Merge branch 'master' into swimming_fix
commit
1e41f403d3
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@ -1905,11 +1905,10 @@ local specific_attack = function(list, what)
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return false
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end
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-- monster find someone to attack
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-- find someone to attack
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local monster_attack = function(self)
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if self.type ~= "monster"
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or not damage_enabled
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if not damage_enabled
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or minetest.is_creative_enabled("")
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or self.passive
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or self.state == "attack"
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@ -1927,10 +1926,9 @@ local monster_attack = function(self)
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for n = 1, #objs do
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if objs[n]:is_player() then
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if mcl_mobs.invis[ objs[n]:get_player_name() ] or (not object_in_range(self, objs[n])) then
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type = ""
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else
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elseif (self.type == "monster" or self._aggro) then
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player = objs[n]
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type = "player"
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name = "player"
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@ -3346,11 +3344,11 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
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and (self.child == false or self.type == "monster")
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and hitter:get_player_name() ~= self.owner
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and not mcl_mobs.invis[ name ] then
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if not die then
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-- attack whoever punched mob
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self.state = ""
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do_attack(self, hitter)
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self._aggro= true
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end
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-- alert others to the attack
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@ -3362,7 +3360,6 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
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obj = objs[n]:get_luaentity()
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if obj then
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-- only alert members of same mob or friends
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if obj.group_attack
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and obj.state ~= "attack"
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@ -3372,6 +3369,7 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
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elseif type(obj.group_attack) == "table" then
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for i=1, #obj.group_attack do
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if obj.name == obj.group_attack[i] then
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obj._aggro = true
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do_attack(obj, hitter)
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break
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end
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@ -4037,6 +4035,7 @@ minetest.register_entity(name, {
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fire_damage_resistant = def.fire_damage_resistant or false,
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ignited_by_sunlight = def.ignited_by_sunlight or false,
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spawn_in_group = def.spawn_in_group,
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spawn_in_group_min = def.spawn_in_group_min,
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-- End of MCL2 extensions
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on_spawn = def.on_spawn,
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@ -15,7 +15,7 @@ local math_cos = math.cos
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local math_sin = math.sin
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local math_round = function(x) return (x > 0) and math_floor(x + 0.5) or math_ceil(x - 0.5) end
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--local vector_distance = vector.distance
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local vector_distance = vector.distance
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local vector_new = vector.new
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local vector_floor = vector.floor
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@ -25,7 +25,15 @@ local table_remove = table.remove
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local pairs = pairs
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-- range for mob count
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local aoc_range = 32
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local aoc_range = 136
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local mob_cap = {
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monster = 70,
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animal =10,
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ambient =15,
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water = 5, --currently unused
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water_ambient = 20, --currently unused
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}
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--do mobs spawn?
