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Streamline use of vector ops.

* Use vector.offset instead of vector.add.
* Define and use local alias for vector.offset.
dyable-leather-armor
kabou 2022-03-29 20:12:36 +02:00 committed by cora
parent 541a805a48
commit 19eb31f389
1 changed files with 2 additions and 1 deletions

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@ -44,6 +44,7 @@ local registered_nodes = minetest.registered_nodes
local swap_node = minetest.swap_node local swap_node = minetest.swap_node
local get_node_timer = minetest.get_node_timer local get_node_timer = minetest.get_node_timer
local add_item = minetest.add_item local add_item = minetest.add_item
local vector_offset = vector.offset
local function composter_add_item(pos, node, player, itemstack, pointed_thing) local function composter_add_item(pos, node, player, itemstack, pointed_thing)
-- --
@ -69,7 +70,7 @@ local function composter_add_item(pos, node, player, itemstack, pointed_thing)
-- get current compost level -- get current compost level
local level = registered_nodes[node.name]["_mcl_compost_level"] local level = registered_nodes[node.name]["_mcl_compost_level"]
-- spawn green particles above new layer -- spawn green particles above new layer
mcl_dye.add_bone_meal_particle(vector.add(pos, vector.new(0, level/8, 0))) mcl_dye.add_bone_meal_particle(vector_offset(pos, 0, level/8, 0))
-- TODO: play some sounds -- TODO: play some sounds
-- update composter block -- update composter block
if level < 7 then if level < 7 then