from Mobs Redo
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minetest.register_craftitem(":mobs:saddle", {
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description = S("Saddle"),
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_doc_items_longdesc = S("Saddles can be put on horses, donkeys, mules and pigs in order to mount them."),
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_doc_items_usagehelp = S("Rightclick an animal while holding a saddle to put on the saddle. You can now mount the animal by rightclicking it again."),
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inventory_image = "mcl_mobitems_saddle.png",
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stack_max = 1,
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})
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@ -260,10 +275,13 @@ if c("saddle") and c("lether") and c("string") and c("iron_ingot") then
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end
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-- Horse Armor
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local horse_armor_use = S("Rightclick a horse to put on the horse armor. Donkeys and mules can't wear horse armor.")
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-- TODO: Balance the horse armor strength, compare with MC armor strength
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if c("iron_horse_armor") then
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minetest.register_craftitem("mobs_mc:iron_horse_armor", {
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description = S("Iron Horse Armor"),
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_doc_items_longdesc = S("Iron horse armor can be worn by horses to increase their protection from harm a bit."),
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_doc_items_usagehelp = horse_armor_use,
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inventory_image = "mobs_mc_iron_horse_armor.png",
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_horse_overlay_image = "mobs_mc_horse_armor_iron.png",
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stack_max = 1,
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@ -273,6 +291,8 @@ end
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if c("gold_horse_armor") then
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minetest.register_craftitem("mobs_mc:gold_horse_armor", {
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description = S("Golden Horse Armor"),
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_doc_items_longdesc = S("Golden horse armor can be worn by horses to increase their protection from harm."),
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_doc_items_usagehelp = horse_armor_use,
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inventory_image = "mobs_mc_gold_horse_armor.png",
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_horse_overlay_image = "mobs_mc_horse_armor_gold.png",
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stack_max = 1,
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@ -282,6 +302,8 @@ end
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if c("diamond_horse_armor") then
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minetest.register_craftitem("mobs_mc:diamond_horse_armor", {
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description = S("Diamond Horse Armor"),
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_doc_items_longdesc = S("Diamond horse armor can be worn by horses to greatly increase their protection from harm."),
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_doc_items_usagehelp = horse_armor_use,
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inventory_image = "mobs_mc_diamond_horse_armor.png",
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_horse_overlay_image = "mobs_mc_horse_armor_diamond.png",
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stack_max = 1,
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@ -293,6 +315,7 @@ end
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if c("porkchop_raw") then
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minetest.register_craftitem("mobs_mc:porkchop_raw", {
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description = S("Raw Porkchop"),
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_doc_items_longdesc = S("A raw porkchop is the flesh from a pig and can be eaten safely. Cooking it will greatly increase its nutritional value."),
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inventory_image = "mcl_mobitems_porkchop_raw.png",
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groups = { food = 2, eatable = 3 },
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on_use = minetest.item_eat(3),
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@ -302,6 +325,7 @@ end
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if c("porkchop_cooked") then
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minetest.register_craftitem("mobs_mc:porkchop_cooked", {
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description = S("Cooked Porkchop"),
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_doc_items_longdesc = "Cooked porkchop is the cooked flesh of a pig and is used as food.",
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inventory_image = "mcl_mobitems_porkchop_cooked.png",
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groups = { food = 2, eatable = 8 },
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on_use = minetest.item_eat(8),
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@ -320,6 +344,8 @@ end
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if c("carrot_on_a_stick") then
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minetest.register_tool("mobs_mc:carrot_on_a_stick", {
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description = S("Carrot on a Stick"),
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_doc_items_longdesc = S("A carrot on a stick can be used on saddled pigs to ride them. Pigs will also follow anyone who holds a carrot on a stick near them."),
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_doc_items_usagehelp = S("Rightclick a saddled pig with the carrot on a stick to mount it. You can now ride it like a horse."),
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wield_image = "mcl_mobitems_carrot_on_a_stick.png",
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inventory_image = "mcl_mobitems_carrot_on_a_stick.png",
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sounds = { breaks = "default_tool_breaks" },
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@ -360,6 +386,7 @@ end
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if c("rabbit_raw") then
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minetest.register_craftitem("mobs_mc:rabbit_raw", {
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description = S("Raw Rabbit"),
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_doc_items_longdesc = S("Raw rabbit is a food item from a dead rabbit. It can be eaten safely. Cooking it will increase its nutritional value."),
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inventory_image = "mcl_mobitems_rabbit_raw.png",