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local mobs_spawn = minetest.settings:get_bool("mobs_spawn", true) ~= false
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@ -153,6 +161,10 @@ local list_of_all_biomes = {
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-- dimension biome:
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"Nether",
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"BasaltDelta",
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"CrimsonForest",
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"WarpedForest",
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"SoulsandValley",
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"End",
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-- Overworld regular:
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@ -162,6 +174,8 @@ local list_of_all_biomes = {
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"Swampland",
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"Taiga",
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"ExtremeHills",
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"ExtremeHillsM",
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"ExtremeHills+_snowtop",
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"Jungle",
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"Savanna",
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"BirchForest",
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@ -180,7 +194,6 @@ local list_of_all_biomes = {
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"ExtremeHills+_snowtop",
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"MesaPlateauFM_grasstop",
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"JungleEdgeM",
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"ExtremeHillsM",
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"JungleM",
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"BirchForestM",
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"MesaPlateauF",
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@ -189,17 +202,29 @@ local list_of_all_biomes = {
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"MesaBryce",
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"JungleEdge",
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"SavannaM",
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"Nether",
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"WarpedForest",
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"SoulsandValley"
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}
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-- count how many mobs are in an area
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local function count_mobs(pos)
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local function count_mobs(pos,r,mob_type)
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local num = 0
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for _,object in pairs(get_objects_inside_radius(pos, aoc_range)) do
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if object and object:get_luaentity() and object:get_luaentity().is_mob then
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num = num + 1
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for _,l in pairs(minetest.luaentities) do
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if l and l.is_mob and (mob_type == nil or l.type == mob_type) then
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local p = l.object:get_pos()
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if p and vector_distance(p,pos) < r then
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num = num + 1
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end
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end
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end
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return num
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end
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local function count_mobs_total(mob_type)
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local num = 0
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for _,l in pairs(minetest.luaentities) do
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if l.is_mob then
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if mob_type == nil or l.type == mob_type then
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num = num + 1
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end
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end
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end
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return num
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@ -292,7 +317,7 @@ function mcl_mobs:spawn_setup(def)
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spawn_dictionary[#spawn_dictionary + 1] = {
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name = name,
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dimension = dimension,
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type_of_spawning = type_of_spawning,
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type_of_spawning = type_of_spawning,
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biomes = biomes,
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min_light = min_light,
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max_light = max_light,
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@ -386,22 +411,45 @@ local function get_water_spawn(p)
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end
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end
