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Merge pull request 'Remove need to sneak click for breeding certain animals, enable llama carpets, enable llama chests (no op)' (#1637) from jordan4ibanez/MineClone2:mineclone5 into mineclone5

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1637
mineclone5
jordan4ibanez 2021-04-25 00:06:24 +00:00
commit 1d8fbdc386
22 changed files with 89 additions and 48 deletions

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@ -160,7 +160,7 @@ mobs.make_baby_grow_faster = function(self,clicker)
local stack = clicker:get_wielded_item() local stack = clicker:get_wielded_item()
--safety check --safety check
if not stack then if not stack then
return return(false)
end end
local item_name = stack:get_name() local item_name = stack:get_name()
@ -172,6 +172,10 @@ mobs.make_baby_grow_faster = function(self,clicker)
stack:take_item() stack:take_item()
clicker:set_wielded_item(stack) clicker:set_wielded_item(stack)
end end
return(true)
end end
end end
return(false)
end end

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@ -219,18 +219,17 @@ local horse = {
local heal = 0 local heal = 0
--sneak click to breed the horse/feed it --sneak click to breed the horse/feed it
if self.owner and self.owner == clicker:get_player_name() and clicker:get_player_control().sneak then if self.owner and self.owner == clicker:get_player_name() then
--attempt to enter breed state --attempt to enter breed state
if mobs.enter_breed_state(self,clicker) then if mobs.enter_breed_state(self,clicker) then
return return
end end
end
--make baby grow faster --don't do any other logic with the baby
if self.baby then --make baby grow faster
mobs.make_baby_grow_faster(self,clicker) if self.baby then
return mobs.make_baby_grow_faster(self,clicker)
end
return return
end end

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@ -138,34 +138,71 @@ mobs:register_mob("mobs_mc:llama", {
return return
end end
if clicker:get_player_control().sneak then --owner is broken for this
--attempt to enter breed state --we'll make the owner this guy
if mobs.enter_breed_state(self,clicker) then --attempt to enter breed state
return if mobs.enter_breed_state(self,clicker) then
end self.tamed = true
self.owner = clicker:get_player_name()
return
end
--make baby grow faster --ignore other logic
if self.baby then --make baby grow faster
mobs.make_baby_grow_faster(self,clicker) if self.baby then
return mobs.make_baby_grow_faster(self,clicker)
end return
end end
-- Make sure tamed llama is mature and being clicked by owner only -- Make sure tamed llama is mature and being clicked by owner only
if self.tamed and not self.child and self.owner == clicker:get_player_name() then if self.tamed and not self.child and self.owner == clicker:get_player_name() then
local item = clicker:get_wielded_item()
--safety catch
if not item then
return
end
--put chest on carpeted llama
if self.carpet and not self.chest and item:get_name() == "mcl_chests:chest" then
if not minetest.is_creative_enabled(clicker:get_player_name()) then
item:take_item()
clicker:set_wielded_item(item)
end
self.base_texture = table.copy(self.base_texture)
self.base_texture[1] = "mobs_mc_llama_chest.png"
self.object:set_properties({
textures = self.base_texture,
})
self.chest = true
return --don't attempt to ride
end
-- Place carpet -- Place carpet
--[[ TODO: Re-enable this code when carpet textures arrived. --TODO: Re-enable this code when carpet textures arrived.
if minetest.get_item_group(item:get_name(), "carpet") == 1 and not self.carpet then if minetest.get_item_group(item:get_name(), "carpet") == 1 then
for group, carpetdata in pairs(carpets) do for group, carpetdata in pairs(carpets) do
if minetest.get_item_group(item:get_name(), group) == 1 then if minetest.get_item_group(item:get_name(), group) == 1 then
if not minetest.is_creative_enabled(clicker:get_player_name()) then if not minetest.is_creative_enabled(clicker:get_player_name()) then
item:take_item() item:take_item()
clicker:set_wielded_item(item) clicker:set_wielded_item(item)
--shoot off old carpet
if self.carpet then
minetest.add_item(self.object:get_pos(), self.carpet)
end
end end
local substr = carpetdata[2] local substr = carpetdata[2]
local tex_carpet = "mobs_mc_llama_decor_"..substr..".png" local tex_carpet = "mobs_mc_llama_decor_"..substr..".png"
self.base_texture = table.copy(self.base_texture) self.base_texture = table.copy(self.base_texture)
self.base_texture[2] = tex_carpet self.base_texture[2] = tex_carpet
self.object:set_properties({ self.object:set_properties({
@ -186,18 +223,19 @@ mobs:register_mob("mobs_mc:llama", {
end end
end end
end end
]]
-- detatch player already riding llama if self.carpet then
if self.driver and clicker == self.driver then -- detatch player already riding llama
if self.driver and clicker == self.driver then
mobs.detach(clicker, {x = 1, y = 0, z = 1}) mobs.detach(clicker, {x = 1, y = 0, z = 1})
-- attach player to llama -- attach player to llama
elseif not self.driver then elseif not self.driver then
self.object:set_properties({stepheight = 1.1}) self.object:set_properties({stepheight = 1.1})
mobs.attach(self, clicker) mobs.attach(self, clicker)
end
end end
end end

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@ -94,17 +94,16 @@ mobs:register_mob("mobs_mc:pig", {
return return
end end
if clicker:get_player_control().sneak then --attempt to enter breed state
--attempt to enter breed state if mobs.enter_breed_state(self,clicker) then
if mobs.enter_breed_state(self,clicker) then return
return end
end
--make baby grow faster --ignore other logic
if self.baby then --make baby grow faster
mobs.make_baby_grow_faster(self,clicker) if self.baby then
return mobs.make_baby_grow_faster(self,clicker)
end return
end end
if self.child then if self.child then
@ -113,6 +112,8 @@ mobs:register_mob("mobs_mc:pig", {
-- Put saddle on pig -- Put saddle on pig
local item = clicker:get_wielded_item() local item = clicker:get_wielded_item()
local wielditem = item
if item:get_name() == mobs_mc.items.saddle and self.saddle ~= "yes" then if item:get_name() == mobs_mc.items.saddle and self.saddle ~= "yes" then
self.base_texture = { self.base_texture = {
"blank.png", -- baby "blank.png", -- baby

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@ -154,17 +154,16 @@ dog.follow = "mcl_mobitems:beef"
dog.on_rightclick = function(self, clicker) dog.on_rightclick = function(self, clicker)
local item = clicker:get_wielded_item() local item = clicker:get_wielded_item()
if self.owner and self.owner == clicker:get_player_name() and clicker:get_player_control().sneak then --owner is broken for this
--attempt to enter breed state --attempt to enter breed state
if mobs.enter_breed_state(self,clicker) then if mobs.enter_breed_state(self,clicker) then
return return
end end
--make baby grow faster --make baby grow faster
if self.baby then if self.baby then
mobs.make_baby_grow_faster(self,clicker) mobs.make_baby_grow_faster(self,clicker)
return return
end
end end
if is_food(item:get_name()) then if is_food(item:get_name()) then