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Converter: Add preview image, use proper folder name

objects
Wuzzy 2019-02-07 22:22:07 +01:00
parent 729c176ff4
commit 36060dfb6a
1 changed files with 21 additions and 6 deletions

View File

@ -14,7 +14,6 @@ import shutil, csv, os, tempfile, sys, getopt
home = os.environ["HOME"]
mineclone2_path = home + "/.minetest/games/mineclone2"
working_dir = os.getcwd()
output_dir_name = "New_MineClone_2_Texture_Pack"
appname = "Texture_Converter.py"
### SETTINGS ###
@ -100,6 +99,16 @@ For the full help, use:
tex_dir = base_dir + "/assets/minecraft/textures"
# Get texture pack name (from directory name)
bdir_split = base_dir.split("/")
output_dir_name = bdir_split[-1]
if len(output_dir_name) == 0:
if len(bdir_split) >= 2:
output_dir_name = base_dir.split("/")[-2]
else:
# Fallback
output_dir_name = "New_MineClone_2_Texture_Pack"
# FUNCTION DEFINITIONS
def colorize(colormap, source, colormap_pixel, texture_size, destination):
os.system("convert "+colormap+" -crop 1x1+"+colormap_pixel+" -depth 8 -resize "+texture_size+"x"+texture_size+" "+tempfile1.name)
@ -375,12 +384,18 @@ def convert_textures():
colorize(GRASS, tex_dir+"/blocks/grass_top.png", o[0], str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_"+o[2]+".png")
colorize_alpha(GRASS, tex_dir+"/blocks/grass_side_overlay.png", o[0], str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_"+o[2]+"_side.png")
# Metadata
if make_texture_pack:
# Create description file
description = "Automatically converted Minecraft texture pack from MineClone 2 Texture Converter.\nSize: "+str(PXSIZE)+"px×"+str(PXSIZE)+"px"
description = "Texture pack for MineClone 2. Automatically converted from a Minecraft resource pack by the MineClone 2 Texture Converter. Size: "+str(PXSIZE)+"×"+str(PXSIZE)
description_file = open(target_dir("/") + "/description.txt", "w")
description_file.write(description)
description_file.close()
# Create preview image (screenshot.png)
os.system("convert -size 300x200 canvas:transparent "+target_dir("/") + "/screenshot.png")
os.system("composite "+base_dir+"/pack.png "+target_dir("/") + "/screenshot.png -gravity center "+target_dir("/") + "/screenshot.png")
print("Textures conversion COMPLETE!")
if failed_conversions > 0:
print("WARNING: Number of missing files in original resource pack: "+str(failed_conversions))