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local function spawn_group(p,mob,spawn_on,group_max)
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local nn = minetest.find_nodes_in_area(vector.offset(p,-3,-3,-3),vector.offset(p,3,3,3),spawn_on)
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local dbg_spawn_attempts = 0
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local dbg_spawn_succ = 0
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local function spawn_group(p,mob,spawn_on,group_max,group_min)
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if not group_min then group_min = 1 end
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local nn= minetest.find_nodes_in_area_under_air(vector.offset(p,-5,-3,-5),vector.offset(p,5,3,5),spawn_on)
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local o
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if not nn or #nn < 1 then
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nn = {}
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table.insert(nn,p)
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end
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for i = 1, math.random(group_max) do
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minetest.add_entity(nn[math.random(#nn)],mob)
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for i = 1, math.random(group_min,group_max) do
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local sp = vector.offset(nn[math.random(#nn)],0,1,0)
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if mob.type_of_spawning == "water" then
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sp = get_water_spawn(sp)
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end
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o = minetest.add_entity(sp,mob.name)
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if o then dbg_spawn_succ = dbg_spawn_succ + 1 end
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end
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return o
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end
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minetest.register_chatcommand("mobstats",{
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privs = { debug = true },
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func = function(n,param)
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local pos = minetest.get_player_by_name(n):get_pos()
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minetest.chat_send_player(n,"mobs within 32 radius of player:"..count_mobs(pos,32))
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minetest.chat_send_player(n,"total mobs:"..count_mobs_total())
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minetest.chat_send_player(n,"spawning attempts since server start:"..dbg_spawn_attempts)
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minetest.chat_send_player(n,"successful spawns since server start:"..dbg_spawn_succ)
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end
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})
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if mobs_spawn then
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local perlin_noise
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local function spawn_a_mob(pos, dimension, y_min, y_max)
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dbg_spawn_attempts = dbg_spawn_attempts + 1
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local dimension = dimension or mcl_worlds.pos_to_dimension(pos)
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local goal_pos = get_next_mob_spawn_pos(pos)
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local spawning_position_list = find_nodes_in_area_under_air(
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@ -412,9 +460,6 @@ if mobs_spawn then
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if #spawning_position_list <= 0 then return end
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local spawning_position = spawning_position_list[math_random(1, #spawning_position_list)]
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--hard code mob limit in area to 5 for now
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if count_mobs(spawning_position) >= 5 then return end
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local gotten_node = get_node(spawning_position).name
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local gotten_biome = minetest.get_biome_data(spawning_position)
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if not gotten_node or not gotten_biome then return end
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@ -429,6 +474,7 @@ if mobs_spawn then
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local is_water = get_item_group(gotten_node, "water") ~= 0
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local is_lava = get_item_group(gotten_node, "lava") ~= 0
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local is_leaf = get_item_group(gotten_node, "leaves") ~= 0
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local is_bedrock = gotten_node == "mcl_core:bedrock"
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local is_ground = not (is_water or is_lava)
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local is_grass = minetest.get_item_group(gotten_node,"grass_block") ~= 0
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local has_bed = minetest.find_node_near(pos,25,{"group:bed"})
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@ -461,8 +507,12 @@ if mobs_spawn then
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end
