Fix incorrect call to gopath for raid due to mobs refactor.
parent
71a03bff6f
commit
2b52eaa6ef
|
@ -179,7 +179,8 @@ function mcl_raids.spawn_raid(event)
|
||||||
l.raidmob = true
|
l.raidmob = true
|
||||||
event.health_max = event.health_max + l.health
|
event.health_max = event.health_max + l.health
|
||||||
table.insert(event.mobs,mob)
|
table.insert(event.mobs,mob)
|
||||||
mcl_mobs:gopath(l,pos)
|
--minetest.log("action", "[mcl_raids] Here we go. Raid time")
|
||||||
|
l:gopath(pos)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in New Issue