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groups = { food = 2, eatable = 3 },
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on_use = minetest.item_eat(3),
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@ -369,6 +396,7 @@ end
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if c("rabbit_cooked") then
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minetest.register_craftitem("mobs_mc:rabbit_cooked", {
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description = S("Cooked Rabbit"),
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_doc_items_longdesc = S("This is a food item which can be eaten."),
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inventory_image = "mcl_mobitems_rabbit_cooked.png",
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groups = { food = 2, eatable = 5 },
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on_use = minetest.item_eat(5),
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@ -387,6 +415,7 @@ end
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if c("rabbit_hide") then
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minetest.register_craftitem("mobs_mc:rabbit_hide", {
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description = S("Rabbit Hide"),
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_doc_items_longdesc = S("Rabbit hide is used to create leather."),
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inventory_image = "mcl_mobitems_rabbit_hide.png"
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})
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end
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@ -404,6 +433,7 @@ end
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if c("rabbit_foot") then
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minetest.register_craftitem("mobs_mc:rabbit_foot", {
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description = S("Rabbit's Foot"),
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_doc_items_longdesc = S("This item is used in brewing."),
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inventory_image = "mcl_mobitems_rabbit_foot.png"
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})
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end
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@ -412,6 +442,7 @@ end
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if c("mutton_raw") then
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minetest.register_craftitem("mobs_mc:mutton_raw", {
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description = S("Raw Mutton"),
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_doc_items_longdesc = S("Raw mutton is the flesh from a sheep and can be eaten safely. Cooking it will greatly increase its nutritional value."),
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inventory_image = "mcl_mobitems_mutton_raw.png",
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groups = { food = 2, eatable = 4 },
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on_use = minetest.item_eat(4),
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@ -421,6 +452,7 @@ end
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if c("mutton_cooked") then
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minetest.register_craftitem("mobs_mc:mutton_cooked", {
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description = S("Cooked Mutton"),
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_doc_items_longdesc = S("Cooked mutton is the cooked flesh from a sheep and is used as food."),
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inventory_image = "mcl_mobitems_mutton_cooked.png",
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groups = { food = 2, eatable = 8 },
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on_use = minetest.item_eat(8),
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@ -440,6 +472,7 @@ end
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if c("shulker_shell") then
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minetest.register_craftitem("mobs_mc:shulker_shell", {
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description = S("Shulker Shell"),
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_doc_items_longdesc = S("Shulker shells are used in crafting. They are dropped from dead shulkers."),
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inventory_image = "mcl_mobitems_shulker_shell.png",
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groups = { craftitem = 1 },
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})
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@ -460,6 +493,7 @@ end
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if c("slimeball") then
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minetest.register_craftitem("mobs_mc:slimeball", {
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description = S("Slimeball"),
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_doc_items_longdesc = S("Slimeballs are used in crafting. They are dropped from slimes."),
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inventory_image = "mcl_mobitems_slimeball.png"
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})
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if minetest.get_modpath("mesecons_materials") then
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@ -485,13 +519,21 @@ end
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-- Evoker
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if c("totem") then
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-- TODO: Implement actual MC totem behaviour
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minetest.register_craftitem("mobs_mc:totem", {
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description = S("Totem of Undying"),
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_doc_items_longdesc = S("A totem of undying is a rare artifact which may safe you from certain death."),
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_doc_items_usagehelp = S("Hold it in your hand and punch once to instantly get back to full health. The totem gets destroyed in the process."),
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wield_image = "mcl_mobitems_totem.png",
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inventory_image = "mcl_mobitems_totem.png",
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groups = {fleshy=3,dig_immediate=3,flammable=2},
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stack_max = 1,
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on_use = minetest.item_eat(20),
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on_use = function(itemstack, user, pointed_thing)
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user:set_hp(20)
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if not minetest.settings:get_bool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end,
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})
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end
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@ -499,6 +541,7 @@ end
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if c("rotten_flesh") then