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local mob_def = mob_library_worker_table[mob_index]
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local mob_type = minetest.registered_entities[mob_def.name].type
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local spawn_in_group = minetest.registered_entities[mob_def.name].spawn_in_group
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local spawn_in_group = minetest.registered_entities[mob_def.name].spawn_in_group or 4
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local mob_count_wide = count_mobs(pos,aoc_range,mob_type)
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local mob_count = count_mobs(spawning_position,32,mob_type)
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if mob_def
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and mob_count_wide < (mob_cap[mob_type] or 15)
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and mob_count < 5
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and spawning_position.y >= mob_def.min_height
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and spawning_position.y <= mob_def.max_height
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and mob_def.dimension == dimension
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@ -475,6 +525,7 @@ if mobs_spawn then
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and (not is_farm_animal(mob_def.name) or is_grass)
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and (mob_type ~= "npc" or has_bed)
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and (mob_def.type_of_spawning ~= "water" or is_water)
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and not is_bedrock
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then
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if mob_def.type_of_spawning == "water" then
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spawning_position = get_water_spawn(spawning_position)
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@ -483,10 +534,13 @@ if mobs_spawn then
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end
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end
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--everything is correct, spawn mob
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local object = minetest.add_entity(spawning_position, mob_def.name)
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local object
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if spawn_in_group then
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spawn_group(spawning_position,mob_def.name,{gotten_node},spawn_in_group)
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object = spawn_group(spawning_position,mob_def,{gotten_node},spawn_in_group,spawn_in_group_min)
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else object = minetest.add_entity(spawning_position, mob_def.name)
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end
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if object then
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return mob_def.on_spawn and mob_def.on_spawn(object, spawning_position)
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end
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|
|
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@ -7,6 +7,7 @@ mcl_mobs:register_mob("mobs_mc:bat", {
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type = "animal",
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spawn_class = "ambient",
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can_despawn = true,
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spawn_in_group = 8,
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passive = true,
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hp_min = 6,
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hp_max = 6,
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|
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@ -16,6 +16,8 @@ mcl_mobs:register_mob("mobs_mc:blaze", {
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description = S("Blaze"),
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type = "monster",
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spawn_class = "hostile",
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spawn_in_group_min = 2,
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spawn_in_group = 3,
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hp_min = 20,
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hp_max = 20,
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xp_min = 10,
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|
|
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@ -122,8 +122,6 @@ mcl_mobs:spawn_specific(
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"ExtremeHills_beach",
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"ExtremeHillsM",
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"ExtremeHills+",
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"ExtremeHills+_snowtop",
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"StoneBeach",
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"Plains",
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"Plains_beach",
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"SunflowerPlains",
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|
|
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@ -40,7 +40,8 @@ local cod = {
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xp_max = 3,
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armor = 100,
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rotate = 180,
