Fix piston sounds (wood and stone)
parent
2af57ea853
commit
2886c47e13
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@ -167,7 +167,7 @@ minetest.register_node("mesecons_pistons:piston_normal_off", {
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is_ground_content = false,
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is_ground_content = false,
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after_place_node = piston_orientate,
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after_place_node = piston_orientate,
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mesecons_piston = pistonspec_normal,
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mesecons_piston = pistonspec_normal,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
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mesecons = {effector={
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action_on = piston_on,
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action_on = piston_on,
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rules = piston_get_rules
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rules = piston_get_rules
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@ -197,7 +197,7 @@ minetest.register_node("mesecons_pistons:piston_normal_on", {
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node_box = piston_on_box,
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node_box = piston_on_box,
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selection_box = piston_on_box,
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selection_box = piston_on_box,
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mesecons_piston = pistonspec_normal,
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mesecons_piston = pistonspec_normal,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
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mesecons = {effector={
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action_off = piston_off,
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action_off = piston_off,
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rules = piston_get_rules
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rules = piston_get_rules
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@ -255,7 +255,7 @@ minetest.register_node("mesecons_pistons:piston_sticky_off", {
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is_ground_content = false,
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is_ground_content = false,
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after_place_node = piston_orientate,
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after_place_node = piston_orientate,
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mesecons_piston = pistonspec_sticky,
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mesecons_piston = pistonspec_sticky,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
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mesecons = {effector={
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action_on = piston_on,
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action_on = piston_on,
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rules = piston_get_rules
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rules = piston_get_rules
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@ -285,7 +285,7 @@ minetest.register_node("mesecons_pistons:piston_sticky_on", {
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node_box = piston_on_box,
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node_box = piston_on_box,
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selection_box = piston_on_box,
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selection_box = piston_on_box,
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mesecons_piston = pistonspec_sticky,
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mesecons_piston = pistonspec_sticky,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
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mesecons = {effector={
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action_off = piston_off,
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action_off = piston_off,
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rules = piston_get_rules
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rules = piston_get_rules
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@ -562,7 +562,7 @@ minetest.register_node("mesecons_pistons:piston_down_normal_off", {
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is_ground_content = false,
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is_ground_content = false,
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drop = "mesecons_pistons:piston_normal_off",
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drop = "mesecons_pistons:piston_normal_off",
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mesecons_piston = pistonspec_normal_down,
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mesecons_piston = pistonspec_normal_down,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
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mesecons = {effector={
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action_on = piston_on,
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action_on = piston_on,
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rules = piston_down_rules,
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rules = piston_down_rules,
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@ -592,7 +592,7 @@ minetest.register_node("mesecons_pistons:piston_down_normal_on", {
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node_box = piston_down_on_box,
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node_box = piston_down_on_box,
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selection_box = piston_down_on_box,
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selection_box = piston_down_on_box,
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mesecons_piston = pistonspec_normal_down,
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mesecons_piston = pistonspec_normal_down,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
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mesecons = {effector={
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action_off = piston_off,
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action_off = piston_off,
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rules = piston_down_rules,
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rules = piston_down_rules,
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@ -649,7 +649,7 @@ minetest.register_node("mesecons_pistons:piston_down_sticky_off", {
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is_ground_content = false,
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is_ground_content = false,
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drop = "mesecons_pistons:piston_sticky_off",
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drop = "mesecons_pistons:piston_sticky_off",
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mesecons_piston = pistonspec_sticky_down,
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mesecons_piston = pistonspec_sticky_down,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
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mesecons = {effector={
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action_on = piston_on,
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action_on = piston_on,
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rules = piston_down_rules,
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rules = piston_down_rules,
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@ -679,7 +679,7 @@ minetest.register_node("mesecons_pistons:piston_down_sticky_on", {
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node_box = piston_down_on_box,
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node_box = piston_down_on_box,
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selection_box = piston_down_on_box,
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selection_box = piston_down_on_box,
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mesecons_piston = pistonspec_sticky_down,
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mesecons_piston = pistonspec_sticky_down,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
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mesecons = {effector={
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action_off = piston_off,
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action_off = piston_off,
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rules = piston_down_rules,
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rules = piston_down_rules,
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