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Declare chests to be transparent to sunlight

objects
Wuzzy 2018-01-28 19:30:52 +01:00
parent 093e9b0b08
commit 31f545202a
1 changed files with 7 additions and 0 deletions

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@ -66,6 +66,8 @@ minetest.register_node("mcl_chests:"..basename, {
_doc_items_usagehelp = usagehelp,
_doc_items_hidden = hidden,
tiles = tiles_table.small,
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
stack_max = 64,
drop = drop,
@ -172,6 +174,8 @@ minetest.register_node("mcl_chests:"..basename, {
minetest.register_node("mcl_chests:"..basename.."_left", {
tiles = tiles_table.left,
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
groups = {handy=1,axey=1, container=5,not_in_creative_inventory=1, material_wood=1},
drop = drop,
@ -286,6 +290,8 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
minetest.register_node("mcl_chests:"..basename.."_right", {
tiles = tiles_table.right,
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
groups = {handy=1,axey=1, container=6,not_in_creative_inventory=1, material_wood=1},
drop = drop,
@ -573,6 +579,7 @@ minetest.register_node("mcl_chests:ender_chest", {
is_ground_content = false,
paramtype = "light",
light_source = 7,
sunlight_propagates = true,
paramtype2 = "facedir",
sounds = mcl_sounds.node_sound_stone_defaults(),
drop = "mcl_core:obsidian 8",