Merge pull request 'Next mobs-redo batch' (#2480) from mobs-redo-merge into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2480wood_api
commit
306c0d99ef
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@ -248,7 +248,7 @@ local set_velocity = function(self, v)
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end
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end
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-- halt mob if it has been ordered to stay
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-- halt mob if it has been ordered to stay
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if self.order == "stand" then
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if self.order == "stand" or self.order == "sit" then
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self.object:set_velocity({x = 0, y = 0, z = 0})
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self.object:set_velocity({x = 0, y = 0, z = 0})
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return
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return
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end
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end
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@ -1907,10 +1907,9 @@ end
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-- find someone to attack
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-- find someone to attack
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local monster_attack = function(self)
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local monster_attack = function(self)
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if not damage_enabled
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if not damage_enabled
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or minetest.is_creative_enabled("")
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or minetest.is_creative_enabled("")
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or self.passive
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or self.passive ~= false
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or self.state == "attack"
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or self.state == "attack"
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or day_docile(self) then
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or day_docile(self) then
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return
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return
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@ -2393,9 +2392,13 @@ local do_states = function(self, dtime)
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yaw = set_yaw(self, yaw, 8)
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yaw = set_yaw(self, yaw, 8)
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end
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end
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if self.order == "sit" then
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set_velocity(self, 0)
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set_animation(self, "sit")
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set_animation(self, "stand")
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set_velocity(self, 0)
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else
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set_animation(self, "stand")
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set_velocity(self, 0)
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end
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-- npc's ordered to stand stay standing
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-- npc's ordered to stand stay standing
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if self.type ~= "npc"
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if self.type ~= "npc"
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@ -3596,10 +3599,23 @@ local mob_activate = function(self, staticdata, def, dtime)
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end
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end
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end
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end
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local function check_aggro(self,dtime)
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if not self._aggro or not self.attack then return end
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if not self._check_aggro_timer or self._check_aggro_timer > 5 then
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self._check_aggro_timer = 0
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if not self.attack:get_pos() or vector.distance(self.attack:get_pos(),self.object:get_pos()) > 128 then
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self._aggro = nil
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self.attack = nil
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self.state = "stand"
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end
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end
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self._check_aggro_timer = self._check_aggro_timer + dtime
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end
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-- main mob function
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-- main mob function
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local mob_step = function(self, dtime)
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local mob_step = function(self, dtime)
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check_item_pickup(self)
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check_item_pickup(self)
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check_aggro(self,dtime)
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if not self.fire_resistant then
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if not self.fire_resistant then
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mcl_burning.tick(self.object, dtime, self)
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mcl_burning.tick(self.object, dtime, self)
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end
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end
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@ -3930,7 +3946,7 @@ minetest.register_entity(name, {
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xp_max = def.xp_max or 0,
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xp_max = def.xp_max or 0,
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xp_timestamp = 0,
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xp_timestamp = 0,
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breath_max = def.breath_max or 15,
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breath_max = def.breath_max or 15,
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breathes_in_water = def.breathes_in_water or false,
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breathes_in_water = def.breathes_in_water or false,
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physical = true,
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physical = true,
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collisionbox = collisionbox,
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collisionbox = collisionbox,
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selectionbox = def.selectionbox or def.collisionbox,
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selectionbox = def.selectionbox or def.collisionbox,
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@ -4018,6 +4034,7 @@ minetest.register_entity(name, {
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teleport = teleport,
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teleport = teleport,
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do_teleport = def.do_teleport,
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do_teleport = def.do_teleport,
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spawn_class = def.spawn_class,
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spawn_class = def.spawn_class,
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can_spawn = def.can_spawn,
