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Turn farmland to dirt when piston extends above

objects
Wuzzy 2017-05-14 21:24:17 +02:00
parent b7971ef796
commit 2270121d03
1 changed files with 4 additions and 0 deletions

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@ -81,6 +81,10 @@ local piston_on = function (pos, node)
if success then
minetest.add_node(pos, {param2 = node.param2, name = pistonspec.onname})
minetest.add_node(np, {param2 = node.param2, name = pistonspec.pusher})
local below = minetest.get_node({x=np.x,y=np.y-1,z=np.z})
if below.name == "mcl_farming:soil" or below.name == "mcl_farming:soil_wet" then
minetest.set_node({x=np.x,y=np.y-1,z=np.z}, {name = "mcl_core:dirt"})
end
mesecon:mvps_process_stack(stack)
minetest.sound_play("piston_extend", {
pos = pos,