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minetest.register_craftitem("mobs_mc:rotten_flesh", {
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description = S("Rotten Flesh"),
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_doc_items_longdesc = S("Yuck! This piece of flesh clearly has seen better days. Eating it will only poison you and reduces your health by 4 hit points. But tamed wolves can eat it just fine."),
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inventory_image = "mcl_mobitems_rotten_flesh.png",
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-- Simplified poisonous food
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groups = { food = 2, eatable = -4 },
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@ -510,6 +553,7 @@ end
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if c("nether_star") then
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minetest.register_craftitem("mobs_mc:nether_star", {
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description = S("Nether Star"),
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_doc_items_longdesc = S("A nether star is a crafting component. It is dropped from the Wither."),
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inventory_image = "mcl_mobitems_nether_star.png"
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})
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end
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@ -538,6 +582,8 @@ end
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if c("bone") then
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minetest.register_craftitem("mobs_mc:bone", {
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description = S("Bone"),
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_doc_items_longdesc = S("Bones can be used to tame wolves so they will protect you. They are also useful as a crafting ingredient."),
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_doc_items_usagehelp = S("Hold the bone in your hand near wolves to attract them. Rightclick the wolf to give it a bone and tame it."),
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inventory_image = "mcl_mobitems_bone.png"
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})
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if minetest.get_modpath("bones") then
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@ -134,6 +134,8 @@ end
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if c("arrow") then
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minetest.register_craftitem("mobs_mc:arrow", {
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description = S("Arrow"),
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_doc_items_longdesc = S("Arrows are ammunition for bows."),
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_doc_items_usagehelp = S("To use arrows as ammunition for a bow, put them in the inventory slot following the bow. Slots are counted left to right, top to bottom."),
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inventory_image = "mcl_throwing_arrow_inv.png",
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})
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end
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@ -152,6 +154,8 @@ end
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if c("bow") then
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minetest.register_tool("mobs_mc:bow_wood", {
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description = S("Bow"),
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_doc_items_longdesc = S("Bows are ranged weapons to shoot arrows at your foes."),
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_doc_items_usagehelp = S("To use the bow, you first need to have at least one arrow in slot following the bow. Leftclick to shoot. Each hit deals 3 damage."),
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inventory_image = "mcl_throwing_bow.png",
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on_use = function(itemstack, user, pointed_thing)
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if throwing_shoot_arrow(itemstack, user, pointed_thing) then
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@ -173,6 +177,8 @@ if c("bow") then
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})
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end
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local how_to_throw = "Hold it in your and and leftclick to throw."
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-- egg throwing item
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-- egg entity
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if c("egg") then
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@ -287,6 +293,8 @@ if c("egg") then
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minetest.register_craftitem("mobs_mc:egg", {
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description = S("Egg"),
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_doc_items_longdesc = S("Eggs can be thrown and break on impact. There is a small chance that 1 or even 4 chicks will pop out"),
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_doc_items_usagehelp = how_to_throw,
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inventory_image = "mobs_chicken_egg.png",
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on_use = mobs_shoot_egg,
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})
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@ -370,6 +378,7 @@ if c("snowball") then
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minetest.register_craftitem("mobs_mc:snowball", {
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description = S("Snowball"),
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_doc_items_longdesc = S("Snowballs can be thrown at your enemies. A snowball deals 3 damage to blazes, but is harmless to anything else."),
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_doc_items_usagehelp = how_to_throw,
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inventory_image = "mcl_throwing_snowball.png",
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on_use = mobs_shoot_snowball,
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})
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@ -0,0 +1,58 @@
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--MC Heads for minetest
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--maikerumine
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|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
-- Heads system
|
||||
|
||||
local sounds
|
||||
if minetest.get_modpath("default") then
|
||||
sounds = default.node_sound_defaults({
|
||||
footstep = {name="default_hard_footstep", gain=0.3}
|
||||
})
|
||||
end
|
||||
|
||||
local function addhead(mobname, desc, longdesc)
|
||||
minetest.register_node("mobs_mc:head_"..mobname, {
|
||||
description = desc,
|
||||
_doc_items_longdesc = longdesc,
|
||||
drawtype = "nodebox",
|
||||
is_ground_content = false,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, },
|
||||
},
|
||||
},
|
||||
groups = { oddly_breakable_by_hand=3, head=1, },
|
||||
-- The head textures are based off the textures of an actual mob.
