add API documentation to flowlib (part 3)
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@ -33,6 +33,7 @@ Return true if <node> is liquid, false overwise.
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* node: node
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* node: node
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## flowlib.quick_flow(pos, node)
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## flowlib.quick_flow(pos, node)
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Return direction where the water is flowing (to be use to push mobs, items...).
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* pos: position
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* pos: position
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* node: node
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* node: node
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