Merge pull request 'Add error handling to sunlight checking to prevent crashing and improve diagnosis.' (#3624) from fix_crash_solarpanel into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3624jukebox_sound_distance
commit
1b4d9cfab7
|
@ -64,6 +64,24 @@ function mcl_util.check_dtime_timer(self, dtime, timer_name, threshold)
|
|||
return false
|
||||
end
|
||||
|
||||
-- Minetest 5.3.0 or less can only measure the light level. This came in at 5.4
|
||||
-- This function has been known to fail in multiple places so the error handling is added increase safety and improve
|
||||
-- debugging. See:
|
||||
-- https://git.minetest.land/MineClone2/MineClone2/issues/1392
|
||||
function mcl_util.get_natural_light (pos, time)
|
||||
local status, retVal = pcall(minetest.get_natural_light, pos, time)
|
||||
if status then
|
||||
return retVal
|
||||
else
|
||||
minetest.log("warning", "Failed to get natural light at pos: " .. dump(pos) .. ", time: " .. dump(time))
|
||||
if (pos) then
|
||||
local node = minetest.get_node(pos)
|
||||
minetest.log("warning", "Node at pos: " .. dump(node.name))
|
||||
end
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
function mcl_util.file_exists(name)
|
||||
if type(name) ~= "string" then return end
|
||||
local f = io.open(name)
|
||||
|
|
|
@ -643,7 +643,7 @@ function mob_class:do_env_damage()
|
|||
--minetest.log("warning", "Pos is ignored: " .. dump(pos))
|
||||
end
|
||||
|
||||
local sunlight = minetest.get_natural_light(pos, self.time_of_day)
|
||||
local sunlight = mcl_util.get_natural_light(pos, self.time_of_day)
|
||||
|
||||
if self.light_damage ~= 0 and (sunlight or 0) > 12 then
|
||||
if self:deal_light_damage(pos, self.light_damage) then
|
||||
|
|
|
@ -240,7 +240,7 @@ end
|
|||
local function start_firework_rocket(pos)
|
||||
local p = get_point_on_circle(pos,math.random(32,64),32)
|
||||
local n = minetest.get_node(p)
|
||||
local l = minetest.get_natural_light(pos,0.5)
|
||||
local l = mcl_util.get_natural_light(pos,0.5)
|
||||
if n.name ~= "air" or l <= minetest.LIGHT_MAX then return end
|
||||
local o = minetest.add_entity(p,"mcl_bows:rocket_entity")
|
||||
o:get_luaentity()._harmless = true
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
local zombie_siege_enabled = minetest.settings:get_bool("mcl_raids_zombie_siege", false)
|
||||
|
||||
local function check_spawn_pos(pos)
|
||||
return minetest.get_natural_light(pos) < 7
|
||||
return mcl_util.get_natural_light(pos) < 7
|
||||
end
|
||||
|
||||
local function spawn_zombies(self)
|
||||
|
|
|
@ -35,29 +35,17 @@ local function path_to_sunlight_exists(position, light_level)
|
|||
end
|
||||
|
||||
local function sunlight_visible(position)
|
||||
local light_level
|
||||
-- Minetest 5.4.0+ can measure the daylight level at a position
|
||||
if nil ~= minetest.get_natural_light then
|
||||
light_level = minetest.get_natural_light(
|
||||
position,
|
||||
nil
|
||||
)
|
||||
local light_level = mcl_util.get_natural_light (position)
|
||||
if light_level >= 12 then
|
||||
--minetest.log("Light is greater than 12")
|
||||
return true
|
||||
end
|
||||
else -- Minetest 5.3.0 or less can only measure the light level
|
||||
else
|
||||
local time = minetest.get_timeofday() * 24000
|
||||
-- only check light level during day
|
||||
if time > 6000 and time < 18000 then
|
||||
light_level = minetest.get_node_light(
|
||||
position,
|
||||
nil
|
||||
)
|
||||
light_level = minetest.get_node_light(position, nil)
|
||||
if light_level >= 12 then
|
||||
return path_to_sunlight_exists(
|
||||
position,
|
||||
12
|
||||
)
|
||||
return path_to_sunlight_exists(position, 12)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue