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Rename Moss Stone to Mossy Cobblestone

objects
Wuzzy 2019-12-11 04:23:26 +01:00
parent f91619cae1
commit 2e09febaae
8 changed files with 14 additions and 15 deletions

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@ -142,8 +142,7 @@ Lit Redstone Ore=Leuchtendes Redstoneerz
Magenta Stained Glass=Magenta Buntglas Magenta Stained Glass=Magenta Buntglas
Molten gold. It is used to craft armor, tools, and whatnot.=Geschmolzenes Gold. Es wird benutzt, um Rüstungen, Werkzeuge, und anderes herzustellen. Molten gold. It is used to craft armor, tools, and whatnot.=Geschmolzenes Gold. Es wird benutzt, um Rüstungen, Werkzeuge, und anderes herzustellen.
Molten iron. It is used to craft armor, tools, and whatnot.=Geschmolzenes Eisen. Es wird benutzt, um Rüstungen, Werkzeuge, und vieles mehr herzustellen. Molten iron. It is used to craft armor, tools, and whatnot.=Geschmolzenes Eisen. Es wird benutzt, um Rüstungen, Werkzeuge, und vieles mehr herzustellen.
Mossy Cobblestone=Moosiges Kopfsteinpflaster
Moss Stone=Moosstein
Mossy Stone Bricks=Moosige Steinziegel Mossy Stone Bricks=Moosige Steinziegel
Mycelium=Myzel Mycelium=Myzel
Mycelium is a type of dirt and the ideal soil for mushrooms. Unlike other dirt-type blocks, it can not be turned into farmland with a hoe. In light, mycelium slowly spreads over nearby dirt. Under an opaque block or a liquid, it eventually turns back into dirt.=Myzel ist eine Art Erde und der perfekte Nährboden für Pilze. Anders als bei anderen erdähnlichen Blöcken kann es mit einer Hacke nicht zu Ackerboden verwandelt werden. Im Licht wird sich Myzel langsam auf benachbarte Erde ausbreiten. Unter einem lichtundurchlässigen Block oder einer Flüssigkeit wird es sich früher oder später zurück zu Erde verwandeln. Mycelium is a type of dirt and the ideal soil for mushrooms. Unlike other dirt-type blocks, it can not be turned into farmland with a hoe. In light, mycelium slowly spreads over nearby dirt. Under an opaque block or a liquid, it eventually turns back into dirt.=Myzel ist eine Art Erde und der perfekte Nährboden für Pilze. Anders als bei anderen erdähnlichen Blöcken kann es mit einer Hacke nicht zu Ackerboden verwandelt werden. Im Licht wird sich Myzel langsam auf benachbarte Erde ausbreiten. Unter einem lichtundurchlässigen Block oder einer Flüssigkeit wird es sich früher oder später zurück zu Erde verwandeln.

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@ -142,7 +142,7 @@ Lit Redstone Ore=
Magenta Stained Glass= Magenta Stained Glass=
Molten gold. It is used to craft armor, tools, and whatnot.= Molten gold. It is used to craft armor, tools, and whatnot.=
Molten iron. It is used to craft armor, tools, and whatnot.= Molten iron. It is used to craft armor, tools, and whatnot.=
Moss Stone= Mossy Cobblestone=
Mossy Stone Bricks= Mossy Stone Bricks=
Mycelium= Mycelium=
Mycelium is a type of dirt and the ideal soil for mushrooms. Unlike other dirt-type blocks, it can not be turned into farmland with a hoe. In light, mycelium slowly spreads over nearby dirt. Under an opaque block or a liquid, it eventually turns back into dirt.= Mycelium is a type of dirt and the ideal soil for mushrooms. Unlike other dirt-type blocks, it can not be turned into farmland with a hoe. In light, mycelium slowly spreads over nearby dirt. Under an opaque block or a liquid, it eventually turns back into dirt.=

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@ -672,7 +672,7 @@ minetest.register_node("mcl_core:cobble", {
}) })
minetest.register_node("mcl_core:mossycobble", { minetest.register_node("mcl_core:mossycobble", {
description = S("Moss Stone"), description = S("Mossy Cobblestone"),
_doc_items_longdesc = doc.sub.items.temp.build, _doc_items_longdesc = doc.sub.items.temp.build,
tiles = {"default_mossycobble.png"}, tiles = {"default_mossycobble.png"},
is_ground_content = false, is_ground_content = false,

