make lingering potions activate target (+ indentation fix)
parent
eae8effd57
commit
210a0d8ee1
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@ -1,5 +1,7 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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local S = minetest.get_translator(minetest.get_current_modname())
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local mod_target = minetest.get_modpath("mcl_target")
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local function lingering_image(colorstring, opacity)
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local function lingering_image(colorstring, opacity)
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if not opacity then
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if not opacity then
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opacity = 127
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opacity = 127
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@ -125,11 +127,11 @@ function mcl_potions.register_lingering(name, descr, color, def)
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obj:set_velocity({x=dropdir.x*velocity,y=dropdir.y*velocity,z=dropdir.z*velocity})
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obj:set_velocity({x=dropdir.x*velocity,y=dropdir.y*velocity,z=dropdir.z*velocity})
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obj:set_acceleration({x=dropdir.x*-3, y=-9.8, z=dropdir.z*-3})
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obj:set_acceleration({x=dropdir.x*-3, y=-9.8, z=dropdir.z*-3})
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end
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end
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})
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})
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local w = 0.7
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local w = 0.7
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minetest.register_entity(id.."_flying",{
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minetest.register_entity(id.."_flying",{
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textures = {lingering_image(color)},
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textures = {lingering_image(color)},
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hp_max = 1,
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hp_max = 1,
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visual_size = {x=w/2,y=w/2},
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visual_size = {x=w/2,y=w/2},
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@ -141,6 +143,9 @@ minetest.register_entity(id.."_flying",{
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local n = node.name
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local n = node.name
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local g = minetest.get_item_group(n, "liquid")
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local g = minetest.get_item_group(n, "liquid")
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local d = 4
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local d = 4
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if mod_target and n == "mcl_target:target_off" then
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mcl_target.hit(vector.round(pos), 0.4) --4 redstone ticks
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end
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if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" and g == 0 or mcl_potions.is_obj_hit(self, pos) then
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if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" and g == 0 or mcl_potions.is_obj_hit(self, pos) then
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minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1})
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minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1})
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add_lingering_effect(pos, color, def, name == "water")
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add_lingering_effect(pos, color, def, name == "water")
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@ -161,5 +166,5 @@ minetest.register_entity(id.."_flying",{
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self.object:remove()
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self.object:remove()
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end
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end
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end,
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end,
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})
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})
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end
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end
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