Fix crash when drinking milk when damage disabled
parent
c315973648
commit
2fed50dbbe
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@ -135,7 +135,7 @@ minetest.register_craftitem("mcl_mobitems:cooked_rabbit", {
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local drink_milk = function(itemstack, player, pointed_thing)
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local drink_milk = function(itemstack, player, pointed_thing)
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local bucket = minetest.do_item_eat(0, "mcl_buckets:bucket_empty", itemstack, player, pointed_thing)
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local bucket = minetest.do_item_eat(0, "mcl_buckets:bucket_empty", itemstack, player, pointed_thing)
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-- Check if we were allowed to drink this (eat delay check)
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-- Check if we were allowed to drink this (eat delay check)
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if bucket:get_name() ~= "mcl_mobitems:milk_bucket" then
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if bucket:get_name() ~= "mcl_mobitems:milk_bucket" and mcl_hunger.active then
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mcl_hunger.stop_poison(player)
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mcl_hunger.stop_poison(player)
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end
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end
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return bucket
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return bucket
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@ -7,6 +7,13 @@ end
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mcl_hunger = {}
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mcl_hunger = {}
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-- This variable tells you if the hunger gameplay mechanic is active.
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-- IMPORTANT: If damage is disabled on load time, most of the functions are NOT
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-- available! Check if mcl_hunger is active before using the API.
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mcl_hunger.active = false
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mcl_hunger.exhaust = function() end
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mcl_hunger.exhaust = function() end
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mcl_hunger.HUD_TICK = 0.1
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mcl_hunger.HUD_TICK = 0.1
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@ -24,8 +31,6 @@ mcl_hunger.EXHAUST_LVL = 4000 -- at what exhaustion player saturation gets lower
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mcl_hunger.SATURATION_INIT = 5 -- Initial saturation for new/respawning players
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mcl_hunger.SATURATION_INIT = 5 -- Initial saturation for new/respawning players
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mcl_hunger.active = false
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if minetest.settings:get_bool("enable_damage") then
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if minetest.settings:get_bool("enable_damage") then
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mcl_hunger.active = true
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mcl_hunger.active = true
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