Combine tools in anvil
parent
3fd1963da9
commit
3791f8983e
|
@ -3,7 +3,15 @@ function mcl_enchanting.get_enchantments(itemstack)
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_enchanting.set_enchantments(itemstack, enchantments)
|
function mcl_enchanting.set_enchantments(itemstack, enchantments)
|
||||||
return itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments))
|
itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments))
|
||||||
|
local itemdef = itemstack:get_definition()
|
||||||
|
for enchantment, level in pairs(enchantments) do
|
||||||
|
local enchantment_def = mcl_enchanting.enchantments[enchantment]
|
||||||
|
if enchantment_def.on_enchant then
|
||||||
|
enchantment_def.on_enchant(itemstack, level, itemdef)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
tt.reload_itemstack_description(itemstack)
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_enchanting.get_enchantment(itemstack, enchantment)
|
function mcl_enchanting.get_enchantment(itemstack, enchantment)
|
||||||
|
@ -41,8 +49,8 @@ function mcl_enchanting.item_supports_enchantment(itemname, enchantment, early)
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
local enchantment_def = mcl_enchanting.enchantments[enchantment]
|
local enchantment_def = mcl_enchanting.enchantments[enchantment]
|
||||||
local tooldef = minetest.registered_tools[itemname]
|
local itemdef = minetest.registered_items[itemname]
|
||||||
if not tooldef and enchantment_def.requires_tool then
|
if itemdef.type ~= "tool" and enchantment_def.requires_tool then
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
for disallow in pairs(enchantment_def.disallow) do
|
for disallow in pairs(enchantment_def.disallow) do
|
||||||
|
@ -96,19 +104,49 @@ function mcl_enchanting.enchant(itemstack, enchantment, level)
|
||||||
local enchantments = mcl_enchanting.get_enchantments(itemstack)
|
local enchantments = mcl_enchanting.get_enchantments(itemstack)
|
||||||
enchantments[enchantment] = level
|
enchantments[enchantment] = level
|
||||||
mcl_enchanting.set_enchantments(itemstack, enchantments)
|
mcl_enchanting.set_enchantments(itemstack, enchantments)
|
||||||
mcl_enchanting.reload_enchantments(itemstack, enchantments)
|
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_enchanting.reload_enchantments(itemstack, enchantments)
|
function mcl_enchanting.combine(itemstack, combine_with)
|
||||||
local itemdef = itemstack:get_definition()
|
local itemname = itemstack:get_name()
|
||||||
for enchantment, level in pairs(enchantments) do
|
local enchanted_itemname = mcl_enchanting.get_enchanted_itemstring(itemname)
|
||||||
|
if enchanted_itemname ~= mcl_enchanting.get_enchanted_itemstring(combine_with:get_name()) then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
local enchantments = mcl_enchanting.get_enchantments(itemstack)
|
||||||
|
for enchantment, combine_level in pairs(mcl_enchanting.get_enchantments(combine_with)) do
|
||||||
local enchantment_def = mcl_enchanting.enchantments[enchantment]
|
local enchantment_def = mcl_enchanting.enchantments[enchantment]
|
||||||
if enchantment_def.on_enchant then
|
local enchantment_level = enchantments[combine_enchantment]
|
||||||
enchantment_def.on_enchant(itemstack, level, itemdef)
|
if enchantment_level then
|
||||||
|
if enchantment_level == combine_level then
|
||||||
|
enchantment_level = math.min(enchantment_level + 1, enchantment_def.max_level)
|
||||||
|
end
|
||||||
|
elseif mcl_enchanting.item_supports_enchantment(itemname, enchantment) then
|
||||||
|
local supported = true
|
||||||
|
for incompatible in pairs(enchantment_def.incompatible) do
|
||||||
|
if enchantments[incompatible] then
|
||||||
|
supported = false
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if supported then
|
||||||
|
enchantment_level = combine_level
|
||||||
|
