1
0
Fork 0

Merge pull request 'Add ocean temple' (#2907) from ocean_temple into master

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2907
mcl-structures-fixes
cora 2022-11-15 00:35:27 +00:00
commit 12a31ee5ba
4 changed files with 101 additions and 2 deletions

View File

@ -227,9 +227,19 @@ local function process_queue()
minetest.after(0.5,process_queue) minetest.after(0.5,process_queue)
end end
function mcl_structures.spawn_mobs(mob,spawnon,p1,p2,pr,n) function mcl_structures.spawn_mobs(mob,spawnon,p1,p2,pr,n,water)
n = n or 1 n = n or 1
local sp = minetest.find_nodes_in_area_under_air(p1,p2,spawnon) local sp = {}
if water then
local nn = minetest.find_nodes_in_area(p1,p2,spawnon)
for k,v in pairs(nn) do
if minetest.get_item_group(minetest.get_node(vector.offset(v,0,1,0)).name,"water") > 0 then
table.insert(sp,v)
end
end
else
sp = minetest.find_nodes_in_area_under_air(p1,p2,spawnon)
end
table.shuffle(sp) table.shuffle(sp)
for i,node in pairs(sp) do for i,node in pairs(sp) do
if not peaceful and i <= n then if not peaceful and i <= n then

View File

@ -172,3 +172,92 @@ mcl_structures.register_structure("shipwreck",{
} }
} }
}) })
local spawnon = { "mcl_stairs:slab_prismarine_dark"}
mcl_structures.register_structure("ocean_temple",{
place_on = {"group:sand","mcl_core:gravel"},
spawn_by = {"group:water"},
num_spawn_by = 4,
noise_params = {
offset = 0,
scale = 0.0000122,
spread = {x = 250, y = 250, z = 250},
seed = 32345,
octaves = 3,
persist = 0.001,
flags = "absvalue",
},
sidelen = 32,
flags = "force_placement",
biomes = ocean_biomes,
y_max = water_level-4,
y_min = mcl_vars.mg_overworld_min,
filenames = {
modpath .. "/schematics/mcl_structures_ocean_temple.mts",
modpath .. "/schematics/mcl_structures_ocean_temple_2.mts",
},
y_offset = function(pr) return pr:next(-2,0) end,
after_place = function(p,def,pr)
local p1 = vector.offset(p,-9,0,-9)
local p2 = vector.offset(p,9,32,9)
mcl_structures.spawn_mobs("mobs_mc:guardian",spawnon,p1,p2,pr,5,true)
mcl_structures.spawn_mobs("mobs_mc:guardian_elder",spawnon,p1,p2,pr,1,true)
mcl_structures.construct_nodes(p1,p2,{"group:wall"})
end,
loot = {
["mcl_chests:chest_small"] = {
stacks_min = 3,
stacks_max = 10,
items = {
{ itemstring = "mcl_sus_stew:stew", weight = 10, amount_min = 1, amount_max = 1 },
{ itemstring = "mcl_core:paper", weight = 8, amount_min = 1, amount_max = 12 },
{ itemstring = "mcl_fishing:fish_raw", weight = 5, amount_min = 8, amount_max = 21 },
{ itemstring = "mcl_fishing:salmon_raw", weight = 7, amount_min = 4, amount_max = 8 },
{ itemstring = "mcl_tnt:tnt", weight = 1, amount_min = 1, amount_max = 2 },
},
{
stacks_min = 2,
stacks_max = 6,
items = {
{ itemstring = "mcl_core:iron_ingot", weight = 10, amount_min = 1, amount_max = 5 },
{ itemstring = "mcl_core:goldblock", weight = 1, amount_min = 1, amount_max = 2 },
{ itemstring = "mcl_experience:bottle", weight = 5, amount_min = 1, amount_max = 1 },
{ itemstring = "mcl_core:diamond", weight = 5, amount_min = 1, amount_max = 1 },
{ itemstring = "mcl_fishing:fishing_rod", weight = 1, amount_min = 1, amount_max = 1 },
}
},
{
stacks_min = 4,
stacks_max = 4,
items = {
--{ itemstring = "FIXME TREASURE MAP", weight = 8, amount_min = 1, amount_max = 5 },
{ itemstring = "mcl_books:book", weight = 1, amount_min = 1, amount_max = 5 },
{ itemstring = "mcl_clock:clock", weight = 1, amount_min = 1, amount_max = 1 },
{ itemstring = "mcl_compass:compass", weight = 1, amount_min = 1, amount_max = 1 },
{ itemstring = "mcl_maps:empty_map", weight = 1, amount_min = 1, amount_max = 1 },
}
},
}
}
})
mcl_structures.register_structure_spawn({
name = "mobs_mc:guardian",
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
chance = 10,
interval = 60,
limit = 9,
spawnon = spawnon,
})
mcl_structures.register_structure_spawn({
name = "mobs_mc:guardian_elder",
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_vars.mg_overworld_max,
chance = 100,
interval = 60,
limit = 4,
spawnon = spawnon,
})