|
||||
-- FIXME: This code assumes 16×16 textures for the mob textures!
|
||||
tiles = {
|
||||
-- Note: bottom texture is overlaid over top texture to get rid of possible transparency.
|
||||
-- This is required for skeleton skull and wither skeleton skull.
|
||||
"[combine:16x16:-4,4=mobs_mc_"..mobname..".png", -- top
|
||||
"([combine:16x16:-4,4=mobs_mc_"..mobname..".png)^([combine:16x16:-12,4=mobs_mc_"..mobname..".png)", -- bottom
|
||||
"[combine:16x16:-12,0=mobs_mc_"..mobname..".png", -- left
|
||||
"[combine:16x16:4,0=mobs_mc_"..mobname..".png", -- right
|
||||
"[combine:16x16:-20,0=mobs_mc_"..mobname..".png", -- back
|
||||
"[combine:16x16:-4,0=mobs_mc_"..mobname..".png", -- front
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
walkable = true,
|
||||
sounds = sounds,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, },
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
-- Add heads
|
||||
addhead("zombie", S("Zombie Head"), S("A zombie head is a small decorative block which resembles the head of a zombie."))
|
||||
addhead("creeper", S("Creeper Head"), S("A creeper head is a small decorative block which resembles the head of a creeper."))
|
||||
addhead("skeleton", S("Skeleton Skull"), S("A skeleton skull is a small decorative block which resembles the skull of a skeleton."))
|
||||
addhead("wither_skeleton", S("Wither Skeleton Skull"), S("A wither skeleton skull is a small decorative block which resembles the skull of a wither skeleton."))
|
|
@ -4,7 +4,6 @@
|
|||
|
||||
The following media licenses are used:
|
||||
|
||||
* **Unknown license :-(**
|
||||
* [CC0](https://creativecommons.org/choose/zero/)
|
||||
* [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/)
|
||||
* [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/)
|
||||
|
@ -28,7 +27,6 @@ Origin of those models:
|
|||
* Author: [XSSheep](https://www.planetminecraft.com/member/xssheep/)
|
||||
* License: CC BY-SA 4.0
|
||||
* “Spawn egg” textures (`mobs_mc_spawn_icon_*`) by 22i
|
||||
* Mob head textures: **UNKNOWN!**
|
||||
* Any other texture not mentioned here are licensed under the MIT License
|
||||
|
||||
## Sounds
|
||||
|
|
|
@ -14,7 +14,7 @@ This mod adds mobs which closely resemble the mobs from the game Minecraft, vers
|
|||
## Licensing
|
||||
|
||||
* Code: GNU General Public License, version 3 (see `LICENSE`)
|
||||
* Media: **WARNING!** Possibly includes non-free license (we will replace it soon). See `LICENSE_media.md`
|
||||
* Media: MIT, CC0, CC BY 3.0 CC BY-SA 4.0, LGPLv2.1, GPLv3. See `LICENSE_media.md` for details
|
||||
|
||||
## Useful information for developers
|
||||
|
||||
|
|
|
@ -89,8 +89,10 @@ mobs:register_mob("mobs_mc:creeper", {
|
|||
min = 0,
|
||||
max = 2,},
|
||||
|
||||
{name = "mobs_mc:creeper_head",
|
||||
chance = 200,
|
||||
-- Head
|
||||
-- TODO: Only drop if killed by charged creeper
|
||||
{name = mobs_mc.items.head_creeper,
|
||||
chance = 200, -- 0.5%
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
|
|
|
@ -8,3 +8,4 @@ bones?
|
|||
mesecons_materials?
|
||||
mobs_mc_gameconfig?
|
||||
intllib?
|
||||
doc_items?