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spawn_in_group = 10,
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spawn_in_group_min = 3,
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spawn_in_group = 8,
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tilt_swim = true,
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collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3},
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visual = "mesh",
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|
|
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@ -83,6 +83,8 @@ mcl_mobs:register_mob("mobs_mc:cow", cow_def)
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local mooshroom_def = table.copy(cow_def)
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mooshroom_def.description = S("Mooshroom")
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mooshroom_def.mesh = "mobs_mc_cow.b3d"
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mooshroom_def.spawn_in_group_min = 4
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mooshroom_def.spawn_in_group = 8
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mooshroom_def.textures = { {"mobs_mc_mooshroom.png", "mobs_mc_mushroom_red.png"}, {"mobs_mc_mooshroom_brown.png", "mobs_mc_mushroom_brown.png" } }
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mooshroom_def.on_rightclick = function(self, clicker)
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if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
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|
@ -151,17 +153,12 @@ mcl_mobs:spawn_specific(
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"ground",
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{
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"flat",
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"IcePlainsSpikes",
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"ColdTaiga",
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"ColdTaiga_beach",
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"ColdTaiga_beach_water",
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"MegaTaiga",
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"MegaSpruceTaiga",
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"ExtremeHills",
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"ExtremeHills_beach",
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"ExtremeHillsM",
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"ExtremeHills+",
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"ExtremeHills+_snowtop",
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"StoneBeach",
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"Plains",
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"Plains_beach",
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|
|
|
@ -274,7 +274,6 @@ mcl_mobs:spawn_specific(
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"Plains",
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"Desert",
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"ColdTaiga",
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"MushroomIsland",
|
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"IcePlainsSpikes",
|
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"SunflowerPlains",
|
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"IcePlains",
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|
@ -301,7 +300,6 @@ mcl_mobs:spawn_specific(
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"ExtremeHills_beach",
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"ColdTaiga_beach",
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"Swampland_shore",
|
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"MushroomIslandShore",
|
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"JungleM_shore",
|
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"Jungle_shore",
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"MesaPlateauFM_sandlevel",
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|
@ -340,7 +338,6 @@ mcl_mobs:spawn_specific(
|
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"Forest_deep_ocean",
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"JungleM_deep_ocean",
|
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"FlowerForest_deep_ocean",
|
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"MushroomIsland_ocean",
|
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"MegaTaiga_ocean",
|
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"StoneBeach_deep_ocean",
|
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"IcePlainsSpikes_deep_ocean",
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|
@ -350,7 +347,6 @@ mcl_mobs:spawn_specific(
|
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"MesaBryce_deep_ocean",
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"ExtremeHills+_deep_ocean",
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"ExtremeHills_ocean",
|
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"MushroomIsland_deep_ocean",
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"Forest_ocean",
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"MegaTaiga_deep_ocean",
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"JungleEdge_ocean",
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|
@ -376,7 +372,6 @@ mcl_mobs:spawn_specific(
|
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"RoofedForest_underground",
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"Jungle_underground",
|
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"Swampland_underground",
|
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"MushroomIsland_underground",
|