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ignores_nametag = def.ignores_nametag or false,
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ignores_nametag = def.ignores_nametag or false,
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rain_damage = def.rain_damage or 0,
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rain_damage = def.rain_damage or 0,
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glow = def.glow,
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glow = def.glow,
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@ -4365,73 +4382,69 @@ function mcl_mobs:feed_tame(self, clicker, feed_count, breed, tame, notake)
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if not self.follow then
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if not self.follow then
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return false
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return false
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end
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end
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-- can eat/tame with item in hand
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-- can eat/tame with item in hand
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if self.nofollow or follow_holding(self, clicker) then
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if self.nofollow or follow_holding(self, clicker) then
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local consume_food = false
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-- if not in creative then take item
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-- tame if not still a baby
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if not minetest.is_creative_enabled(clicker:get_player_name()) then
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local item = clicker:get_wielded_item()
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if tame and not self.child then
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if not self.owner or self.owner == "" then
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if not notake then item:take_item() end
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self.tamed = true
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self.owner = clicker:get_player_name()
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clicker:set_wielded_item(item)
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consume_food = true
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end
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end
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end
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mob_sound(self, "eat", nil, true)
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-- increase health
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-- increase health
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self.health = self.health + 4
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if self.health >= self.hp_max then
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if self.health < self.hp_max and not consume_food then
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consume_food = true
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self.health = self.hp_max
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self.health = min(self.health + 4, self.hp_max)
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if self.htimer < 1 then
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if self.htimer < 1 then
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self.htimer = 5
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self.htimer = 5
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end
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end
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self.object:set_hp(self.health)
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end
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end
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self.object:set_hp(self.health)
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update_tag(self)
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-- make children grow quicker
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-- make children grow quicker
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if self.child == true then
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if not consume_food and self.child == true then
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consume_food = true
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-- deduct 10% of the time to adulthood
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-- deduct 10% of the time to adulthood
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self.hornytimer = self.hornytimer + ((CHILD_GROW_TIME - self.hornytimer) * 0.1)
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self.hornytimer = self.hornytimer + ((CHILD_GROW_TIME - self.hornytimer) * 0.1)
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return true
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end
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end
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-- feed and tame
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-- breed animals
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self.food = (self.food or 0) + 1
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if self.food >= feed_count then
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self.food = 0
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if breed and not consume_food and self.hornytimer == 0 and not self.horny then
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self.food = (self.food or 0) + 1
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if breed and self.hornytimer == 0 then
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consume_food = true
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if self.food >= feed_count then
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self.food = 0
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self.horny = true
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self.horny = true
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end
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end
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if tame then
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self.tamed = true
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if not self.owner or self.owner == "" then
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self.owner = clicker:get_player_name()
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end
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end
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-- make sound when fed so many times
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mob_sound(self, "random", true)
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end
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end
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update_tag(self)
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-- play a sound if the animal used the item and take the item if not in creative
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if consume_food then
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-- don't consume food if clicker is in creative
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if not minetest.is_creative_enabled(clicker:get_player_name()) and not notake then
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local item = clicker:get_wielded_item()
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item:take_item()
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clicker:set_wielded_item(item)
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end
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-- always play the eat sound if food is used, even in creative
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mob_sound(self, "eat", nil, true)
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else
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-- make sound when the mob doesn't want food
