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Add blast resistance to trapdoors

objects
Wuzzy 2017-06-05 21:59:40 +02:00
parent 2ffa0736ac
commit 336979721a
2 changed files with 3 additions and 0 deletions

View File

@ -128,6 +128,7 @@ function mcl_doors:register_trapdoor(name, def)
pointable = true,
groups = def.groups,
_mcl_hardness = def._mcl_hardness,
_mcl_blast_resistance = def._mcl_blast_resistance,
sounds = def.sounds,
drop = name,
node_box = {

View File

@ -204,6 +204,7 @@ mcl_doors:register_trapdoor("mcl_doors:trapdoor", {
wield_image = "door_trapdoor.png",
groups = {handy=1,axey=1, mesecon_effector_on=1, material_wood=1},
_mcl_hardness = 3,
_mcl_blast_resistance = 15,
sounds = mcl_sounds.node_sound_wood_defaults(),
})
@ -228,6 +229,7 @@ mcl_doors:register_trapdoor("mcl_doors:iron_trapdoor", {
wield_image = "iron_trapdoor.png",
groups = {pickaxey=1, mesecon_effector_on=1},
_mcl_hardness = 5,
_mcl_blast_resistance = 25,
sounds = mcl_sounds.node_sound_metal_defaults(),
sound_open = "doors_steel_door_open",
sound_close = "doors_steel_door_close",