Add calculation of mcl_vars.mapgen_edge_min/max in mcl_init and use them for Nether portal fast travelling
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@ -24,6 +24,25 @@ local mg_name = minetest.get_mapgen_setting("mg_name")
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local minecraft_height_limit = 256
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local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
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-- Calculate mapgen_edge_min/mapgen_edge_max
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mcl_vars.chunksize = math.max(1, tonumber(minetest.get_mapgen_setting("chunksize")) or 5)
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mcl_vars.MAP_BLOCKSIZE = math.max(1, core.MAP_BLOCKSIZE or 16)
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mcl_vars.mapgen_limit = math.max(1, tonumber(minetest.get_mapgen_setting("mapgen_limit")) or 31000)
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mcl_vars.MAX_MAP_GENERATION_LIMIT = math.max(1, core.MAX_MAP_GENERATION_LIMIT or 31000)
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local central_chunk_offset = -math.floor(mcl_vars.chunksize / 2)
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local chunk_size_in_nodes = mcl_vars.chunksize * mcl_vars.MAP_BLOCKSIZE
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local central_chunk_min_pos = central_chunk_offset * mcl_vars.MAP_BLOCKSIZE
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local central_chunk_max_pos = central_chunk_min_pos + chunk_size_in_nodes - 1
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local ccfmin = central_chunk_min_pos - mcl_vars.MAP_BLOCKSIZE -- Fullminp/fullmaxp of central chunk, in nodes
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local ccfmax = central_chunk_max_pos + mcl_vars.MAP_BLOCKSIZE
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local mapgen_limit_b = math.floor(math.min(mcl_vars.mapgen_limit, mcl_vars.MAX_MAP_GENERATION_LIMIT) / mcl_vars.MAP_BLOCKSIZE)
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local mapgen_limit_min = -mapgen_limit_b * mcl_vars.MAP_BLOCKSIZE
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local mapgen_limit_max = (mapgen_limit_b + 1) * mcl_vars.MAP_BLOCKSIZE - 1
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local numcmin = math.max(math.floor((ccfmin - mapgen_limit_min) / chunk_size_in_nodes), 0) -- Number of complete chunks from central chunk
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local numcmax = math.max(math.floor((mapgen_limit_max - ccfmax) / chunk_size_in_nodes), 0) -- fullminp/fullmaxp to effective mapgen limits.
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mcl_vars.mapgen_edge_min = central_chunk_min_pos - numcmin * chunk_size_in_nodes
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mcl_vars.mapgen_edge_max = central_chunk_max_pos + numcmax * chunk_size_in_nodes
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if not superflat then
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-- Normal mode
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--[[ Realm stacking (h is for height)
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@ -2,6 +2,9 @@ local S = minetest.get_translator("mcl_portals")
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-- Parameters
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local OVERWORLD_TO_NETHER_SCALE = 8
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local LIMIT = math.min(math.abs(mcl_vars.mapgen_edge_min), math.abs(mcl_vars.mapgen_edge_max))
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-- Portal frame sizes
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local FRAME_SIZE_X_MIN = 4
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local FRAME_SIZE_Y_MIN = 5
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@ -46,10 +49,9 @@ local node_particles_allowed_level = node_particles_levels[node_particles_allowe
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-- Functions
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-- https://git.minetest.land/Wuzzy/MineClone2/issues/795#issuecomment-11058
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-- A bit simplified Nether fast travel ping-pong formula and function by ryvnf:
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-- Ping-Pong fast travel, https://git.minetest.land/Wuzzy/MineClone2/issues/795#issuecomment-11058
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local function nether_to_overworld(x)
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return 30912 - math.abs(((x * 8 + 30912) % 123648) - 61824)
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return LIMIT - math.abs(((x * OVERWORLD_TO_NETHER_SCALE + LIMIT) % (LIMIT*4)) - (LIMIT*2))
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end
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-- Destroy portal if pos (portal frame or portal node) got destroyed
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@ -153,10 +155,10 @@ minetest.register_node("mcl_portals:portal", {
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})
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local function find_target_y(x, y, z, y_min, y_max)
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local y_org = y
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local y_org = math.max(math.min(y, y_max), y_min)
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local node = minetest.get_node_or_nil({x = x, y = y, z = z})
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if node == nil then
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return y
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return y_org
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end
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while node.name ~= "air" and y < y_max do
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y = y + 1
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@ -200,7 +202,7 @@ local function find_target_y(x, y, z, y_min, y_max)
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if y == y_min then
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return y_org
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end
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return y
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return math.max(math.min(y, y_max), y_min)
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end
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local function find_nether_target_y(x, y, z)
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@ -341,8 +343,8 @@ local function nether_portal_get_target_position(src_pos)
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y_min = overworld_ymin
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y_max = overworld_ymax
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else -- overworld:
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x = math.floor(src_pos.x / 8 + 0.5)
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z = math.floor(src_pos.z / 8 + 0.5)
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x = math.floor(src_pos.x / OVERWORLD_TO_NETHER_SCALE + 0.5)
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z = math.floor(src_pos.z / OVERWORLD_TO_NETHER_SCALE + 0.5)
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y = math.floor((math.min(math.max(src_pos.y, overworld_ymin), overworld_ymax) - overworld_ymin) / overworld_dy * nether_dy + nether_ymin + 0.5)
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y_min = nether_ymin
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y_max = nether_ymax
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