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mob_sound(self, "random", true)
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end
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return true
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return true
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end
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end
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return false
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return false
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end
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end
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@ -4481,31 +4494,6 @@ function mcl_mobs:spawn_child(pos, mob_type)
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return child
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return child
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end
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end
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-- compatibility function for old entities to new modpack entities
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function mcl_mobs:alias_mob(old_name, new_name)
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-- spawn egg
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minetest.register_alias(old_name, new_name)
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-- entity
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minetest.register_entity(":" .. old_name, {
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physical = false,
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on_step = function(self)
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if minetest.registered_entities[new_name] then
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minetest.add_entity(self.object:get_pos(), new_name)
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end
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self.object:remove()
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end
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})
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end
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local timer = 0
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local timer = 0
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minetest.register_globalstep(function(dtime)
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minetest.register_globalstep(function(dtime)
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timer = timer + dtime
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timer = timer + dtime
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@ -533,6 +533,9 @@ if mobs_spawn then
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return
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return
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end
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end
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end
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end
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if minetest.registered_entities[mob_def.name].can_spawn and not minetest.registered_entities[mob_def.name].can_spawn(pos) then
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return
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end
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--everything is correct, spawn mob
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--everything is correct, spawn mob
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local object
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local object
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if spawn_in_group then
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if spawn_in_group then
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@ -74,7 +74,7 @@ mcl_mobs:register_mob("mobs_mc:chicken", {
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fear_height = 4,
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fear_height = 4,
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
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if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
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if mcl_mobs:protect(self, clicker) then return end
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if mcl_mobs:protect(self, clicker) then return end
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if mcl_mobs:capture_mob(self, clicker, 0, 60, 5, false, nil) then return end
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if mcl_mobs:capture_mob(self, clicker, 0, 60, 5, false, nil) then return end
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end,
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end,
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@ -48,7 +48,7 @@ local cow_def = {
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run_end = 40,
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run_end = 40,
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},
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},
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
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if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
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if mcl_mobs:protect(self, clicker) then return end
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if mcl_mobs:protect(self, clicker) then return end
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if self.child then
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if self.child then
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@ -87,7 +87,7 @@ mooshroom_def.spawn_in_group_min = 4
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mooshroom_def.spawn_in_group = 8
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mooshroom_def.spawn_in_group = 8
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mooshroom_def.textures = { {"mobs_mc_mooshroom.png", "mobs_mc_mushroom_red.png"}, {"mobs_mc_mooshroom_brown.png", "mobs_mc_mushroom_brown.png" } }
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mooshroom_def.textures = { {"mobs_mc_mooshroom.png", "mobs_mc_mushroom_red.png"}, {"mobs_mc_mooshroom_brown.png", "mobs_mc_mushroom_brown.png" } }
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mooshroom_def.on_rightclick = function(self, clicker)
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mooshroom_def.on_rightclick = function(self, clicker)
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if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
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if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
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if mcl_mobs:protect(self, clicker) then return end
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if mcl_mobs:protect(self, clicker) then return end
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if self.child then
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if self.child then
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@ -257,6 +257,9 @@ mcl_mobs:register_mob("mobs_mc:enderman", {
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},
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},
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animation = select_enderman_animation("normal"),
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animation = select_enderman_animation("normal"),
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_taken_node = "",
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_taken_node = "",
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can_spawn = function(pos)
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return #minetest.find_nodes_in_area(vector.offset(pos,0,1,0),vector.offset(pos,0,3,0),{"air"}) > 2
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end,
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do_custom = function(self, dtime)
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do_custom = function(self, dtime)
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-- PARTICLE BEHAVIOUR HERE.
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-- PARTICLE BEHAVIOUR HERE.
