Merge pull request 'Enable shadows and waving liquids when supported (5.6)' (#2555) from shadows_waving into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2555 Reviewed-by: MysticTempest <mystictempest@noreply.git.minetest.land>mobs-redo
commit
2d35292bc3
|
@ -276,6 +276,11 @@ minetest.register_globalstep(function(dtime)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
local function initsky(player)
|
local function initsky(player)
|
||||||
|
|
||||||
|
if player.set_lighting then
|
||||||
|
player:set_lighting({ shadows = { intensity = tonumber(minetest.settings:get("mcl_default_shadow_intensity") or 0.33) } })
|
||||||
|
end
|
||||||
|
|
||||||
if (mcl_weather.skycolor.active) then
|
if (mcl_weather.skycolor.active) then
|
||||||
mcl_weather.skycolor.force_update = true
|
mcl_weather.skycolor.force_update = true
|
||||||
end
|
end
|
||||||
|
|
|
@ -49,6 +49,7 @@ minetest.register_node("mcl_core:water_flowing", {
|
||||||
liquid_alternative_source = "mcl_core:water_source",
|
liquid_alternative_source = "mcl_core:water_source",
|
||||||
liquid_viscosity = WATER_VISC,
|
liquid_viscosity = WATER_VISC,
|
||||||
liquid_range = 7,
|
liquid_range = 7,
|
||||||
|
waving = 3,
|
||||||
post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
|
post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
|
||||||
groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1, dig_by_piston=1},
|
groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1, dig_by_piston=1},
|
||||||
_mcl_blast_resistance = 100,
|
_mcl_blast_resistance = 100,
|
||||||
|
@ -67,6 +68,7 @@ S("• When flowing water touches flowing lava either from above or horizontally
|
||||||
S("• When water is directly below lava, the water turns into stone."),
|
S("• When water is directly below lava, the water turns into stone."),
|
||||||
_doc_items_hidden = false,
|
_doc_items_hidden = false,
|
||||||
drawtype = "liquid",
|
drawtype = "liquid",
|
||||||
|
waving = 3,
|
||||||
tiles = {
|
tiles = {
|
||||||
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}
|
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}
|
||||||
},
|
},
|
||||||
|
|
|
@ -5,6 +5,7 @@ local S = minetest.get_translator(minetest.get_current_modname())
|
||||||
local source = table.copy(minetest.registered_nodes["mcl_core:water_source"])
|
local source = table.copy(minetest.registered_nodes["mcl_core:water_source"])
|
||||||
source.description = S("River Water Source")
|
source.description = S("River Water Source")
|
||||||
source.liquid_range = 2
|
source.liquid_range = 2
|
||||||
|
source.waving = 3
|
||||||
source.liquid_alternative_flowing = "mclx_core:river_water_flowing"
|
source.liquid_alternative_flowing = "mclx_core:river_water_flowing"
|
||||||
source.liquid_alternative_source = "mclx_core:river_water_source"
|
source.liquid_alternative_source = "mclx_core:river_water_source"
|
||||||
source.liquid_renewable = false
|
source.liquid_renewable = false
|
||||||
|
@ -28,6 +29,7 @@ source.special_tiles = {
|
||||||
local flowing = table.copy(minetest.registered_nodes["mcl_core:water_flowing"])
|
local flowing = table.copy(minetest.registered_nodes["mcl_core:water_flowing"])
|
||||||
flowing.description = S("Flowing River Water")
|
flowing.description = S("Flowing River Water")
|
||||||
flowing.liquid_range = 2
|
flowing.liquid_range = 2
|
||||||
|
flowing.waving = 3
|
||||||
flowing.liquid_alternative_flowing = "mclx_core:river_water_flowing"
|
flowing.liquid_alternative_flowing = "mclx_core:river_water_flowing"
|
||||||
flowing.liquid_alternative_source = "mclx_core:river_water_source"
|
flowing.liquid_alternative_source = "mclx_core:river_water_source"
|
||||||
flowing.liquid_renewable = false
|
flowing.liquid_renewable = false
|
||||||
|
|
|
@ -115,6 +115,9 @@ animated_chests (Animated chests) bool true
|
||||||
# The maximum number of boss bars to simultaniously display on the screen
|
# The maximum number of boss bars to simultaniously display on the screen
|
||||||
max_bossbars (Maximum Boss bars) int 5
|
max_bossbars (Maximum Boss bars) int 5
|
||||||
|
|
||||||
|
# Default intensity of shadows (default: 0.33)
|
||||||
|
mcl_default_shadow_intensity (Default shadow intensity) float 0.33 0.0 1.0
|
||||||
|
|
||||||
[Experimental]
|
[Experimental]
|
||||||
# Whether ice is translucent. If disabled, ice is fully opaque.
|
# Whether ice is translucent. If disabled, ice is fully opaque.
|
||||||
#
|
#
|
||||||
|
|
Loading…
Reference in New Issue