Fix some pathfinding mob definitions
parent
0f119663d7
commit
26cea30116
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@ -29,7 +29,7 @@ mobs:register_mob("mobs_mc:blaze", {
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walk_velocity = .8,
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walk_velocity = .8,
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run_velocity = 1.6,
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run_velocity = 1.6,
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damage = 2.5,
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damage = 2.5,
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pathfinding = true,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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armor = 80,
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armor = 80,
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drops = {
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drops = {
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@ -13,7 +13,7 @@ mobs:register_mob("mobs_mc:creeper", {
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hp_min = 20,
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hp_min = 20,
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hp_max = 20,
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hp_max = 20,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.6, 0.4},
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.6, 0.4},
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pathfinding = true,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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visual = "mesh",
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visual = "mesh",
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visual_size = {x=.75, y=.75, z=.75},
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visual_size = {x=.75, y=.75, z=.75},
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@ -12,7 +12,7 @@ mobs:register_mob("mobs_mc:enderman", {
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hp_min = 40,
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hp_min = 40,
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hp_max = 40,
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hp_max = 40,
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collisionbox = {-0.4, -1.5, -0.4, 0.4, 1.5, 0.4},
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collisionbox = {-0.4, -1.5, -0.4, 0.4, 1.5, 0.4},
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pathfinding = 1,
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_sand_monster.b3d",
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mesh = "mobs_sand_monster.b3d",
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textures = {
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textures = {
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@ -8,7 +8,7 @@
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mobs:register_mob("mobs_mc:ghast", {
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mobs:register_mob("mobs_mc:ghast", {
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type = "monster",
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type = "monster",
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pathfinding = true,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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hp_min = 10,
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hp_min = 10,
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hp_max = 10,
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hp_max = 10,
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@ -11,7 +11,7 @@ mobs:register_mob("mobs_mc:skeleton", {
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hp_min = 30,
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hp_min = 30,
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hp_max = 30,
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hp_max = 30,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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pathfinding = true,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_skeleton.x",
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mesh = "mobs_skeleton.x",
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@ -75,7 +75,7 @@ mobs:register_mob("mobs_mc:skeleton2", {
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type = "monster",
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type = "monster",
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hp_max = 60,
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hp_max = 60,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
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pathfinding = true,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_skeleton.x",
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mesh = "mobs_skeleton.x",
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@ -8,7 +8,7 @@
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mobs:register_mob("mobs_mc:greensmall", {
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mobs:register_mob("mobs_mc:greensmall", {
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type = "monster",
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type = "monster",
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pathfinding = true,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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hp_min = 1,
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hp_min = 1,
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hp_max = 1,
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hp_max = 1,
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@ -70,7 +70,7 @@ mobs:register_mob("mobs_mc:greensmall", {
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mobs:register_mob("mobs_mc:greenmedium", {
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mobs:register_mob("mobs_mc:greenmedium", {
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type = "monster",
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type = "monster",
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pathfinding = true,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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hp_min = 4,
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hp_min = 4,
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hp_max = 4,
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hp_max = 4,
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@ -138,7 +138,7 @@ mobs:register_mob("mobs_mc:greenmedium", {
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mobs:register_mob("mobs_mc:greenbig", {
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mobs:register_mob("mobs_mc:greenbig", {
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type = "monster",
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type = "monster",
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pathfinding = true,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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hp_min = 16,
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hp_min = 16,
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hp_max = 16,
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hp_max = 16,
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@ -212,7 +212,7 @@ mobs:register_spawn("mobs_mc:greenbig", {"mcl_core:water_flowing", "group:solid"
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mobs:register_mob("mobs_mc:lavasmall", {
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mobs:register_mob("mobs_mc:lavasmall", {
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type = "monster",
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type = "monster",
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pathfinding = false,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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hp_min = 1,
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hp_min = 1,
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hp_max = 1,
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hp_max = 1,
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@ -268,7 +268,7 @@ mobs:register_mob("mobs_mc:lavasmall", {
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mobs:register_mob("mobs_mc:lavamedium", {
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mobs:register_mob("mobs_mc:lavamedium", {
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type = "monster",
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type = "monster",
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pathfinding = false,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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hp_min = 4,
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hp_min = 4,
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hp_max = 4,
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hp_max = 4,
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@ -343,7 +343,7 @@ mobs:register_mob("mobs_mc:lavamedium", {
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mobs:register_mob("mobs_mc:lavabig", {
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mobs:register_mob("mobs_mc:lavabig", {
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type = "monster",
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type = "monster",
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pathfinding = false,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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hp_min = 16,
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hp_min = 16,
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hp_max = 16,
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hp_max = 16,
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@ -11,7 +11,7 @@ mobs:register_mob("mobs_mc:spider", {
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type = "monster",
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type = "monster",
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "dogfight",
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pathfinding = true,
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pathfinding = 1,
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damage = 2,
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damage = 2,
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docile_by_day = true,
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docile_by_day = true,
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hp_min = 16,
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hp_min = 16,
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@ -15,6 +15,7 @@ mobs:register_mob("mobs_mc:dog", {
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hp_max = 6,
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hp_max = 6,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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visual = "mesh",
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visual = "mesh",
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pathfinding = 1,
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mesh = "mobs_wolf.x",
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mesh = "mobs_wolf.x",
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textures = {
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textures = {
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{"mobs_dog.png"},
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{"mobs_dog.png"},
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@ -24,7 +24,7 @@ local zombie = {
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run_velocity = 1.6,
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run_velocity = 1.6,
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damage = 3,
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damage = 3,
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fear_height = 8,
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fear_height = 8,
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pathfinding = true,
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pathfinding = 1,
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jump = true,
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jump = true,
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jump_height = 1.25,
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jump_height = 1.25,
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group_attack = true,
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group_attack = true,
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@ -24,7 +24,7 @@ mobs:register_mob("mobs_mc:pigman", {
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run_velocity = 2.6,
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run_velocity = 2.6,
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damage = 2,
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damage = 2,
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armor = 80,
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armor = 80,
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pathfinding = true,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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drops = {
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drops = {
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{name = "mcl_mobitems:rotten_flesh",
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{name = "mcl_mobitems:rotten_flesh",
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