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local enderpos = self.object:get_pos()
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local enderpos = self.object:get_pos()
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@ -65,6 +65,14 @@ mcl_mobs:register_mob("mobs_mc:ghast", {
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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instant_death = true,
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instant_death = true,
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fire_resistant = true,
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fire_resistant = true,
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can_spawn = function(pos)
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if not minetest.get_item_group(minetest.get_node(pos).name,"solid") then return false end
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local p1=vector.offset(pos,-2,1,-2)
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local p2=vector.offset(pos,2,5,2)
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local nn = minetest.find_nodes_in_area(p1,p2,{"air"})
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if #nn< 41 then return false end
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return true
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end,
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do_custom = function(self)
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do_custom = function(self)
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if self.firing == true then
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if self.firing == true then
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self.base_texture = {"mobs_mc_ghast_firing.png"}
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self.base_texture = {"mobs_mc_ghast_firing.png"}
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@ -28,13 +28,17 @@ mcl_mobs:register_mob("mobs_mc:llama", {
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description = S("Llama"),
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description = S("Llama"),
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type = "animal",
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type = "animal",
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spawn_class = "passive",
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spawn_class = "passive",
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passive = false,
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attack_type = "shoot",
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shoot_interval = 5.5,
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arrow = "mobs_mc:llamaspit",
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shoot_offset = 1, --3.5 *would* be a good value visually but it somehow messes with the projectiles trajectory
|
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spawn_in_group_min = 4,
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spawn_in_group_min = 4,
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spawn_in_group = 6,
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spawn_in_group = 6,
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hp_min = 15,
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hp_min = 15,
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hp_max = 30,
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hp_max = 30,
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xp_min = 1,
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xp_min = 1,
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xp_max = 3,
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xp_max = 3,
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passive = false,
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collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.86, 0.45},
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collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.86, 0.45},
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_mc_llama.b3d",
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mesh = "mobs_mc_llama.b3d",
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@ -47,7 +51,7 @@ mcl_mobs:register_mob("mobs_mc:llama", {
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},
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},
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visual_size = {x=3, y=3},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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runaway = true,
|
runaway = false,
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walk_velocity = 1,
