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Sweet Dreams Advancement

wood_api
PrairieAstronomer 2022-06-11 12:52:51 -06:00
parent 2a62936fe7
commit 17e2f05971
2 changed files with 8 additions and 0 deletions

View File

@ -187,6 +187,13 @@ awards.register_achievement("mcl:postMortal", {
icon = "mcl_totems_totem.png", icon = "mcl_totems_totem.png",
}) })
-- Triggered in mcl_beds
awards.register_achievement("mcl:sweetDreams", {
title = S("Sweet Dreams"),
description = S("Sleep in a bed to change your respawn point."),
icon = "mcl_beds_bed_red.png",
})
-- NON-PC ACHIEVEMENTS (XBox, Pocket Edition, etc.) -- NON-PC ACHIEVEMENTS (XBox, Pocket Edition, etc.)
if non_pc_achievements then if non_pc_achievements then

View File

@ -76,6 +76,7 @@ local function lay_down(player, pos, bed_pos, state, skip)
-- save respawn position when entering bed -- save respawn position when entering bed
if spawn_mod and mcl_spawn.set_spawn_pos(player, bed_pos, nil) then if spawn_mod and mcl_spawn.set_spawn_pos(player, bed_pos, nil) then
minetest.chat_send_player(name, S("New respawn position set!")) minetest.chat_send_player(name, S("New respawn position set!"))
awards.unlock(player:get_player_name(), "mcl:sweetDreams")
end end
-- No sleeping if too far away -- No sleeping if too far away