Merge pull request 'Add missing Hoglin/Zoglin sounds' (#4082) from Bakawun/MineClone2:hoglin_sounds into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4082 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>add_asset_attributions_1
commit
324fd0dc4a
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@ -305,6 +305,9 @@ Origin of those models:
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* `mobs_mc_rabbit_random.*.ogg` (CC0)
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* Changes were made.
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* Source: <https://freesound.org/people/Alshred/>
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* [epCode]
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* `extra_mobs_hoglin*.ogg` (LGPL 3.0)
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* Source: <https://git.minetest.land/epCode/extra_mobs/src/branch/master/sounds>
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Note: Many of these sounds have been more or less modified to fit the game.
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@ -31,8 +31,9 @@ local hoglin = {
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} },
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visual_size = {x=3, y=3},
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sounds = {
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random = "extra_mobs_hoglin",
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random = "extra_mobs_hoglin.1",
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damage = "extra_mobs_hoglin_hurt",
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death = "extra_mobs_hoglin_hurt",
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distance = 16,
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},
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jump = true,
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@ -92,6 +93,12 @@ local zoglin = table.copy(hoglin)
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zoglin.description = S("Zoglin")
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zoglin.fire_resistant = 1
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zoglin.textures = {"extra_mobs_zoglin.png"}
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sounds = {
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random = "extra_mobs_hoglin.2",
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damage = "extra_mobs_hoglin_hurt",
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death = "extra_mobs_hoglin_hurt",
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distance = 16,
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}
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zoglin.do_custom = function()
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return
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end
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