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walk_velocity = 1,
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run_velocity = 4.4,
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run_velocity = 4.4,
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follow_velocity = 4.4,
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follow_velocity = 4.4,
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@ -213,6 +217,30 @@ mcl_mobs:register_mob("mobs_mc:llama", {
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|
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})
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})
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-- spit arrow (weapon)
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mcl_mobs:register_arrow("mobs_mc:llamaspit", {
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visual = "sprite",
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visual_size = {x = 0.10, y = 0.10},
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textures = {"mobs_mc_llama_spit.png"},
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velocity = 5,
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||||||
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hit_player = function(self, player)
|
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player:punch(self.object, 1.0, {
|
||||||
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full_punch_interval = 1.0,
|
||||||
|
damage_groups = {fleshy = 1},
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||||||
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}, nil)
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||||||
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end,
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hit_mob = function(self, mob)
|
||||||
|
mob:punch(self.object, 1.0, {
|
||||||
|
full_punch_interval = 1.0,
|
||||||
|
damage_groups = {fleshy = 1},
|
||||||
|
}, nil)
|
||||||
|
end,
|
||||||
|
|
||||||
|
hit_node = function(self, pos, node)
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
--spawn
|
--spawn
|
||||||
mcl_mobs:spawn_specific(
|
mcl_mobs:spawn_specific(
|
||||||
"mobs_mc:llama",
|
"mobs_mc:llama",
|
||||||
|
|
Binary file not shown.
|
@ -99,7 +99,7 @@ mcl_mobs:register_mob("mobs_mc:pig", {
|
||||||
local wielditem = clicker:get_wielded_item()
|
local wielditem = clicker:get_wielded_item()
|
||||||
-- Feed pig
|
-- Feed pig
|
||||||
if wielditem:get_name() ~= "mcl_mobitems:carrot_on_a_stick" then
|
if wielditem:get_name() ~= "mcl_mobitems:carrot_on_a_stick" then
|
||||||
if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
|
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
|
||||||
end
|
end
|
||||||
if mcl_mobs:protect(self, clicker) then return end
|
if mcl_mobs:protect(self, clicker) then return end
|
||||||
|
|
||||||
|
|
|
@ -75,7 +75,7 @@ local rabbit = {
|
||||||
},
|
},
|
||||||
on_rightclick = function(self, clicker)
|
on_rightclick = function(self, clicker)
|
||||||
-- Feed, tame protect or capture
|
-- Feed, tame protect or capture
|
||||||
if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
|
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
|
||||||
if mcl_mobs:protect(self, clicker) then return end
|
if mcl_mobs:protect(self, clicker) then return end
|
||||||
if mcl_mobs:capture_mob(self, clicker, 0, 50, 80, false, nil) then return end
|
if mcl_mobs:capture_mob(self, clicker, 0, 50, 80, false, nil) then return end
|
||||||
end,
|
end,
|
||||||
|
|
|
@ -70,6 +70,8 @@ mcl_mobs:register_mob("mobs_mc:sheep", {
|
||||||
color = "unicolor_white",
|
color = "unicolor_white",
|
||||||
makes_footstep_sound = true,
|
makes_footstep_sound = true,
|
||||||
walk_velocity = 1,
|
walk_velocity = 1,
|
||||||
|
runaway = true,
|
||||||
|
runaway_from = {"mobs_mc:wolf"},
|
||||||
drops = {
|
drops = {
|
||||||
{name = "mcl_mobitems:mutton",
|
{name = "mcl_mobitems:mutton",
|
||||||
chance = 1,
|
chance = 1,
|
||||||
|
@ -195,7 +197,7 @@ mcl_mobs:register_mob("mobs_mc:sheep", {
|
||||||
on_rightclick = function(self, clicker)
|
on_rightclick = function(self, clicker)
|
||||||
local item = clicker:get_wielded_item()
|
local item = clicker:get_wielded_item()
|
||||||
|
|
||||||
if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
|
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
|
||||||
if mcl_mobs:protect(self, clicker) then return end
|
if mcl_mobs:protect(self, clicker) then return end
|
||||||
|
|
||||||
if item:get_name() == "mcl_tools:shears" and not self.gotten and not self.child then
|
if item:get_name() == "mcl_tools:shears" and not self.gotten and not self.child then
|
||||||
|
|
Binary file not shown.
After Width: | Height: | Size: 307 B |
|
