Add group `supported_node` to GROUPS.md.
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@ -56,6 +56,7 @@ Please read <http://minecraft.gamepedia.com/Breaking> to learn how digging times
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* `no_eat_delay=1`: Only for foodstuffs. When eating this, all eating delays are ignored.
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* `no_eat_delay=1`: Only for foodstuffs. When eating this, all eating delays are ignored.
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* `can_eat_when_full=1`: Only for foodstuffs. This item can be eaten when the user has a full hunger bar
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* `can_eat_when_full=1`: Only for foodstuffs. This item can be eaten when the user has a full hunger bar
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* `attached_node_facedir=1`: Like `attached_node`, but for facedir nodes
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* `attached_node_facedir=1`: Like `attached_node`, but for facedir nodes
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* `supported_node=1`: Like `attached_node`, but can be placed on any nodes that do not have the `drawtype="airlike"` attribute.
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* `cauldron`: Cauldron. 1: Empty. 2-4: Water height
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* `cauldron`: Cauldron. 1: Empty. 2-4: Water height
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* `anvil`: Anvil. 1: No damage. 2-3: Higher damage levels
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* `anvil`: Anvil. 1: No damage. 2-3: Higher damage levels
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* `no_rename=1`: Item cannot be renamed by anvil
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* `no_rename=1`: Item cannot be renamed by anvil
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