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Fix door dropping when pushed by pistons

objects
Wuzzy 2017-03-30 02:25:54 +02:00
parent 2dd774475f
commit 302f66977a
1 changed files with 20 additions and 19 deletions

View File

@ -141,13 +141,6 @@ function mcl_doors:register_door(name, def)
local tt = def.tiles_top
local tb = def.tiles_bottom
local function after_dig_node(pos, name, digger)
local node = minetest.get_node(pos)
if node.name == name then
minetest.node_dig(pos, node, digger)
end
end
local function on_open_close(pos, dir, check_name, replace, replace_dir, params)
local meta1 = minetest.get_meta(pos)
pos.y = pos.y+dir
@ -227,9 +220,11 @@ function mcl_doors:register_door(name, def)
_mcl_hardness = def._mcl_hardness,
sounds = def.sounds,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y+1
after_dig_node(pos, name.."_t_1", digger)
after_destruct = function(bottom, oldnode)
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
if minetest.get_node(bottom).name == "air" and minetest.get_node(top).name == name.."_t_1" then
minetest.remove_node(top)
end
end,
on_rightclick = on_rightclick,
@ -271,9 +266,11 @@ function mcl_doors:register_door(name, def)
_mcl_hardness = def._mcl_hardness,
sounds = def.sounds,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y-1
after_dig_node(pos, name.."_b_1", digger)
after_destruct = function(top, oldnode)
local bottom = { x = top.x, y = top.y - 1, z = top.z }
if minetest.get_node(top).name == "air" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then
minetest.dig_node(bottom)
end
end,
on_rightclick = on_rightclick,
@ -311,9 +308,11 @@ function mcl_doors:register_door(name, def)
_mcl_hardness = def._mcl_hardness,
sounds = def.sounds,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y+1
after_dig_node(pos, name.."_t_2", digger)
after_destruct = function(bottom, oldnode)
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
if minetest.get_node(bottom).name == "air" and minetest.get_node(top).name == name.."_t_2" then
minetest.remove_node(top)
end
end,
on_rightclick = on_rightclick,
@ -355,9 +354,11 @@ function mcl_doors:register_door(name, def)
_mcl_hardness = def._mcl_hardness,
sounds = def.sounds,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y-1
after_dig_node(pos, name.."_b_2", digger)
after_destruct = function(top, oldnode)
local bottom = { x = top.x, y = top.y - 1, z = top.z }
if minetest.get_node(top).name == "air" and minetest.get_node(bottom).name == name.."_b_2" and oldnode.name == name.."_t_2" then
minetest.dig_node(bottom)
end
end,
on_rightclick = on_rightclick,