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@ -39,9 +39,9 @@ Double Diorite Slab=Doppeldioritplatte
Cobblestone Stairs=Kopfsteinpflastertreppe Cobblestone Stairs=Kopfsteinpflastertreppe
Cobblestone Slab=Kopfsteinpflasterplatte Cobblestone Slab=Kopfsteinpflasterplatte
Double Cobblestone Slab=Doppelkopfsteinpflasterplatte Double Cobblestone Slab=Doppelkopfsteinpflasterplatte
Moss Stone Stairs=Moossteintreppe Mossy Cobblestone Slab=Moosige Kopfsteinpflasterplatte
Moss Stone Slab=Moossteinplatte Mossy Cobblestone Stairs=Moosige Kopfsteinpflastertreppe
Double Moss Stone Slab=Doppelmoossteinplatte Double Mossy Cobblestone Slab=Doppelte moosige Kopfsteinpflasterplatte
Brick Stairs=Ziegeltreppe Brick Stairs=Ziegeltreppe
Brick Slab=Ziegelplatte Brick Slab=Ziegelplatte
Double Brick Slab=Doppelziegelplatte Double Brick Slab=Doppelziegelplatte
@ -98,4 +98,4 @@ Double Polished Diorite Slab=Doppelte polierte Dioritplatte
Polished Diorite Stairs=Polierte Diorittreppe Polished Diorite Stairs=Polierte Diorittreppe
Mossy Stone Brick Stairs=Moosige Steinziegeltreppe Mossy Stone Brick Stairs=Moosige Steinziegeltreppe
Mossy Stone Brick Slab=Moosige Steinziegelplatte Mossy Stone Brick Slab=Moosige Steinziegelplatte
Double Mossy Stone Brick Slab=Doppelte Steinziegelplatte Double Mossy Stone Brick Slab=Doppelte moosige Steinziegelplatte

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@ -39,9 +39,9 @@ Double Diorite Slab=
Cobblestone Stairs= Cobblestone Stairs=
Cobblestone Slab= Cobblestone Slab=
Double Cobblestone Slab= Double Cobblestone Slab=
Moss Stone Stairs= Mossy Cobblestone Stairs=
Moss Stone Slab= Mossy Cobblestone Slab=
Double Moss Stone Slab= Double Mossy Cobblestone Slab=
Brick Stairs= Brick Stairs=
Brick Slab= Brick Slab=
Double Brick Slab= Double Brick Slab=

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@ -45,7 +45,7 @@ mcl_stairs.register_stair_and_slab_simple("granite", "mcl_core:granite", S("Gran
mcl_stairs.register_stair_and_slab_simple("diorite", "mcl_core:diorite", S("Diorite Stairs"), S("Diorite Slab"), S("Double Diorite Slab")) mcl_stairs.register_stair_and_slab_simple("diorite", "mcl_core:diorite", S("Diorite Stairs"), S("Diorite Slab"), S("Double Diorite Slab"))
mcl_stairs.register_stair_and_slab_simple("cobble", "mcl_core:cobble", S("Cobblestone Stairs"), S("Cobblestone Slab"), S("Double Cobblestone Slab")) mcl_stairs.register_stair_and_slab_simple("cobble", "mcl_core:cobble", S("Cobblestone Stairs"), S("Cobblestone Slab"), S("Double Cobblestone Slab"))
mcl_stairs.register_stair_and_slab_simple("mossycobble", "mcl_core:mossycobble", S("Moss Stone Stairs"), S("Moss Stone Slab"), S("Double Moss Stone Slab")) mcl_stairs.register_stair_and_slab_simple("mossycobble", "mcl_core:mossycobble", S("Mossy Cobblestone Stairs"), S("Mossy Cobblestone Slab"), S("Double Mossy Cobblestone Slab"))
mcl_stairs.register_stair_and_slab_simple("brick_block", "mcl_core:brick_block", S("Brick Stairs"), S("Brick Slab"), S("Double Brick Slab")) mcl_stairs.register_stair_and_slab_simple("brick_block", "mcl_core:brick_block", S("Brick Stairs"), S("Brick Slab"), S("Double Brick Slab"))

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@ -2765,7 +2765,7 @@ local function register_decorations()
rotation = "0", rotation = "0",
}) })
-- Moss stone boulder (3×3) -- Mossy cobblestone boulder (3×3)
minetest.register_decoration({ minetest.register_decoration({
deco_type = "schematic", deco_type = "schematic",
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"}, place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"},
@ -2785,7 +2785,7 @@ local function register_decorations()
flags = "place_center_x, place_center_z", flags = "place_center_x, place_center_z",
}) })
-- Small moss stone boulder (2×2) -- Small mossy cobblestone boulder (2×2)
minetest.register_decoration({ minetest.register_decoration({
deco_type = "schematic", deco_type = "schematic",
place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"}, place_on = {"mcl_core:podzol", "mcl_core:dirt", "mcl_core:coarse_dirt"},

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@ -253,7 +253,7 @@ minetest.register_on_generated(function(minp, maxp)
local p_pos = area:index(tx, ty, tz) local p_pos = area:index(tx, ty, tz)
-- Do not overwrite nodes with is_ground_content == false (e.g. bedrock) -- Do not overwrite nodes with is_ground_content == false (e.g. bedrock)
-- Exceptions: cobblestone and moss stone so neighborings dungeons nicely connect to each other -- Exceptions: cobblestone and mossy cobblestone so neighborings dungeons nicely connect to each other
local name = minetest.get_name_from_content_id(data[p_pos]) local name = minetest.get_name_from_content_id(data[p_pos])
if name == "mcl_core:cobble" or name == "mcl_core:mossycobble" or minetest.registered_nodes[name].is_ground_content then if name == "mcl_core:cobble" or name == "mcl_core:mossycobble" or minetest.registered_nodes[name].is_ground_content then
-- Floor -- Floor