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Fix sign crashes

objects
Wuzzy 2017-07-25 01:25:54 +02:00
parent 9d53398045
commit 2b2e73bf98
1 changed files with 4 additions and 1 deletions

View File

@ -153,11 +153,14 @@ local update_sign = function(pos, fields, sender)
end
local owner = meta:get_string("owner")
local text = meta:get_string("text")
if fields and sender:get_player_name() == owner or text == "" and fields then
if fields and (sender:get_player_name() == owner or (text == "" and fields.text)) then
meta:set_string("text", fields.text)
text = fields.text
meta:set_string("owner", sender:get_player_name() or "")
end
if text == nil then
text = ""
end
local objects = minetest.get_objects_inside_radius(pos, 0.5)
for _, v in ipairs(objects) do
if v:get_entity_name() == "signs:text" then