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mcl_info: Allow debug field that's visible for everyone

release/0.81.1
cora 2022-11-26 04:25:35 +01:00
parent 8b7b2f02e9
commit 2a54ea6e74
1 changed files with 4 additions and 4 deletions

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@ -58,7 +58,7 @@ end
local function get_text(player, bits)
local pos = vector.offset(player:get_pos(),0,0.5,0)
local bits = bits
if bits == 0 then return "" end
if bits == -1 then return "" end
local r = ""
for _,key in ipairs(fields_keyset) do
@ -115,15 +115,15 @@ minetest.register_on_leaveplayer(function(p)
end)
minetest.register_chatcommand("debug",{
description = S("Set debug bit mask: 0 = disable, 1 = biome name, 2 = coordinates, 3 = all"),
description = S("Set debug bit mask: -1 = disable, 0 = player coords, 1 = biome name, 2 = coordinates, 3 = all"),
params = S("<bitmask>"),
privs = { debug = true },
func = function(name, params)
local player = minetest.get_player_by_name(name)
if params == "" then return true, "Debug bitmask is "..player_setting(player) end
local dbg = math.floor(tonumber(params) or default_debug)
if dbg < 0 or dbg > 4 then
minetest.chat_send_player(name, S("Error! Possible values are integer numbers from @1 to @2", 0, 4))
if dbg < -1 or dbg > 4 then
minetest.chat_send_player(name, S("Error! Possible values are integer numbers from @1 to @2", -1, 4))
return false,"Current bitmask: "..player_setting(player)
end
return true, "Debug bit mask set to "..player_setting(player,dbg)