Make the explanation shorter
parent
1977dbf9a1
commit
1c752019f0
|
@ -7,8 +7,8 @@ local mg_name = minetest.get_mapgen_setting("mg_name")
|
|||
|
||||
function mcl_weather.set_sky_box_clear(player,sky,fog)
|
||||
local sc = {
|
||||
day_sky = "#0000FF", --Pure blue to make debugging this stuff easier. The biome's sky colours are supposed to overwrite this.
|
||||
day_horizon = "#FF0000", --Pure red to make debugging this stuff easier. The biome's fog (horizon) colours are supposed to overwrite this.
|
||||
day_sky = "#0000FF", -- Pure blue to make debugging this stuff easier. Not visible during normal gameplay.
|
||||
day_horizon = "#FF0000", -- Pure red to make debugging this stuff easier. Not visible during normal gameplay.
|
||||
dawn_sky = "#B4BAFA",
|
||||
dawn_horizon = "#BAC1F0",
|
||||
night_sky = "#000000",
|
||||
|
|
Loading…
Reference in New Issue