|
||||
|
|
|
@ -83,7 +83,7 @@ mobs:spawn_specific("mobs_mc:ghast", mobs_mc.spawn.nether, {"air"},0, minetest.L
|
|||
mobs:register_arrow(":mobs_monster:fireball", {
|
||||
visual = "sprite",
|
||||
visual_size = {x = 0.5, y = 0.5},
|
||||
textures = {"mcl_mobitems_fire_charge.png"},
|
||||
textures = {"mcl_fire_fire_charge.png"},
|
||||
velocity = 6,
|
||||
|
||||
-- direct hit, no fire... just plenty of pain
|
||||
|
|
|
@ -1,207 +0,0 @@
|
|||
--MC Heads for minetest
|
||||
--maikerumine
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
minetest.register_node( "mobs_mc:creeper_head", {
|
||||
description = S("Creeper Head (WIP)"),
|
||||
tiles = {
|
||||
"mobs_creeper_top.png",
|
||||
"mobs_creeper_top.png", --was bottom
|
||||
"mobs_creeper_side.png",
|
||||
"mobs_creeper_side.png",
|
||||
"mobs_creeper_side.png", --was rear
|
||||
"mobs_creeper_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
|
||||
},
|
||||
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
visual_scale = 1.0,
|
||||
is_ground_content = false,
|
||||
groups = {cracky=2},
|
||||
--sounds = default.node_sound_stone_defaults(),
|
||||
stack_max = 1,
|
||||
})
|
||||
|
||||
minetest.register_node( "mobs_mc:enderman_head", {
|
||||
description = S("Enderman Head (WIP)"),
|
||||
tiles = {
|
||||
"mobs_endermen_top.png",
|
||||
"mobs_endermen_top.png",
|
||||
"mobs_endermen_side.png",
|
||||
"mobs_endermen_side.png",
|
||||
"mobs_endermen_side.png",
|
||||
"mobs_endermen_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
|
||||
},
|
||||
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
visual_scale = 1.0,
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
--sounds = default.node_sound_stone_defaults(),
|
||||
stack_max = 1,
|
||||
})
|
||||
|
||||
minetest.register_node( "mobs_mc:ghast_head", {
|
||||
description = S("Ghast Head (WIP)"),
|
||||
tiles = {
|
||||
"mobs_mc_ghast_white.png",
|
||||
"mobs_mc_ghast_white.png",
|
||||
"mobs_mc_ghast_white.png",
|
||||
"mobs_mc_ghast_white.png",
|
||||
"mobs_mc_ghast_white.png",
|
||||
"mobs_mc_ghast_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
|
||||
},
|
||||
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
visual_scale = 1.0,
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
--sounds = default.node_sound_stone_defaults(),
|
||||
stack_max = 1,
|
||||
})
|
||||
|
||||
minetest.register_node( "mobs_mc:skeleton_head", {
|
||||
description = S("Skeleton Skull (WIP)"),
|
||||
tiles = {
|
||||
"mobs_skeleton_top.png",
|
||||
"mobs_skeleton_top.png",
|
||||
"mobs_skeleton_side.png",
|
||||
"mobs_skeleton_side.png",
|
||||
"mobs_skeleton_side.png",
|
||||
"mobs_skeleton_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
|
||||
},
|
||||
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
visual_scale = 1.0,
|
||||
is_ground_content = false,
|
||||
groups = {cracky=2},
|
||||
--sounds = default.node_sound_stone_defaults(),
|
||||
stack_max = 1,
|
||||
})
|
||||
|
||||
minetest.register_node( "mobs_mc:skeleton2_head", {
|
||||
description = S("Wither Skeleton Skull (WIP)"),
|
||||
tiles = {
|
||||
"mobs_skeleton2_top.png",
|
||||
"mobs_skeleton2_top.png",
|
||||
"mobs_skeleton2_side.png",
|
||||
"mobs_skeleton2_side.png",
|
||||
"mobs_skeleton2_side.png",
|
||||
"mobs_skeleton2_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
|
||||
},
|
||||
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
visual_scale = 1.0,
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
--sounds = default.node_sound_stone_defaults(),
|
||||
stack_max = 1,
|
||||
})
|
||||
|
||||