@ -65,6 +65,11 @@ local wolf = {
|
||||||
dog:set_yaw(yaw)
|
dog:set_yaw(yaw)
|
||||||
ent = dog:get_luaentity()
|
ent = dog:get_luaentity()
|
||||||
ent.owner = clicker:get_player_name()
|
ent.owner = clicker:get_player_name()
|
||||||
|
ent.tamed = true
|
||||||
|
mcl_mobs:set_animation(ent, "sit")
|
||||||
|
ent.walk_chance = 0
|
||||||
|
ent.jump = false
|
||||||
|
ent.health = self.health
|
||||||
-- cornfirm taming
|
-- cornfirm taming
|
||||||
minetest.sound_play("mobs_mc_wolf_bark", {object=dog, max_hear_distance=16}, true)
|
minetest.sound_play("mobs_mc_wolf_bark", {object=dog, max_hear_distance=16}, true)
|
||||||
-- Replace wolf
|
-- Replace wolf
|
||||||
|
@ -74,9 +79,10 @@ local wolf = {
|
||||||
end,
|
end,
|
||||||
animation = {
|
animation = {
|
||||||
speed_normal = 50, speed_run = 100,
|
speed_normal = 50, speed_run = 100,
|
||||||
stand_start = 40, stand_end = 45,
|
stand_start = 0, stand_end = 40,
|
||||||
walk_start = 0, walk_end = 40,
|
walk_start = 40, walk_end = 80,
|
||||||
run_start = 0, run_end = 40,
|
run_start = 80, run_end = 120,
|
||||||
|
sit_start = 121, sit_end = 140,
|
||||||
},
|
},
|
||||||
jump = true,
|
jump = true,
|
||||||
attacks_monsters = true,
|
attacks_monsters = true,
|
||||||
|
@ -127,7 +133,8 @@ dog.hp_max = 20
|
||||||
dog.textures = get_dog_textures("unicolor_red")
|
dog.textures = get_dog_textures("unicolor_red")
|
||||||
dog.owner = ""
|
dog.owner = ""
|
||||||
-- TODO: Start sitting by default
|
-- TODO: Start sitting by default
|
||||||
dog.order = "roam"
|
dog.order = "sit"
|
||||||
|
dog.state = "stand"
|
||||||
dog.owner_loyal = true
|
dog.owner_loyal = true
|
||||||
dog.follow_velocity = 3.2
|
dog.follow_velocity = 3.2
|
||||||
-- Automatically teleport dog to owner
|
-- Automatically teleport dog to owner
|
||||||
|
@ -150,33 +157,12 @@ end
|
||||||
dog.on_rightclick = function(self, clicker)
|
dog.on_rightclick = function(self, clicker)
|
||||||
local item = clicker:get_wielded_item()
|
local item = clicker:get_wielded_item()
|
||||||
|
|
||||||
if mcl_mobs:protect(self, clicker) then
|
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then
|
||||||
|
return
|
||||||
|
elseif mcl_mobs:protect(self, clicker) then
|
||||||
return
|
return
|
||||||
elseif item:get_name() ~= "" and mcl_mobs:capture_mob(self, clicker, 0, 2, 80, false, nil) then
|
elseif item:get_name() ~= "" and mcl_mobs:capture_mob(self, clicker, 0, 2, 80, false, nil) then
|
||||||
return
|
return
|
||||||
elseif is_food(item:get_name()) then
|
|
||||||
-- Feed to increase health
|
|
||||||
local hp = self.health
|
|
||||||
local hp_add = 0
|
|
||||||
-- Use eatable group to determine health boost
|
|
||||||
local eatable = minetest.get_item_group(item, "eatable")
|
|
||||||
if eatable > 0 then
|
|
||||||
hp_add = eatable
|
|
||||||
elseif item:get_name() == "mcl_mobitems:rotten_flesh" then
|
|
||||||
hp_add = 4
|
|
||||||
else
|
|
||||||
hp_add = 4
|
|
||||||
end
|
|
||||||
local new_hp = hp + hp_add
|
|
||||||
if new_hp > self.hp_max then
|
|
||||||
new_hp = self.hp_max
|
|
||||||
end
|
|
||||||
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
|
||||||
item:take_item()
|
|
||||||
clicker:set_wielded_item(item)
|
|
||||||
end
|
|
||||||
self.health = new_hp
|
|
||||||
return
|
|
||||||
elseif minetest.get_item_group(item:get_name(), "dye") == 1 then
|
elseif minetest.get_item_group(item:get_name(), "dye") == 1 then
|
||||||
-- Dye (if possible)
|
-- Dye (if possible)
|
||||||
for group, _ in pairs(colors) do
|
for group, _ in pairs(colors) do
|
||||||
|
@ -210,14 +196,18 @@ dog.on_rightclick = function(self, clicker)
|
||||||
if not self.order or self.order == "" or self.order == "sit" then
|
if not self.order or self.order == "" or self.order == "sit" then
|
||||||
particle = "mobs_mc_wolf_icon_roam.png"
|
particle = "mobs_mc_wolf_icon_roam.png"
|
||||||
self.order = "roam"
|
self.order = "roam"
|
||||||
|
self.state = "stand"
|
||||||
self.walk_chance = default_walk_chance
|
self.walk_chance = default_walk_chance
|
||||||
self.jump = true
|
self.jump = true
|
||||||
|
mcl_mobs:set_animation(self, "stand")
|
||||||
-- TODO: Add sitting model
|
-- TODO: Add sitting model
|
||||||
else
|
else
|
||||||
particle = "mobs_mc_wolf_icon_sit.png"
|
particle = "mobs_mc_wolf_icon_sit.png"
|
||||||
self.order = "sit"
|
self.order = "sit"
|
||||||
|
self.state = "stand"
|
||||||
self.walk_chance = 0
|
self.walk_chance = 0
|
||||||
self.jump = false
|
self.jump = false
|
||||||
|
mcl_mobs:set_animation(self, "sit")
|
||||||
end
|
end
|
||||||
-- Display icon to show current order (sit or roam)
|
-- Display icon to show current order (sit or roam)
|
||||||
minetest.add_particle({
|
minetest.add_particle({
|
||||||
|
|
Loading…
Reference in New Issue