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bf81bb7f07
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@ -517,39 +517,61 @@ mcl_structures.register_structures = function(structure_type, structures)
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registered_structures[structure_type] = structures
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registered_structures[structure_type] = structures
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end
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end
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-- helper - finds the rotation value for a certain direction
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-- https://forum.minetest.net/viewtopic.php?t=13280
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-- by Exilyth
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local function dir_to_rotation(p_dir)
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if p_dir.x == 0 and p_dir.z > 0 then
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return "0"
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end
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if p_dir.x == 0 and p_dir.z < 0 then
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return "180"
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end
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if p_dir.x > 0 and p_dir.z == 0 then
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return "90"
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end
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if p_dir.x < 0 and p_dir.z == 0 then
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return "270"
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end
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return "0"
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end
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-- Debug command
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-- Debug command
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minetest.register_chatcommand("spawnstruct", {
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minetest.register_chatcommand("spawnstruct", {
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params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_portal_shrine",
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params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_portal_shrine",
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description = S("Generate a pre-defined structure near your position."),
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description = S("Generate a pre-defined structure near your position."),
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privs = {debug = true},
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privs = {debug = true},
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func = function(name, param)
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func = function(name, param)
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local pos = minetest.get_player_by_name(name):get_pos()
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local player = minetest.get_player_by_name(name)
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if not pos then
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if not player then return end
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return
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local pos = player:get_pos()
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end
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if not pos then return end
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pos = vector.round(pos)
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pos = vector.round(pos)
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local dir = minetest.yaw_to_dir(player:get_look_horizontal())
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local rot = dir_to_rotation(dir)
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local pr = PseudoRandom(pos.x+pos.y+pos.z)
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local errord = false
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local errord = false
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local message = S("Structure placed.")
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local message = S("Structure placed.")
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if param == "desert_temple" then
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if param == "desert_temple" then
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mcl_structures.generate_desert_temple(pos)
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mcl_structures.generate_desert_temple(pos, rot, pr)
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elseif param == "desert_well" then
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elseif param == "desert_well" then
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mcl_structures.generate_desert_well(pos)
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mcl_structures.generate_desert_well(pos, rot, pr)
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elseif param == "igloo" then
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elseif param == "igloo" then
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mcl_structures.generate_igloo(pos)
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mcl_structures.generate_igloo(pos, rot, pr)
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elseif param == "witch_hut" then
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elseif param == "witch_hut" then
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mcl_structures.generate_witch_hut(pos)
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mcl_structures.generate_witch_hut(pos, rot, pr)
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elseif param == "boulder" then
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elseif param == "boulder" then
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mcl_structures.generate_boulder(pos)
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mcl_structures.generate_boulder(pos, rot, pr)
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elseif param == "fossil" then
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elseif param == "fossil" then
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mcl_structures.generate_fossil(pos)
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mcl_structures.generate_fossil(pos, rot, pr)
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elseif param == "ice_spike_small" then
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elseif param == "ice_spike_small" then
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mcl_structures.generate_ice_spike_small(pos)
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mcl_structures.generate_ice_spike_small(pos, rot, pr)
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elseif param == "ice_spike_large" then
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elseif param == "ice_spike_large" then
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mcl_structures.generate_ice_spike_large(pos)
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mcl_structures.generate_ice_spike_large(pos, rot, pr)
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elseif param == "end_exit_portal" then
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elseif param == "end_exit_portal" then
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mcl_structures.generate_end_exit_portal(pos)
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mcl_structures.generate_end_exit_portal(pos, rot, pr)
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elseif param == "end_portal_shrine" then
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elseif param == "end_portal_shrine" then
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mcl_structures.generate_end_portal_shrine(pos)
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mcl_structures.generate_end_portal_shrine(pos, rot, pr)
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elseif param == "" then
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elseif param == "" then
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message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
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message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
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errord = true
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errord = true
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