minetest.register_node( "mobs_mc:spider_head", {
|
||||
description = S("Spider Head (WIP)"),
|
||||
tiles = {
|
||||
"mobs_spider_top.png",
|
||||
"mobs_spider_top.png",
|
||||
"mobs_spider_side.png",
|
||||
"mobs_spider_side.png",
|
||||
"mobs_spider_side.png",
|
||||
"mobs_spider_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
|
||||
},
|
||||
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
visual_scale = 1.0,
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
--sounds = default.node_sound_stone_defaults(),
|
||||
stack_max = 1,
|
||||
})
|
||||
|
||||
minetest.register_node( "mobs_mc:zombie_head", {
|
||||
description = S("Zombie Head (WIP)"),
|
||||
tiles = {
|
||||
"mobs_zombie_top.png",
|
||||
"mobs_zombie_top.png",
|
||||
"mobs_zombie_side.png",
|
||||
"mobs_zombie_side.png",
|
||||
"mobs_zombie_side.png",
|
||||
"mobs_zombie_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
|
||||
},
|
||||
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
visual_scale = 1.0,
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
--sounds = default.node_sound_stone_defaults(),
|
||||
stack_max = 1,
|
||||
})
|
||||
|
||||
minetest.register_node( "mobs_mc:zombiepig_head", {
|
||||
description = S("Zombie Pigman Head (WIP)"),
|
||||
tiles = {
|
||||
"mobs_zombiepig_top.png",
|
||||
"mobs_zombiepig_top.png",
|
||||
"mobs_zombiepig_side.png",
|
||||
"mobs_zombiepig_side.png",
|
||||
"mobs_zombiepig_side.png",
|
||||
"mobs_zombiepig_front.png"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
|
||||
},
|
||||
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
visual_scale = 1.0,
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
--sounds = default.node_sound_stone_defaults(),
|
||||
stack_max = 1,
|
||||
})
|
||||
|
|
@ -55,7 +55,7 @@ end
|
|||
dofile(path .. "/3_shared.lua")
|
||||
|
||||
--Mob heads
|
||||
dofile(path .. "/heads.lua") -- maikerumine
|
||||
dofile(path .. "/4_heads.lua")
|
||||
|
||||
-- Animals
|
||||
dofile(path .. "/bat.lua") -- Mesh and animation by toby109tt / https://github.com/22i
|
||||
|
|
|
@ -24,6 +24,7 @@ local is_food = function(itemstring)
|
|||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Ocelot
|
||||
|
|
|
@ -30,7 +30,7 @@ mobs:register_mob("mobs_mc:silverfish", {
|
|||
lava_damage = 4,
|
||||
light_damage = 0,
|
||||
fear_height = 4,
|
||||
replace_what = mobs_mc.replace_silverfish,
|
||||
replace_what = mobs_mc.replace.silverfish,
|
||||
replace_rate = 2,
|
||||
animation = {
|
||||
speed_normal = 25, speed_run = 50,
|
||||
|
|
|
@ -52,9 +52,12 @@ local skeleton = {
|
|||
chance = 1,
|
||||
min = 0,
|
||||
max = 2,},
|
||||
{name = "mobs_mc:skeleton_head",
|
||||
chance = 200,
|
||||
min = 0,
|
||||
|
||||
-- Head
|
||||
-- TODO: Only drop if killed by charged creeper
|
||||
{name = mobs_mc.items.head_skeleton,
|
||||
chance = 200, -- 0.5% chance
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
animation = {
|
||||
|
|
|
@ -1,99 +0,0 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
-- intllib
|
||||
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||
local S, NS = dofile(MP.."/intllib.lua")
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
|
||||
|
||||
--###################
|
||||
--################### STRAY SKELETON
|
||||
--###################
|
||||
|
||||
|
||||
|
||||
mobs:register_mob("mobs_mc:stray", {
|
||||
type = "monster",
|
||||
hp_min = 20,
|
||||
hp_max = 20,
|
||||
pathfinding = 1,
|
||||
group_attack = true,
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.98, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_stray.b3d",
