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Lower drop rate of TNT to 25 %

So it becomes consistent with Minecraft 1.12.
objects
Elias Åström 2021-03-01 16:08:52 +01:00
parent 53041a0d62
commit 1b9857219d
1 changed files with 1 additions and 1 deletions

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@ -180,7 +180,7 @@ function TNT:on_step(dtime)
self.blinkstatus = not self.blinkstatus
end
if self.timer > tnt.BOOMTIMER then
mcl_explosions.explode(self.object:get_pos(), 4, { drop_chance = 1.0 }, self.object)
mcl_explosions.explode(self.object:get_pos(), 4, {}, self.object)
self.object:remove()
end
end