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"BirchForest_underground",
|
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"Plains_underground",
|
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"MesaPlateauF_underground",
|
||||
|
|
|
@ -30,7 +30,7 @@ local S = minetest.get_translator(minetest.get_current_modname())
|
|||
--###################
|
||||
|
||||
local dolphin = {
|
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type = "monster",
|
||||
type = "animal",
|
||||
spawn_class = "water",
|
||||
can_despawn = true,
|
||||
passive = true,
|
||||
|
@ -42,7 +42,8 @@ local dolphin = {
|
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walk_chance = 100,
|
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breath_max = 120,
|
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rotate = 180,
|
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spawn_in_group = 3,
|
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spawn_in_group_min = 3,
|
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spawn_in_group = 5,
|
||||
tilt_swim = true,
|
||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3},
|
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visual = "mesh",
|
||||
|
@ -136,7 +137,6 @@ mcl_mobs:spawn_specific(
|
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"FlowerForest_beach",
|
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"Forest_beach",
|
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"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
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"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
|
|
|
@ -627,7 +627,6 @@ mcl_mobs:spawn_specific(
|
|||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
|
@ -654,7 +653,6 @@ mcl_mobs:spawn_specific(
|
|||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
|
@ -693,7 +691,6 @@ mcl_mobs:spawn_specific(
|
|||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
|
@ -703,7 +700,6 @@ mcl_mobs:spawn_specific(
|
|||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
|
@ -729,7 +725,6 @@ mcl_mobs:spawn_specific(
|
|||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
|
@ -767,10 +762,10 @@ mcl_mobs:spawn_specific(
|
|||
"ground",
|
||||
{
|
||||
"Nether",
|
||||
"SoulsandValley",
|
||||
"SoulsandVall3ey",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
11,
|
||||
30,
|
||||
27500,
|
||||
4,
|
||||
|
@ -786,7 +781,7 @@ mcl_mobs:spawn_specific(
|
|||
"WarpedForest"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
11,
|
||||
30,
|
||||
5000,
|
||||
4,
|
||||
|
|
|
@ -23,6 +23,7 @@ mcl_mobs:register_mob("mobs_mc:ghast", {
|
|||
collisionbox = {-2, 5, -2, 2, 9, 2},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_ghast.b3d",
|
||||
spawn_in_group = 1,
|
||||
textures = {
|
||||
{"mobs_mc_ghast.png"},
|
||||
},
|
||||
|
|
|
@ -8,12 +8,14 @@ mcl_mobs:register_mob("mobs_mc:guardian", {
|
|||
description = S("Guardian"),
|
||||
type = "monster",
|
||||
spawn_class = "hostile",
|
||||
spawn_in_group_min = 2,
|
||||
spawn_in_group = 4,
|
||||
hp_min = 30,
|
||||
hp_max = 30,
|
||||
xp_min = 10,
|
||||
xp_max = 10,
|
||||
breath_max = -1,
|
||||
passive = false,
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
pathfinding = 1,
|
||||
view_range = 16,
|
||||
|
|
|
@ -100,6 +100,8 @@ local horse = {
|
|||
description = S("Horse"),
|
||||
type = "animal",
|
||||
spawn_class = "passive",
|
||||
spawn_in_group_min = 2,
|
||||
spawn_in_group = 6,
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_horse.b3d",
|
||||
visual_size = {x=3.0, y=3.0},
|
||||
|
@ -490,6 +492,8 @@ local d = 0.86 -- donkey scale
|
|||
local donkey = table.copy(horse)
|
||||
donkey.description = S("Donkey")
|
||||
donkey.textures = {{"blank.png", "mobs_mc_donkey.png", "blank.png"}}
|
||||
donkey.spawn_in_group = 3
|
||||
donkey.spawn_in_group_min = 1
|
||||
donkey.animation = {
|
||||
speed_normal = 25,
|
||||
stand_start = 0, stand_end = 0,
|
||||
|
@ -574,7 +578,7 @@ mcl_mobs:spawn_specific(
|
|||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
},
|
||||
0,
|
||||
9,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
15000,
|
||||
|
|
|
@ -28,6 +28,8 @@ mcl_mobs:register_mob("mobs_mc:llama", {
|
|||
description = S("Llama"),
|
||||
type = "animal",
|
||||
spawn_class = "passive",
|
||||
spawn_in_group_min = 4,
|
||||
spawn_in_group = 6,
|
||||
hp_min = 15,
|
||||
hp_max = 30,
|
||||
xp_min = 1,
|
||||
|
@ -217,18 +219,16 @@ mcl_mobs:spawn_specific(
|
|||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"Mesa",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"Jungle",
|
||||
"Jungle_shore",
|
||||
"JungleM",
|
||||
"JungleM_shore",
|
||||
"Savanna",
|
||||
"SavannaM",
|
||||
"SavannaM_beach",
|
||||
"Savanna_beach",
|
||||
"Savanna_ocean",
|
||||
"JungleEdge",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHills",
|
||||
"ExtremeHills_beach",
|
||||
"ExtremeHillsM",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
|
|
|
@ -30,6 +30,8 @@ local ocelot = {
|
|||
type = "animal",
|
||||
spawn_class = "passive",
|
||||
can_despawn = true,
|
||||
spawn_in_group = 3,
|
||||
spawn_in_group_min = 1,
|
||||
hp_min = 10,
|
||||
hp_max = 10,
|
||||
xp_min = 1,
|
||||
|
|
|
@ -194,17 +194,12 @@ mcl_mobs:spawn_specific(
|
|||
"ground",
|
||||
{
|
||||
"flat",
|
||||
"IcePlainsSpikes",
|
||||
"ColdTaiga",
|
||||
"ColdTaiga_beach",
|
||||
"ColdTaiga_beach_water",
|
||||
"MegaTaiga",
|
||||
"MegaSpruceTaiga",
|
||||
"ExtremeHills",
|
||||
"ExtremeHills_beach",
|
||||
"ExtremeHillsM",
|
||||
"ExtremeHills+",
|
||||
"ExtremeHills+_snowtop",
|
||||
"StoneBeach",
|
||||
"Plains",
|
||||
"Plains_beach",
|
||||
|
|
|
@ -6,9 +6,10 @@ local rabbit = {
|