|
||||
textures = {
|
||||
{"mobs_mc_stray.png^mobs_mc_stray_bow.png"},
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "skeleton1",
|
||||
death = "skeletondeath",
|
||||
damage = "skeletonhurt1",
|
||||
distance = 16,
|
||||
},
|
||||
walk_velocity = 1.2,
|
||||
run_velocity = 2.4,
|
||||
damage = 2,
|
||||
drops = {
|
||||
{name = mobs_mc.items.arrow,
|
||||
chance = 1,
|
||||
min = 0,
|
||||
max = 2,},
|
||||
{name = mobs_mc.items.bow,
|
||||
chance = 11,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = mobs_mc.items.bone,
|
||||
chance = 1,
|
||||
min = 0,
|
||||
max = 2,},
|
||||
{name = "mobs_mc:skeleton_head",
|
||||
chance = 50,
|
||||
min = 0,
|
||||
max = 1,},
|
||||
},
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 40,
|
||||
speed_stand = 5,
|
||||
walk_start = 40,
|
||||
walk_end = 60,
|
||||
speed_walk = 50,
|
||||
shoot_start = 70,
|
||||
shoot_end = 90,
|
||||
punch_start = 70,
|
||||
punch_end = 90,
|
||||
die_start = 120,
|
||||
die_end = 130,
|
||||
speed_die = 5,
|
||||
hurt_start = 100,
|
||||
hurt_end = 120,
|
||||
},
|
||||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
light_damage = 1,
|
||||
fear_height = 4,
|
||||
view_range = 16,
|
||||
attack_type = "dogshoot",
|
||||
arrow = "mobs_mc:arrow_entity",
|
||||
shoot_interval = 2.5,
|
||||
shoot_offset = 1,
|
||||
dogshoot_switch = 1,
|
||||
dogshoot_count_max =3,
|
||||
blood_amount = 0,
|
||||
})
|
||||
|
||||
--spawn
|
||||
mobs:spawn_specific("mobs_mc:stray", mobs_mc.spawn.snow, {"air"}, minetest.LIGHT_MAX+1, minetest.LIGHT_MAX+1, 20, 19000, 2, -110, 31000)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("mobs_mc:stray", S("Stray"), "mobs_mc_spawn_icon_stray.png", 0)
|
||||
|
||||
if minetest.settings:get_bool("log_mods") then
|
||||
minetest.log("action", "MC Stray Skeleton loaded")
|
||||
end
|
|
@ -48,9 +48,11 @@ mobs:register_mob("mobs_mc:witherskeleton", {
|
|||
chance = 1,
|
||||
min = 0,
|
||||
max = 2,},
|
||||
{name = "mobs_mc:skeleton_head2",
|
||||
chance = 200,
|
||||
min = 0,
|
||||
|
||||
-- Head
|
||||
{name = mobs_mc.items.head_wither_skeleton,
|
||||
chance = 40, -- 2.5% chance
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
animation = {
|
||||
|
@ -71,8 +73,8 @@ mobs:register_mob("mobs_mc:witherskeleton", {
|
|||
hurt_end = 120,
|
||||
},
|
||||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
light_damage = 1,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
view_range = 16,
|
||||
attack_type = "dogfight",
|
||||
arrow = "mobs_mc:arrow_entity",
|
||||
|
|
|
@ -8,20 +8,15 @@ local default_walk_chance = 50
|
|||
|
||||
local pr = PseudoRandom(os.time()*10)
|
||||
|
||||
local is_flesh = function(itemstring)
|
||||
-- Minecraft items
|
||||
return (itemstring == mobs_mc.items.rabbit_raw or
|
||||
itemstring == mobs_mc.items.rabbit_cooked or
|
||||
itemstring == mobs_mc.items.mutton_raw or
|
||||
itemstring == mobs_mc.items.mutton_cooked or
|
||||
itemstring == mobs_mc.items.beef_raw or
|
||||
itemstring == mobs_mc.items.beef_cooked or
|
||||
itemstring == mobs_mc.items.chicken_raw or
|
||||
itemstring == mobs_mc.items.chicken_cooked or
|
||||
itemstring == mobs_mc.items.rotten_flesh or
|
||||
-- Mobs Redo items
|
||||
itemstring == "mobs:meat" or
|
||||
itemstring == "mobs:meat_raw")
|
||||
local is_food = function(itemstring)
|
||||
for f=1, #mobs_mc.follow.dog do
|
||||
if itemstring == mobs_mc.follow.dog[f] then
|
||||
return true
|
||||
elseif string.sub(itemstring, 1, 6) == "group:" and minetest.get_item_group(itemstring, string.sub(itemstring, 7, -1)) ~= 0 then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Wolf