end
|
||||||
|
end
|
||||||
|
enchantments[enchantment] = enchantment_level
|
||||||
|
end
|
||||||
|
local any_enchantment = false
|
||||||
|
for enchantment, enchantment_level in pairs(enchantments) do
|
||||||
|
if enchantment_level > 0 then
|
||||||
|
any_enchantment = true
|
||||||
|
break
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
tt.reload_itemstack_description(itemstack)
|
if any_enchantment then
|
||||||
|
itemstack:set_name(enchanted_itemname)
|
||||||
|
end
|
||||||
|
mcl_enchanting.set_enchantments(itemstack, enchantments)
|
||||||
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_enchanting.initialize()
|
function mcl_enchanting.initialize()
|
||||||
|
@ -154,7 +192,6 @@ function mcl_enchanting.initialize()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if expensive_test then
|
if expensive_test then
|
||||||
local tooldef = minetest.registered_tools[itemname]
|
|
||||||
local new_name = itemname .. "_enchanted"
|
local new_name = itemname .. "_enchanted"
|
||||||
minetest.override_item(itemname, {_mcl_enchanting_enchanted_tool = new_name})
|
minetest.override_item(itemname, {_mcl_enchanting_enchanted_tool = new_name})
|
||||||
local new_def = table.copy(itemdef)
|
local new_def = table.copy(itemdef)
|
||||||
|
@ -164,7 +201,7 @@ function mcl_enchanting.initialize()
|
||||||
new_def.texture = itemdef.texture or itemname:gsub("%:", "_")
|
new_def.texture = itemdef.texture or itemname:gsub("%:", "_")
|
||||||
new_def._mcl_enchanting_enchanted_tool = new_name
|
new_def._mcl_enchanting_enchanted_tool = new_name
|
||||||
local register_list = item_list
|
local register_list = item_list
|
||||||
if tooldef then
|
if itemdef.type == "tool" then
|
||||||
register_list = tool_list
|
register_list = tool_list
|
||||||
end
|
end
|
||||||
register_list[":" .. new_name] = new_def
|
register_list[":" .. new_name] = new_def
|
||||||
|
|
|
@ -4,3 +4,4 @@ mcl_sounds
|
||||||
mcl_core?
|
mcl_core?
|
||||||
screwdriver?
|
screwdriver?
|
||||||
tt
|
tt
|
||||||
|
mcl_enchanting
|
||||||
|
|
|
@ -42,9 +42,6 @@ end
|
||||||
-- needs to be used up to repair the tool.
|
-- needs to be used up to repair the tool.
|
||||||
local function get_consumed_materials(tool, material)
|
local function get_consumed_materials(tool, material)
|
||||||
local wear = tool:get_wear()
|
local wear = tool:get_wear()
|
||||||
if wear == 0 then
|
|
||||||
return 0
|
|
||||||
end
|
|
||||||
local health = (MAX_WEAR - wear)
|
local health = (MAX_WEAR - wear)
|
||||||
local matsize = material:get_count()
|
local matsize = material:get_count()
|
||||||
local materials_used = 0
|
local materials_used = 0
|
||||||
|
@ -103,12 +100,15 @@ local function update_anvil_slots(meta)
|
||||||
return math.max(0, math.min(MAX_WEAR, MAX_WEAR - new_health))
|
return math.max(0, math.min(MAX_WEAR, MAX_WEAR - new_health))
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Same tool twice
|
local can_combine = mcl_enchanting.combine(input1, input2)
|
||||||
if input1:get_name() == input2:get_name() and def1.type == "tool" and (input1:get_wear() > 0 or input2:get_wear() > 0) then
|
|
||||||
|
if can_combine then
|
||||||
-- Add tool health together plus a small bonus
|
-- Add tool health together plus a small bonus
|
||||||
-- TODO: Combine tool enchantments
|
if def1.type == "tool" and def2.type == "tool" then
|
||||||
local new_wear = calculate_repair(input1:get_wear(), input2:get_wear(), SAME_TOOL_REPAIR_BOOST)
|
local new_wear = calculate_repair(input1:get_wear(), input2:get_wear(), SAME_TOOL_REPAIR_BOOST)
|
||||||
input1:set_wear(new_wear)
|
input1:set_wear(new_wear)
|
||||||
|
end
|
||||||
|
|
||||||
name_item = input1
|
name_item = input1
|
||||||
new_output = name_item
|
new_output = name_item
|
||||||
-- Tool + repair item
|
-- Tool + repair item
|
||||||
|
|
Loading…
Reference in New Issue