|||
description = S("Rabbit"),
|
||||
type = "animal",
|
||||
spawn_class = "passive",
|
||||
spawn_in_group_min = 2,
|
||||
spawn_in_group = 3,
|
||||
passive = true,
|
||||
reach = 1,
|
||||
|
||||
hp_min = 3,
|
||||
hp_max = 3,
|
||||
xp_min = 1,
|
||||
|
|
|
@ -346,7 +346,7 @@ mcl_mobs:spawn_specific(
|
|||
"Swampland",
|
||||
"Swampland_shore"
|
||||
},
|
||||
0,
|
||||
9,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
15000,
|
||||
|
|
|
@ -162,7 +162,6 @@ mcl_mobs:spawn_specific(
|
|||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
|
@ -189,7 +188,6 @@ mcl_mobs:spawn_specific(
|
|||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
|
@ -228,7 +226,6 @@ mcl_mobs:spawn_specific(
|
|||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
|
@ -238,7 +235,6 @@ mcl_mobs:spawn_specific(
|
|||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
|
@ -264,7 +260,6 @@ mcl_mobs:spawn_specific(
|
|||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
|
|
|
@ -101,7 +101,8 @@ mcl_mobs:spawn_specific(
|
|||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
"Nether",
|
||||
"SoulsandValley",
|
||||
},
|
||||
0,
|
||||
7,
|
||||
|
|
|
@ -446,11 +446,6 @@ minetest.LIGHT_MAX+1,
|
|||
mmin,
|
||||
mmax)
|
||||
|
||||
--mcl_mobs:spawn_specific("mobs_mc:magma_cube_tiny", { "mcl_nether:nether_brick", "mcl_nether:netherrack" }, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11000, 4, mmin, mmax)
|
||||
--mcl_mobs:spawn_specific("mobs_mc:magma_cube_small", { "mcl_nether:nether_brick", "mcl_nether:netherrack" }, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11100, 4, mmin, mmax)
|
||||
--mcl_mobs:spawn_specific("mobs_mc:magma_cube_big", { "mcl_nether:nether_brick", "mcl_nether:netherrack" }, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11200, 4, mmin, mmax)
|
||||
|
||||
|
||||
-- spawn eggs
|
||||
mcl_mobs:register_egg("mobs_mc:magma_cube_big", S("Magma Cube"), "mobs_mc_spawn_icon_magmacube.png")
|
||||
mcl_mobs:register_egg("mobs_mc:slime_big", S("Slime"), "mobs_mc_spawn_icon_slime.png")
|
||||
|
|
|
@ -109,7 +109,6 @@ mcl_mobs:spawn_specific(
|
|||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
|
@ -136,7 +135,6 @@ mcl_mobs:spawn_specific(
|
|||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
|
@ -175,7 +173,6 @@ mcl_mobs:spawn_specific(
|
|||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
|
@ -185,7 +182,6 @@ mcl_mobs:spawn_specific(
|
|||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
|
@ -211,7 +207,6 @@ mcl_mobs:spawn_specific(
|
|||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
|
|
|
@ -29,6 +29,7 @@ mcl_mobs:register_mob("mobs_mc:villager_zombie", {
|
|||
description = S("Zombie Villager"),
|
||||
type = "monster",
|
||||
spawn_class = "hostile",
|
||||
spawn_in_group = 1,
|
||||
hp_min = 20,
|
||||
hp_max = 20,
|
||||
xp_min = 5,
|
||||
|
@ -147,7 +148,6 @@ mcl_mobs:spawn_specific(
|
|||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
|
@ -184,7 +184,6 @@ mcl_mobs:spawn_specific(
|
|||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
|
@ -211,7 +210,6 @@ mcl_mobs:spawn_specific(
|
|||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
|
|
|
@ -18,6 +18,7 @@ local wolf = {
|
|||
xp_max = 3,
|
||||
passive = false,
|
||||
group_attack = true,
|
||||
spawn_in_group = 8,
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.84, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_wolf.b3d",
|
||||
|
|
|
@ -162,7 +162,6 @@ mcl_mobs:spawn_specific(
|
|||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
|
@ -198,7 +197,6 @@ mcl_mobs:spawn_specific(
|
|||
"Forest",
|
||||
"Plains",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
|
@ -225,7 +223,6 @@ mcl_mobs:spawn_specific(
|
|||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
|
@ -254,7 +251,6 @@ mcl_mobs:spawn_specific(
|
|||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
|
@ -290,7 +286,6 @@ mcl_mobs:spawn_specific(
|
|||
"Forest",
|
||||
"Plains",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
|
@ -317,7 +312,6 @@ mcl_mobs:spawn_specific(
|
|||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
|
|
|
@ -134,7 +134,8 @@ mcl_mobs:spawn_specific(
|
|||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
"Nether",
|
||||
"CrimsonForest",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
mcl_weather.nether_dust = {}
|
||||
mcl_weather.nether_dust.particlespawners = {}
|
||||
|
||||
local PARTICLES_COUNT_NETHER_DUST = tonumber(minetest.settings:get("mcl_weather_rain_particles")) or 150
|
||||
local PARTICLES_COUNT_NETHER_DUST = tonumber(minetest.settings:get("mcl_weather_dust_particles")) or 150
|
||||
|
||||
local psdef= {
|
||||
amount = PARTICLES_COUNT_NETHER_DUST,
|
||||
|
|
|
@ -2,7 +2,7 @@ local get_connected_players = minetest.get_connected_players
|
|||
|
||||
mcl_weather.snow = {}
|
||||
|
||||
local PARTICLES_COUNT_SNOW = tonumber(minetest.settings:get("mcl_weather_snow_particles")) or 99
|
||||
local PARTICLES_COUNT_SNOW = tonumber(minetest.settings:get("mcl_weather_snow_particles")) or 100
|
||||
mcl_weather.snow.init_done = false
|
||||
|
||||
local psdef= {
|
||||
|
|
|
@ -30,7 +30,7 @@ mcl_weather_thunder_particles (Thunderstorm rain particles) int 900 0
|
|||
mcl_weather_snow_particles (Snow particles) int 100 0
|
||||
|
||||
# Amount of nether dust particles. You can reduce this to get better FPS (default: 150)
|
||||
mcl_weather_snow_particles (Nether dust particles) int 150 0
|
||||
mcl_weather_dust_particles (Nether dust particles) int 150 0
|
||||
|
||||
# If enabled, breaking blocks will cause them to drop as item.
|
||||
# Note that blocks never have drops when in Creative Mode.
|
||||
|
|
Loading…
Reference in New Issue