|
||||
|
@ -57,12 +52,13 @@ local wolf = {
|
|||
water_damage = 0,
|
||||
lava_damage = 4,
|
||||
light_damage = 0,
|
||||
follow = mobs_mc.follow.wolf,
|
||||
on_rightclick = function(self, clicker)
|
||||
-- Try to tame wolf (intentionally does NOT use mobs:feed_tame)
|
||||
local tool = clicker:get_wielded_item()
|
||||
|
||||
local dog, ent
|
||||
if is_flesh(tool:get_name()) then
|
||||
if tool:get_name() == mobs_mc.items.bone then
|
||||
|
||||
if not minetest.settings:get_bool("creative_mode") then
|
||||
tool:take_item()
|
||||
|
@ -135,6 +131,7 @@ dog.order = "roam"
|
|||
dog.owner_loyal = true
|
||||
-- Automatically teleport dog to owner
|
||||
dog.do_custom = mobs_mc.make_owner_teleport_function(12)
|
||||
dog.follow = mobs_mc.follow.dog
|
||||
dog.on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
|
||||
|
@ -142,15 +139,28 @@ dog.on_rightclick = function(self, clicker)
|
|||
return
|
||||
elseif item:get_name() ~= "" and mobs:capture_mob(self, clicker, 0, 2, 80, false, nil) then
|
||||
return
|
||||
elseif is_flesh(item:get_name()) then
|
||||
-- Feed
|
||||
local hp = self.object:get_hp()
|
||||
if hp + 4 > self.hp_max then return end
|
||||
elseif is_food(item:get_name()) then
|
||||
-- Feed to increase health
|
||||
local hp = self.health
|
||||
local hp_add = 0
|
||||
-- Use eatable group to determine health boost
|
||||
local eatable = minetest.get_item_group(item, "eatable")
|
||||
if eatable > 0 then
|
||||
hp_add = eatable
|
||||
elseif item:get_name() == mobs_mc.items.rotten_flesh then
|
||||
hp_add = 4
|
||||
else
|
||||
hp_add = 4
|
||||
end
|
||||
local new_hp = hp + hp_add
|
||||
if new_hp > self.hp_max then
|
||||
new_hp = self.hp_max
|
||||
end
|
||||
if not minetest.settings:get_bool("creative_mode") then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.object:set_hp(hp+4)
|
||||
self.health = new_hp
|
||||
return
|
||||
elseif minetest.get_item_group(item:get_name(), "dye") == 1 then
|
||||
-- Dye (if possible)
|
||||
|
|
|
@ -62,6 +62,13 @@ local zombie = {
|
|||
chance = 11,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
|
||||
-- Head
|
||||
-- TODO: Only drop if killed by charged creeper
|
||||
{name = mobs_mc.items.head_zombie,
|
||||
chance = 200, -- 0.5%
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 25, speed_run = 50,
|
||||
|
@ -83,7 +90,7 @@ mobs:register_mob("mobs_mc:zombie", zombie)
|
|||
|
||||
local baby_zombie = table.copy(zombie)
|
||||
baby_zombie.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
|
||||
baby_zombie.visual_size = {x=0.5, y=0.5}
|
||||
baby_zombie.visual_size = {x=0.75, y=0.75}
|
||||
baby_zombie.walk_velocity = 1.2
|
||||
baby_zombie.run_velocity = 2.4
|
||||
baby_zombie.light_damage = 0
|
||||
|
@ -104,7 +111,7 @@ mobs:register_mob("mobs_mc:husk", husk)
|
|||
-- A smaller and more dangerous variant of the husk
|
||||
local baby_husk = table.copy(husk)
|
||||
baby_husk.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
|
||||
baby_husk.visual_size = {x=0.5, y=0.5}
|
||||
baby_husk.visual_size = {x=0.75, y=0.75}
|
||||
baby_husk.walk_velocity = 1.2
|
||||
baby_husk.run_velocity = 2.4
|
||||
|
||||
|
|
|
@ -56,10 +56,6 @@ local pigman = {
|
|||
chance = 12, -- 8.333%, approximation to 8.5%
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "mobs_mc:zombiepig_head",
|
||||
chance = 200,
|
||||
min = 0,
|
||||
max = 1,},
|
||||
},
|
||||
animation = {
|
||||
stnd_speed = 25, walk_speed = 25, run_speed = 50, punch_speed = 25,
|
||||
|
|
Loading…
Reference in New Issue