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Generate large flowers on map

objects
Wuzzy 2017-03-15 05:03:43 +01:00
parent e5709d3533
commit 2919e929b0
1 changed files with 33 additions and 1 deletions

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@ -553,7 +553,7 @@ local function register_mgv6_decorations()
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 8,
noise_params = {
offset = 0,
offset = 0.01,
scale = 0.3,
spread = {x = 500, y = 500, z = 500},
seed = 420,
@ -638,7 +638,39 @@ local function register_mgv6_decorations()
flags = "",
})
-- Large flowers
local register_large_flower = function(name, seed, offset)
minetest.register_decoration({
deco_type = "schematic",
schematic = {
size = { x=1, y=3, z=1 },
data = {
{ name = "air", prob = 0 },
{ name = "mcl_flowers:"..name, param1=255, },
{ name = "mcl_flowers:"..name.."_top", param1=255, },
},
},
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = offset,
scale = 0.01,
spread = {x = 300, y = 300, z = 300},
seed = seed,
octaves = 5,
persist = 0.62,
},
y_min = 1,
y_max = 30,
flags = "",
})
end
register_large_flower("rose_bush", 9350, -0.008)
register_large_flower("peony", 10450, -0.008)
register_large_flower("lilac", 10600, -0.007)
register_large_flower("sunflower", 2940, -0.005)
-- Dead bushes