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Make river water non-renewable

objects
Wuzzy 2017-11-30 15:01:33 +01:00
parent c47a762766
commit 135a214213
1 changed files with 2 additions and 0 deletions

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@ -5,6 +5,7 @@ source.description = "Still River Water"
source.liquid_range = 2 source.liquid_range = 2
source.liquid_alternative_flowing = "mclx_core:river_water_flowing" source.liquid_alternative_flowing = "mclx_core:river_water_flowing"
source.liquid_alternative_source = "mclx_core:river_water_source" source.liquid_alternative_source = "mclx_core:river_water_source"
source.liquid_renewable = false
source._doc_items_longdesc = "River water has the same properties as water, but has a reduced flowing distance and is not renewable." source._doc_items_longdesc = "River water has the same properties as water, but has a reduced flowing distance and is not renewable."
source._doc_items_entry_name = "River Water" source._doc_items_entry_name = "River Water"
-- Auto-expose entry only in valleys mapgen -- Auto-expose entry only in valleys mapgen
@ -27,6 +28,7 @@ flowing.description = "Flowing River Water"
flowing.liquid_range = 2 flowing.liquid_range = 2
flowing.liquid_alternative_flowing = "mclx_core:river_water_flowing" flowing.liquid_alternative_flowing = "mclx_core:river_water_flowing"
flowing.liquid_alternative_source = "mclx_core:river_water_source" flowing.liquid_alternative_source = "mclx_core:river_water_source"
flowing.liquid_renewable = false
flowing.tiles = {"default_river_water_flowing_animated.png^[verticalframe:64:0"} flowing.tiles = {"default_river_water_flowing_animated.png^[verticalframe:64:0"}
flowing.post_effect_color = {a=204, r=0x2c, g=0x88, b=0x8c} flowing.post_effect_color = {a=204, r=0x2c, g=0x88, b=0x8c}
flowing.special_tiles = { flowing.special_tiles = {